Player Matchup

Arachne
Arachne
A Chubby Mime
Arachne
Level 226
God Stats
55W - 63L
1,523 SR
Queue Stats
527W - 531L
1,505 Elo+
Party 4
Nox
Nox
DrewOaky
Nox
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,491 Elo+
Solo
Horus
Horus
HeydanTheGhost
Horus
Level 144
God Stats
3W - 1L
1,916 SR
Queue Stats
101W - 82L
1,553 Elo+
Party 3
Jormungandr
Jormungandr
Killerclowns67
Jormungandr
Level 164
God Stats
10W - 10L
1,579 SR
Queue Stats
124W - 118L
1,516 Elo+
Party 4
Cupid
Cupid
TheDirewolf420
Cupid
Level 107
God Stats
2W - 1L
1,574 SR
Queue Stats
114W - 91L
1,553 Elo+
Party 3
Team Averages
Level 155
1,618 SR
1,524 Elo+

VS

Team Averages
Level 129
1,638 SR
1,542 Elo+
Arachne
Arachne
RJC9069
Arachne
Level 75
God Stats
2W - 3L
1,633 SR
Queue Stats
143W - 128L
1,588 Elo+
Party 1
Odin
Odin
Riastrada
Odin
Level 155
God Stats
19W - 18L
1,650 SR
Queue Stats
209W - 196L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Rodright1152
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
TouringBoot1680
Zhong Kui
Level 118
God Stats
2W - 5L
1,635 SR
Queue Stats
168W - 153L
1,589 Elo+
Party 1
Skadi
Skadi
l Wonng l
Skadi
Level 184
God Stats
2W - 1L
1,773 SR
Queue Stats
82W - 80L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 1 / 1
6,829
569
3,036
6,705
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 1
7,868
656
4,653
5,686
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 0 / 2
7,949
662
5,876
12,011
7,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Killerclowns67
Jormungandr
14
3 / 2 / 1
8,614
718
10,164
12,933
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 5
6,941
578
5,873
8,015
2,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RJC9069
Arachne
11
3 / 3 / 0
6,537
545
4,579
12,334
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odin
11
0 / 2 / 2
6,231
519
4,297
9,759
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
6,545
545
4,844
6,085
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
TouringBoot1680
Zhong Kui
13
0 / 3 / 2
7,197
600
5,477
12,148
9,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
l Wonng l
Skadi
11
0 / 3 / 1
5,767
481
6,775
6,729
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
4
4
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
1
1
3.5
W
0
0
1
0.5
W
6
0
2
7
W
Jormungandr
Killerclowns67
Jormungandr
3
2
1
1.75
L
Arachne
RJC9069
Arachne
3
3
0
1
L
Odin
0
2
2
0.5
L
1
2
1
0.75
W
1
1
5
3.5
L
Zhong Kui
TouringBoot1680
Zhong Kui
0
3
2
0.33
L
Skadi
l Wonng l
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
25,972
45,350
Taken
47,055
23,233
Mitigated
23,876
23,013
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,036
1,685
0
3,967
6,705
2,346
0
765
5,940
0
42,947
W
4,653
603
0
1,366
5,686
2,080
0
2,722
2,964
68,102
0
W
5,876
2,425
3,657
5,210
12,011
7,525
154
399
11,612
2,013
20,011
W
Jormungandr
Killerclowns67
Jormungandr
10,164
2,474
0
5,497
12,933
8,504
479
6,015
6,918
64,764
3,620
L
Arachne
RJC9069
Arachne
4,579
2,492
0
5,146
12,334
3,800
0
2,639
9,577
0
43,053
L
Odin
4,297
400
0
2,354
9,759
6,874
0
1,113
8,646
0
23,508
L
4,844
769
0
420
6,085
1,701
0
3,316
2,769
41,779
2,514
W
5,873
3,137
506
2,810
8,015
2,778
361
472
7,543
0
51,792
L
Zhong Kui
TouringBoot1680
Zhong Kui
5,477
895
0
6,209
12,148
9,547
0
7,166
4,376
56,370
0
L
Skadi
l Wonng l
Skadi
6,775
2,231
0
942
6,729
1,954
0
576
6,153
0
44,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
32,277
464
Minions Killed
402
0
Camps Cleared
0
1,281,366
Distance Traveled
1,255,608
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,829
569
73
6
0
265,831
0
W
Nox
7,868
656
141
12
0
258,134
0
W
Horus
7,949
662
29
2
0
289,340
2
W
Jormungandr
8,614
718
123
10
0
230,329
2
L
Arachne
6,537
545
68
6
0
280,108
0
L
Odin
6,231
519
49
4
0
286,767
2
L
Nu Wa
6,545
545
97
8
0
243,584
1
W
Cupid
6,941
578
98
8
0
237,732
0
L
Zhong Kui
7,197
600
108
9
0
221,564
0
L
Skadi
5,767
481
80
7
0
223,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role