Player Matchup

Vamana
Vamana
God of kings762
Vamana
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
MusicMancer
Cthulhu
Level 49
God Stats
5W - 4L
1,549 SR
Queue Stats
113W - 139L
1,414 Elo+
Party 1
Merlin
Merlin
ZRAKTORIAN
Merlin
Level 102
God Stats
24W - 24L
1,497 SR
Queue Stats
124W - 147L
1,420 Elo+
Party 1
Hercules
Hercules
dflo297
Hercules
Level 154
God Stats
24W - 18L
1,499 SR
Queue Stats
107W - 99L
1,522 Elo+
Solo
Hachiman
Hachiman
x_CrazyStick_x
Hachiman
Level 88
God Stats
11W - 18L
1,411 SR
Queue Stats
224W - 210L
1,513 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,456 Elo+

VS

Team Averages
Level 76
1,375 SR
1,372 Elo+
Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ck Empanadas
Ares
Level 65
God Stats
3W - 5L
1,059 SR
Queue Stats
57W - 58L
1,319 Elo+
Solo
Bakasura
Bakasura
Flow_Hungaro_10
Bakasura
Level 120
God Stats
2W - 2L
1,316 SR
Queue Stats
145W - 149L
1,366 Elo+
Solo
Aphrodite
Aphrodite
ZyddApollo
Aphrodite
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,654
609
991
3,104
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cthulhu
MusicMancer
Cthulhu
6
1 / 1 / 0
3,552
592
2,212
4,371
1,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
ZRAKTORIAN
Merlin
6
0 / 1 / 0
3,834
639
458
1,334
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
dflo297
Hercules
9
4 / 1 / 0
5,341
890
2,978
3,900
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
1
0 / 0 / 0
2,631
439
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 0
3,627
605
930
1,944
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
 
Hercules
5
0 / 1 / 3
3,394
566
1,344
3,193
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
3,950
658
1,701
2,837
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
7
3 / 1 / 0
4,093
682
2,014
4,870
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ZyddApollo
Aphrodite
5
0 / 2 / 3
3,141
524
357
1,801
395
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
5
Kills
4
4
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Hercules
 
Hercules
0
1
3
1.5
W
0
1
1
0.5
W
Bakasura
3
1
0
3
L
0
1
0
0
L
Cthulhu
MusicMancer
Cthulhu
1
1
0
1
L
Merlin
ZRAKTORIAN
Merlin
0
1
0
0
W
Aphrodite
ZyddApollo
Aphrodite
0
2
3
0.75
L
Hercules
dflo297
Hercules
4
1
0
4
L
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,639
Damage
6,346
12,709
Taken
14,645
4,437
Mitigated
5,966
3,709
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
930
339
34
1,032
1,944
447
0
482
1,462
0
14,759
W
Hercules
 
Hercules
1,344
332
0
1,346
3,193
1,800
0
382
2,811
0
9,218
W
1,701
152
83
858
2,837
1,743
0
1,296
1,541
12,100
659
W
Bakasura
2,014
1,510
0
1,354
4,870
1,581
0
623
4,247
0
16,836
L
991
376
24
1,132
3,104
854
0
492
2,415
0
13,758
L
Cthulhu
MusicMancer
Cthulhu
2,212
374
0
1,516
4,371
1,913
0
1,304
3,023
13,187
0
L
Merlin
ZRAKTORIAN
Merlin
458
0
0
0
1,334
257
0
32
1,205
14,363
161
W
Aphrodite
ZyddApollo
Aphrodite
357
151
264
324
1,801
395
0
329
1,472
3,040
0
L
Hercules
dflo297
Hercules
2,978
812
0
1,037
3,900
1,413
0
151
3,447
828
27,844
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,012
Gold Earned
18,205
126
Minions Killed
105
0
Camps Cleared
0
482,594
Distance Traveled
499,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,627
605
23
4
0
59,042
0
W
Hercules
3,394
566
15
3
0
125,853
0
W
Ares
3,950
658
25
4
0
113,081
0
W
Bakasura
4,093
682
39
7
0
123,039
0
L
Vamana
3,654
609
33
6
0
136,144
0
L
Cthulhu
3,552
592
16
3
0
116,988
0
L
Merlin
3,834
639
25
4
0
122,292
0
W
Aphrodite
3,141
524
3
1
0
78,617
0
L
Hercules
5,341
890
52
9
0
107,170
0
L
Hachiman
2,631
439
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role