Player Matchup

Heimdallr
Heimdallr
Isimp4Vic
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,423 Elo+
Party 2
Hades
Hades
JollyJally
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,548 Elo+
Party 3
Pele
Pele
SkadiTooHotty
Pele
Level 298
God Stats
0W - 1L
1,570 SR
Queue Stats
51W - 57L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
xVampiress
Guan Yu
Level 220
God Stats
0W - 3L
1,272 SR
Queue Stats
174W - 211L
1,461 Elo+
Party 2
Poseidon
Poseidon
yuhuhuh
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Party 3
Team Averages
Level 160
1,468 SR
1,478 Elo+

VS

Team Averages
Level 166
1,570 SR
1,548 Elo+
Chaac
Chaac
GetsItUp
Chaac
Level 208
God Stats
6W - 3L
1,539 SR
Queue Stats
514W - 527L
1,555 Elo+
Solo
Ix Chel
Ix Chel
Idahu
Ix Chel
Level 139
God Stats
1W - 0L
1,732 SR
Queue Stats
27W - 20L
1,581 Elo+
Party 1
Poseidon
Poseidon
Shad0wWarri0r17
Poseidon
Level 149
God Stats
1W - 1L
1,304 SR
Queue Stats
71W - 79L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vígílance
Ah Muzen Cab
Level 186
God Stats
1W - 0L
1,777 SR
Queue Stats
44W - 37L
1,557 Elo+
Party 1
Nemesis
Nemesis
rodrigo0
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 148L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Isimp4Vic
Heimdallr
13
0 / 3 / 7
6,970
697
7,809
9,961
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
13
2 / 3 / 6
7,825
783
6,042
10,757
6,234
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 3 / 4
8,085
809
8,375
9,652
4,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
xVampiress
Guan Yu
12
1 / 4 / 7
7,665
767
3,077
14,170
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
yuhuhuh
Poseidon
14
1 / 3 / 6
7,528
753
8,175
6,235
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GetsItUp
Chaac
16
3 / 1 / 13
8,924
892
14,661
15,272
15,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Idahu
Ix Chel
15
7 / 3 / 6
9,599
960
10,550
8,662
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
13
1 / 4 / 8
8,024
802
3,857
6,260
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Vígílance
Ah Muzen Cab
16
4 / 1 / 7
8,698
870
9,321
4,499
1,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
rodrigo0
Nemesis
15
1 / 2 / 13
8,585
859
8,951
10,438
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
8
Kills
16
16
Deaths
11
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
GetsItUp
Chaac
3
1
13
9.5
W
Ix Chel
Idahu
Ix Chel
7
3
6
3.33
L
Heimdallr
Isimp4Vic
Heimdallr
0
3
7
1.17
L
Hades
2
3
6
1.67
W
Poseidon
1
4
8
1.25
L
4
3
4
2
W
Ah Muzen Cab
Vígílance
Ah Muzen Cab
4
1
7
7.5
W
Nemesis
rodrigo0
Nemesis
1
2
13
3.75
L
Guan Yu
xVampiress
Guan Yu
1
4
7
1.13
L
Poseidon
yuhuhuh
Poseidon
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
47,340
50,775
Taken
45,131
32,242
Mitigated
30,561
18,236
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
GetsItUp
Chaac
14,661
1,185
595
4,227
15,272
15,778
630
4,186
10,630
2,171
22,368
W
Ix Chel
Idahu
Ix Chel
10,550
1,709
6,307
3,322
8,662
2,966
928
2,538
6,049
17,245
207
L
Heimdallr
Isimp4Vic
Heimdallr
7,809
2,390
225
1,424
9,961
5,220
0
3,534
6,209
0
15,669
L
Hades
6,042
443
430
1,588
10,757
6,234
0
4,330
6,270
14,931
0
W
Poseidon
3,857
463
323
24
6,260
2,128
89
3,247
2,971
18,707
0
L
8,375
1,164
1,645
1,348
9,652
4,541
0
1,660
7,832
0
21,873
W
Ah Muzen Cab
Vígílance
Ah Muzen Cab
9,321
3,723
149
473
4,499
1,724
2,977
1,223
3,200
0
23,292
W
Nemesis
rodrigo0
Nemesis
8,951
1,089
284
2,361
10,438
7,965
794
3,023
7,104
0
13,992
L
Guan Yu
xVampiress
Guan Yu
3,077
278
7,130
4,115
14,170
13,611
0
4,930
9,014
0
4,195
L
Poseidon
yuhuhuh
Poseidon
8,175
797
0
331
6,235
2,636
37
1,781
4,371
22,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
43,830
119
Minions Killed
120
0
Camps Cleared
0
923,323
Distance Traveled
1,036,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,924
892
19
2
0
234,922
0
W
Ix Chel
9,599
960
19
2
0
210,035
0
L
Heimdallr
6,970
697
19
2
0
183,796
0
L
Hades
7,825
783
30
3
0
180,534
0
W
Poseidon
8,024
802
43
4
0
183,682
0
L
Pele
8,085
809
32
3
0
182,019
0
W
Ah Muzen Cab
8,698
870
19
2
0
185,062
0
W
Nemesis
8,585
859
20
2
0
223,182
0
L
Guan Yu
7,665
767
4
0
0
178,899
0
L
Poseidon
7,528
753
34
3
0
198,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role