Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GetAJobb
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,463 Elo+
Party 1
Bake Kujira
Bake Kujira
Kingshott_PP
Bake Kujira
Level 91
God Stats
10W - 3L
1,827 SR
Queue Stats
119W - 111L
1,526 Elo+
Party 1
Hachiman
Hachiman
TheLokiMaster84
Hachiman
Level 200
God Stats
0W - 1L
1,493 SR
Queue Stats
295W - 272L
1,555 Elo+
Party 3
Khepri
Khepri
WhoScharted
Khepri
Level 250
God Stats
4W - 3L
1,661 SR
Queue Stats
541W - 538L
1,524 Elo+
Party 3
Team Averages
Level 150
1,596 SR
1,514 Elo+

VS

Team Averages
Level 142
1,525 SR
1,472 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Wabonguss
Sobek
Level 137
God Stats
3W - 3L
1,469 SR
Queue Stats
59W - 64L
1,476 Elo+
Party 2
Anubis
Anubis
re666bornCFH
Anubis
Level 155
God Stats
13W - 15L
1,448 SR
Queue Stats
103W - 115L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
zombieboss1037
Sun Wukong
Level 140
God Stats
7W - 2L
1,706 SR
Queue Stats
88W - 88L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 5 / 0
5,960
458
2,513
10,015
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 6 / 0
6,165
474
1,433
9,001
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
Kingshott_PP
Bake Kujira
12
0 / 5 / 0
7,140
549
7,403
12,325
11,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
11
1 / 1 / 0
6,263
482
6,819
4,859
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
9
0 / 3 / 1
6,047
465
2,226
10,598
6,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 0 / 5
8,517
655
6,372
8,641
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
 
Olorun
13
4 / 1 / 2
7,503
577
7,833
5,965
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Wabonguss
Sobek
12
1 / 0 / 5
7,376
567
2,757
8,389
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
16
7 / 0 / 5
9,313
716
7,808
5,278
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
zombieboss1037
Sun Wukong
13
3 / 0 / 4
8,126
625
7,499
9,638
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
20
20
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
W
Serqet
 
Serqet
5
0
5
7.5
W
Olorun
 
Olorun
4
1
2
5
L
0
6
0
0
L
Bake Kujira
Kingshott_PP
Bake Kujira
0
5
0
0
L
Hachiman
1
1
0
1
W
Sobek
Wabonguss
Sobek
1
0
5
3.5
L
Khepri
0
3
1
0.17
W
Anubis
7
0
5
9.5
W
Sun Wukong
zombieboss1037
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,394
Damage
32,269
46,798
Taken
37,911
25,071
Mitigated
21,637
7,791
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,513
1,960
0
965
10,015
3,453
0
1,834
8,103
0
44,652
W
Serqet
 
Serqet
6,372
2,452
0
680
8,641
3,902
917
1,317
7,324
0
70,982
W
Olorun
 
Olorun
7,833
4,437
340
2,075
5,965
2,113
495
1,267
4,698
51,331
5,774
L
1,433
99
0
1,688
9,001
1,925
0
5,704
3,111
41,017
59
L
Bake Kujira
Kingshott_PP
Bake Kujira
7,403
4,082
0
1,820
12,325
11,627
0
400
11,888
53,035
1,863
L
Hachiman
6,819
3,725
0
1,217
4,859
1,607
0
3,101
1,512
0
48,228
W
Sobek
Wabonguss
Sobek
2,757
144
0
4,197
8,389
6,153
0
959
7,430
19,539
1,136
L
Khepri
2,226
60
0
2,101
10,598
6,459
0
6,798
3,800
24,699
0
W
Anubis
7,808
211
0
3,520
5,278
2,544
116
852
4,358
80,017
2,277
W
Sun Wukong
zombieboss1037
Sun Wukong
7,499
2,143
0
3,617
9,638
6,925
0
6,452
3,186
0
49,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
40,835
387
Minions Killed
488
0
Camps Cleared
0
1,189,065
Distance Traveled
1,335,848
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,960
458
81
6
0
247,471
0
W
Serqet
8,517
655
123
9
0
303,436
0
W
Olorun
7,503
577
93
7
0
257,486
0
L
Ra
6,165
474
80
6
0
227,211
2
L
Bake Kujira
7,140
549
113
9
0
242,167
0
L
Hachiman
6,263
482
87
7
0
247,259
0
W
Sobek
7,376
567
35
3
0
288,319
0
L
Khepri
6,047
465
26
2
0
224,957
3
W
Anubis
9,313
716
144
11
0
248,857
3
W
Sun Wukong
8,126
625
93
7
0
237,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role