Player Matchup

Charon
Charon
JN Hyper1813
Charon
Level 135
God Stats
8W - 15L
1,413 SR
Queue Stats
307W - 321L
1,468 Elo+
Solo
Arachne
Arachne
ThiccboiT
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
bakaboxA09
Baron Samedi
Level 157
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 135
1,472 SR
1,472 Elo+

VS

Team Averages
Level 113
1,736 SR
1,638 Elo+
Da Ji
Da Ji
Monochrover
Da Ji
Level 146
God Stats
3W - 1L
1,941 SR
Queue Stats
155W - 44L
1,875 Elo+
Solo
Scylla
Scylla
ZeroMercy1134
Scylla
Level 124
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
iTz AMFO
Jormungandr
Level 69
God Stats
1W - 0L
1,540 SR
Queue Stats
18W - 9L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 0 / 1
8,555
778
6,543
9,044
8,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
ThiccboiT
Arachne
13
0 / 5 / 4
7,677
698
4,467
9,277
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
bakaboxA09
Baron Samedi
14
1 / 2 / 3
8,454
769
6,731
8,035
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,761
796
8,757
7,343
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

15
2 / 2 / 4
8,700
791
5,311
4,416
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
iTz AMFO
Jormungandr
14
1 / 1 / 4
8,390
763
6,581
8,453
7,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
6
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
3
0
1
3.5
W
3
1
4
5
L
Arachne
ThiccboiT
Arachne
0
5
4
0.4
W
2
2
4
2
L
Baron Samedi
bakaboxA09
Baron Samedi
1
2
3
1.25
W
Jormungandr
iTz AMFO
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
20,649
26,356
Taken
20,212
16,301
Mitigated
12,370
7,643
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,543
461
0
1,582
9,044
8,641
0
5,370
3,663
23,444
1,438
W
8,757
1,579
0
500
7,343
3,665
0
3,508
3,832
0
32,636
L
Arachne
ThiccboiT
Arachne
4,467
2,458
0
2,437
9,277
4,205
0
3,069
6,134
0
12,821
W
5,311
494
0
364
4,416
1,526
0
3,579
837
29,560
0
L
Baron Samedi
bakaboxA09
Baron Samedi
6,731
276
979
2,645
8,035
3,455
0
3,085
4,900
37,196
0
W
Jormungandr
iTz AMFO
Jormungandr
6,581
1,434
0
2,187
8,453
7,179
0
5,170
3,283
27,195
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
25,851
127
Minions Killed
178
0
Camps Cleared
0
593,395
Distance Traveled
642,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,555
778
32
3
0
201,167
4
W
Da Ji
8,761
796
51
5
0
238,343
0
L
Arachne
7,677
698
19
2
0
218,739
0
W
Scylla
8,700
791
70
6
0
197,415
1
L
Baron Samedi
8,454
769
76
7
0
173,489
0
W
Jormungandr
8,390
763
57
5
0
206,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role