Player Matchup

Zhong Kui
Zhong Kui
AstoFGZ
Zhong Kui
Level 146
God Stats
13W - 10L
1,668 SR
Queue Stats
110W - 84L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Lan_rockets_
Nu Wa
Level 159
God Stats
0W - 2L
1,497 SR
Queue Stats
423W - 552L
1,461 Elo+
Party 1
Bake Kujira
Bake Kujira
Metafiz
Bake Kujira
Level 238
God Stats
8W - 5L
1,615 SR
Queue Stats
54W - 44L
1,573 Elo+
Party 1
Fenrir
Fenrir
PartTime
Fenrir
Level 159
God Stats
0W - 1L
1,477 SR
Queue Stats
15W - 16L
1,538 Elo+
Party 1
Shiva
Shiva
Wareamazing
Shiva
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,371 Elo+
Party 1
Team Averages
Level 159
1,551 SR
1,507 Elo+

VS

Team Averages
Level 42
1,708 SR
1,579 Elo+
Hercules
Hercules
ArdemaTwitch
Hercules
Level 35
God Stats
1W - 0L
1,474 SR
Queue Stats
5W - 11L
1,395 Elo+
Party 2
Ra
Ra
DiddysSmiteAcct
Ra
Level 18
God Stats
2W - 0L
1,798 SR
Queue Stats
18W - 10L
1,649 Elo+
Party 2
Anhur
Anhur
HawkMyTuah
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,631 Elo+
Party 2
Athena
Athena
Zeeyama
Athena
Level 15
God Stats
4W - 1L
1,950 SR
Queue Stats
5W - 2L
1,761 Elo+
Party 2
Lancelot
Lancelot
xAshhh
Lancelot
Level 123
God Stats
7W - 1L
1,821 SR
Queue Stats
88W - 94L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AstoFGZ
Zhong Kui
14
0 / 5 / 0
7,788
599
5,128
11,149
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 1
6,131
472
4,113
3,569
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
Metafiz
Bake Kujira
11
0 / 4 / 2
5,992
461
5,542
11,160
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
PartTime
Fenrir
9
4 / 6 / 0
6,142
472
5,283
13,041
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,754
443
4,749
11,789
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArdemaTwitch
Hercules
13
1 / 0 / 3
7,802
600
6,354
8,180
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
8,305
639
3,803
6,643
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
17
12 / 0 / 0
10,261
789
13,889
9,850
3,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Zeeyama
Athena
12
0 / 1 / 11
7,469
575
3,948
10,593
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
xAshhh
Lancelot
12
3 / 3 / 3
7,066
544
4,423
8,926
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
20
20
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArdemaTwitch
Hercules
1
0
3
2.5
L
Zhong Kui
AstoFGZ
Zhong Kui
0
5
0
0
W
4
1
3
5.5
W
Anhur
12
0
0
12
L
1
2
1
0.75
L
Bake Kujira
Metafiz
Bake Kujira
0
4
2
0.25
L
Fenrir
PartTime
Fenrir
4
6
0
0.67
L
0
3
0
0
W
Athena
Zeeyama
Athena
0
1
11
5.5
W
Lancelot
xAshhh
Lancelot
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
32,417
50,708
Taken
44,192
22,832
Mitigated
24,577
10,311
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArdemaTwitch
Hercules
6,354
870
0
3,738
8,180
7,317
71
685
6,933
4,353
40,737
L
Zhong Kui
AstoFGZ
Zhong Kui
5,128
1,395
0
3,961
11,149
6,062
0
452
10,697
55,149
11,530
W
3,803
210
1,229
2,495
6,643
2,080
308
2,486
4,157
80,298
0
W
Anhur
13,889
9,525
0
6,205
9,850
3,644
1,079
4,392
5,458
0
81,171
L
4,113
960
0
375
3,569
811
0
966
2,603
38,877
323
L
Bake Kujira
Metafiz
Bake Kujira
5,542
3,199
0
728
11,160
6,358
0
1,901
9,259
44,461
1,849
L
Fenrir
PartTime
Fenrir
5,283
1,681
110
1,386
13,041
2,956
0
3,071
9,927
0
28,737
L
4,749
262
0
3,751
11,789
6,645
0
2,432
8,654
0
26,828
W
Athena
Zeeyama
Athena
3,948
1,477
241
1,417
10,593
8,388
154
4,848
5,632
20,202
978
W
Lancelot
xAshhh
Lancelot
4,423
455
0
3,122
8,926
3,148
162
2,614
6,273
0
42,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
40,903
364
Minions Killed
475
0
Camps Cleared
0
1,261,158
Distance Traveled
1,380,510
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,802
600
82
6
0
241,544
0
L
Zhong Kui
7,788
599
127
10
0
227,552
1
W
Ra
8,305
639
133
10
0
287,132
0
W
Anhur
10,261
789
139
11
0
247,456
1
L
Nu Wa
6,131
472
67
5
0
205,357
0
L
Bake Kujira
5,992
461
78
6
0
288,413
0
L
Fenrir
6,142
472
52
4
0
281,414
0
L
Shiva
5,754
443
40
3
0
258,422
0
W
Athena
7,469
575
45
3
0
278,519
2
W
Lancelot
7,066
544
76
6
0
325,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role