Player Matchup

Sol
Sol
 
Sol
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Kira474
Ravana
Level 159
God Stats
1W - 0L
1,970 SR
Queue Stats
107W - 74L
1,668 Elo+
Party 2
Cernunnos
Cernunnos
ThePush3r
Cernunnos
Level 159
God Stats
1W - 0L
1,464 SR
Queue Stats
160W - 117L
1,573 Elo+
Solo
Freya
Freya
cannibleking
Freya
Level 98
God Stats
1W - 1L
1,307 SR
Queue Stats
80W - 80L
1,535 Elo+
Solo
Athena
Athena
captainwaffles2
Athena
Level 156
God Stats
2W - 4L
1,289 SR
Queue Stats
228W - 213L
1,512 Elo+
Solo
Team Averages
Level 149
1,506 SR
1,558 Elo+

VS

Team Averages
Level 139
1,673 SR
1,562 Elo+
Cthulhu
Cthulhu
Alkalotic
Cthulhu
Level 151
God Stats
1W - 1L
1,740 SR
Queue Stats
131W - 138L
1,499 Elo+
Solo
Rama
Rama
DirtNastyLow
Rama
Level 106
God Stats
5W - 4L
1,567 SR
Queue Stats
311W - 294L
1,589 Elo+
Solo
Bastet
Bastet
InvictaRekt
Bastet
Level 127
God Stats
3W - 2L
1,771 SR
Queue Stats
258W - 222L
1,567 Elo+
Solo
Nu Wa
Nu Wa
ItzWitz
Nu Wa
Level 144
God Stats
4W - 3L
1,744 SR
Queue Stats
113W - 103L
1,617 Elo+
Party 1
Hera
Hera
scarlingz
Hera
Level 168
God Stats
13W - 9L
1,544 SR
Queue Stats
652W - 592L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 5
6,327
1,265
5,075
5,043
1,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Kira474
Ravana
12
2 / 0 / 7
6,888
1,378
2,143
5,160
4,254
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
ThePush3r
Cernunnos
11
4 / 1 / 4
6,401
1,280
7,010
5,160
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 2
5,545
1,109
1,001
4,665
1,556
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 7
6,435
1,287
2,034
7,436
6,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alkalotic
Cthulhu
11
1 / 4 / 4
6,005
1,201
5,922
7,910
5,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 0 / 0
4,492
898
0
0
0
Bastet
11
3 / 0 / 2
5,834
1,167
3,442
2,778
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
ItzWitz
Nu Wa
10
0 / 2 / 5
5,326
1,065
4,407
3,105
780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hera
11
1 / 3 / 2
5,704
1,141
6,180
4,060
1,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
9
Kills
5
5
Deaths
9
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Cthulhu
Alkalotic
Cthulhu
1
4
4
0.75
L
0
0
0
0
L
Bastet
3
0
2
4
L
Nu Wa
ItzWitz
Nu Wa
0
2
5
1.25
W
Ravana
Kira474
Ravana
2
0
7
5.5
W
Cernunnos
ThePush3r
Cernunnos
4
1
4
6
W
0
2
2
0.5
W
1
1
7
4.5
L
Hera
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
19,951
27,464
Taken
17,853
15,573
Mitigated
8,907
10,390
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,075
1,033
534
1,989
5,043
1,740
1,177
3,552
1,323
21,897
483
L
Cthulhu
Alkalotic
Cthulhu
5,922
97
162
544
7,910
5,986
0
2,729
4,923
12,715
24
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
3,442
605
340
601
2,778
906
0
1,246
1,532
0
4,508
L
Nu Wa
ItzWitz
Nu Wa
4,407
591
0
461
3,105
780
0
1,669
1,436
10,695
0
W
Ravana
Kira474
Ravana
2,143
135
1,099
1,731
5,160
4,254
0
3,146
1,722
0
5,481
W
Cernunnos
ThePush3r
Cernunnos
7,010
2,971
0
1,231
5,160
1,985
662
2,841
2,171
0
18,553
W
1,001
349
459
860
4,665
1,556
332
2,108
2,377
5,595
319
W
2,034
518
462
2,025
7,436
6,038
0
3,827
3,386
4,093
0
L
Hera
6,180
1,375
0
401
4,060
1,235
0
2,043
2,017
11,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
27,361
94
Minions Killed
44
0
Camps Cleared
0
575,900
Distance Traveled
434,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,327
1,265
37
7
0
104,754
0
L
Cthulhu
6,005
1,201
27
5
0
100,245
0
L
Rama
4,492
898
0
0
0
0
0
L
Bastet
5,834
1,167
2
0
0
133,870
0
L
Nu Wa
5,326
1,065
4
1
0
104,536
0
W
Ravana
6,888
1,378
15
3
0
124,448
0
W
Cernunnos
6,401
1,280
23
5
0
102,822
0
W
Freya
5,545
1,109
13
3
0
117,780
0
W
Athena
6,435
1,287
6
1
0
126,096
1
L
Hera
5,704
1,141
11
2
0
95,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role