Player Matchup

Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum I
 
Maui
Platinum I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond II
Xīnyí
Hachiman
Diamond II
Level 192
God Stats
1W - 2L
1,428 SR
Queue Stats
82W - 45L
2,329 MMR
Solo
Susano
Susano
Platinum IV
Yūta
Susano
Platinum IV
Level 159
God Stats
7W - 11L
1,628 SR
Queue Stats
177W - 173L
1,926 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,511 SR
1,751 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,702 SR
2,134 MMR
Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
Asmitа
Guan Yu
Masters
Level 107
God Stats
5W - 4L
1,919 SR
Queue Stats
127W - 80L
2,501 MMR
Party 1
Nu Wa
Nu Wa
Masters
Farinha415
Nu Wa
Masters
Level 187
God Stats
0W - 2L
1,759 SR
Queue Stats
627W - 490L
2,633 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
NoéGutierrez
Tsukuyomi
Platinum II
Level 169
God Stats
23W - 20L
1,531 SR
Queue Stats
271W - 264L
2,018 MMR
Solo
Sobek
Sobek
Diamond IV
kradenots
Sobek
Diamond IV
Level 210
God Stats
1W - 2L
1,801 SR
Queue Stats
244W - 225L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
6 / 0 / 1
6,339
634
4,972
4,284
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
 
Odin
11
0 / 0 / 5
6,018
602
2,539
6,359
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maui
 
Maui
9
0 / 0 / 6
5,526
553
3,059
5,043
2,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Xīnyí
Hachiman
12
1 / 0 / 0
6,565
657
2,245
1,909
543
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Yūta
Susano
10
3 / 1 / 6
5,521
552
4,353
7,345
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniAthenaGebAresCthulhu

VS

Bans
PeleCerberusChronosHe BoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
4
0 / 2 / 0
3,885
389
604
2,617
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Asmitа
Guan Yu
9
0 / 3 / 0
5,337
534
5,535
8,631
5,021
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
10
1 / 2 / 0
5,517
552
4,719
4,152
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
NoéGutierrez
Tsukuyomi
10
0 / 1 / 0
4,975
498
2,417
5,545
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
kradenots
Sobek
7
0 / 2 / 0
4,727
473
2,079
6,700
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
1
6.5
W
Odin
 
Odin
0
0
5
2.5
W
Maui
 
Maui
0
0
6
3
L
Cupid
 
Cupid
0
2
0
0
L
Guan Yu
Asmitа
Guan Yu
0
3
0
0
L
Nu Wa
1
2
0
0.5
L
Tsukuyomi
NoéGutierrez
Tsukuyomi
0
1
0
0
W
Hachiman
Xīnyí
Hachiman
1
0
0
1
W
Susano
Yūta
Susano
3
1
6
6
L
Sobek
kradenots
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
15,354
24,940
Taken
27,645
9,767
Mitigated
11,939
10,546
Healing
10,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,972
1,163
0
875
4,284
1,119
0
1,816
2,233
32,482
0
W
Odin
 
Odin
2,539
308
0
1,945
6,359
3,154
0
282
5,741
51
39,724
W
Maui
 
Maui
3,059
1,048
1,699
1,892
5,043
2,701
0
1,497
3,304
16,893
2,483
L
Cupid
 
Cupid
604
414
27
651
2,617
564
0
323
2,294
0
8,535
L
Guan Yu
Asmitа
Guan Yu
5,535
363
62
3,640
8,631
5,021
0
2,508
6,061
0
31,103
L
Nu Wa
4,719
476
0
500
4,152
1,037
0
1,227
2,799
38,549
722
L
Tsukuyomi
NoéGutierrez
Tsukuyomi
2,417
375
0
2,930
5,545
1,602
0
1,304
4,153
0
34,958
W
Hachiman
Xīnyí
Hachiman
2,245
1,529
0
989
1,909
543
0
564
1,307
0
51,944
W
Susano
Yūta
Susano
4,353
1,480
0
3,146
7,345
2,250
0
1,503
5,581
0
31,657
L
Sobek
kradenots
Sobek
2,079
74
0
2,589
6,700
3,715
0
1,705
4,853
13,149
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
24,441
338
Minions Killed
258
0
Camps Cleared
0
1,097,319
Distance Traveled
996,098
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,339
634
76
8
0
229,260
1
W
Odin
6,018
602
71
7
0
206,549
3
W
Maui
5,526
553
36
4
0
223,397
3
L
Cupid
3,885
389
21
2
0
96,018
0
L
Guan Yu
5,337
534
60
6
0
218,654
4
L
Nu Wa
5,517
552
97
10
0
196,855
0
L
Tsukuyomi
4,975
498
66
7
0
256,003
0
W
Hachiman
6,565
657
95
10
0
203,504
0
W
Susano
5,521
552
60
6
0
234,609
0
L
Sobek
4,727
473
14
1
0
228,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role