Player Matchup

Xbalanque
Xbalanque
Gold IV
ALMIGHTYxBET
Xbalanque
Gold IV
Level 138
God Stats
89W - 68L
1,490 SR
Queue Stats
745W - 734L
1,424 MMR
Party 2
Ix Chel
Ix Chel
Silver II
JackWaldon
Ix Chel
Silver II
Level 104
God Stats
20W - 32L
1,396 SR
Queue Stats
168W - 197L
1,113 MMR
Solo
Jormungandr
Jormungandr
Silver V
bamcx
Jormungandr
Silver V
Level 118
God Stats
30W - 36L
1,428 SR
Queue Stats
305W - 447L
684 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,438 SR
1,074 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 61
1,568 SR
1,054 MMR
Neith
Neith
Bronze IV
AnthonyP__
Neith
Bronze IV
Level 46
God Stats
0W - 3L
1,470 SR
Queue Stats
2W - 12L
1,087 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
SomnSl1ght
Baron Samedi
Silver I
Level 69
God Stats
2W - 2L
1,594 SR
Queue Stats
60W - 72L
1,226 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
icecream428-shay
Sun Wukong
Silver IV
Level 68
God Stats
3W - 7L
1,641 SR
Queue Stats
63W - 75L
847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALMIGHTYxBET
Xbalanque
19
10 / 3 / 7
12,346
950
14,220
12,683
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
JackWaldon
Ix Chel
18
3 / 4 / 12
11,573
890
9,991
10,501
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
bamcx
Jormungandr
17
5 / 3 / 10
11,282
868
9,772
12,578
9,315
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaCthulhuAchillesSerqetThoth

VS

Bans
KumbhakarnaCerberusBacchusKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 6 / 4
10,195
784
7,275
11,367
3,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SomnSl1ght
Baron Samedi
14
4 / 7 / 2
10,015
770
7,377
10,614
5,221
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
icecream428-shay
Sun Wukong
16
0 / 5 / 6
10,367
797
7,986
16,701
9,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
8
10
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ALMIGHTYxBET
Xbalanque
10
3
7
4.5
L
Neith
4
6
4
1
W
Ix Chel
JackWaldon
Ix Chel
3
4
12
2.25
L
Baron Samedi
SomnSl1ght
Baron Samedi
4
7
2
0.71
W
Jormungandr
bamcx
Jormungandr
5
3
10
3.33
L
Sun Wukong
icecream428-shay
Sun Wukong
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
22,638
35,762
Taken
38,682
17,949
Mitigated
18,199
3,957
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ALMIGHTYxBET
Xbalanque
14,220
4,723
0
551
12,683
4,816
2,763
3,259
9,424
25
41,022
L
Neith
7,275
2,076
0
1,009
11,367
3,579
0
5,699
5,668
0
19,534
W
Ix Chel
JackWaldon
Ix Chel
9,991
1,820
1,262
2,057
10,501
3,818
799
2,190
8,311
49,791
1,339
L
Baron Samedi
SomnSl1ght
Baron Samedi
7,377
470
447
1,277
10,614
5,221
0
5,751
4,863
24,541
0
W
Jormungandr
bamcx
Jormungandr
9,772
774
0
87
12,578
9,315
749
1,946
10,610
32,309
1,092
L
Sun Wukong
icecream428-shay
Sun Wukong
7,986
1,383
0
2,700
16,701
9,399
0
8,006
8,695
246
34,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
30,577
179
Minions Killed
132
0
Camps Cleared
0
671,958
Distance Traveled
612,208
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,346
950
57
4
0
240,374
3
L
Neith
10,195
784
40
3
0
184,801
0
W
Ix Chel
11,573
890
78
6
0
219,021
0
L
Baron Samedi
10,015
770
37
3
0
199,895
0
W
Jormungandr
11,282
868
44
3
0
212,563
2
L
Sun Wukong
10,367
797
55
4
0
227,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role