Player Matchup

Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
DeadEmptySoul
Hachiman
Silver III
Level 69
God Stats
4W - 7L
1,448 SR
Queue Stats
78W - 99L
946 MMR
Solo
Nike
Nike
Silver V
SCP-9121
Nike
Silver V
Level 77
God Stats
16W - 20L
1,356 SR
Queue Stats
154W - 175L
678 MMR
Solo
Cthulhu
Cthulhu
Silver III
SamucaSPARTA
Cthulhu
Silver III
Level 128
God Stats
189W - 155L
1,537 SR
Queue Stats
354W - 388L
960 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SillySponge
Nu Wa
Silver IV
Level 69
God Stats
3W - 1L
1,544 SR
Queue Stats
84W - 135L
852 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,477 SR
987 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,429 SR
845 MMR
Heimdallr
Heimdallr
Silver IV
AtomicQUOMO
Heimdallr
Silver IV
Level 186
God Stats
2W - 15L
1,361 SR
Queue Stats
213W - 249L
941 MMR
Solo
Agni
Agni
Silver I
Aveqzy Hades
Agni
Silver I
Level 146
God Stats
6W - 7L
1,411 SR
Queue Stats
200W - 213L
1,001 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Ki11er z0mb1
Cu Chulainn
Silver II
Level 133
God Stats
5W - 9L
1,483 SR
Queue Stats
44W - 60L
933 MMR
Party 1
Geb
Geb
Bronze III
Todoroki7267
Geb
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 54L
929 MMR
Solo
Thanatos
Thanatos
Bronze I
justGETMEaNAME
Thanatos
Bronze I
Level 68
God Stats
5W - 10L
1,391 SR
Queue Stats
106W - 134L
420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 2 / 4
9,627
566
11,050
14,723
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
DeadEmptySoul
Hachiman
14
2 / 2 / 2
8,734
514
3,222
8,986
2,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
13
1 / 2 / 7
7,894
464
5,653
12,078
7,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SamucaSPARTA
Cthulhu
17
5 / 0 / 9
9,934
584
8,845
11,975
9,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 8 / 7
9,405
553
15,479
14,242
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Maman BrigitteBellonaAnubisAnhur

VS

Bans
SkadiArtemisSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtomicQUOMO
Heimdallr
15
0 / 6 / 2
8,891
523
7,886
12,502
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 6 / 4
9,858
580
16,023
15,178
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cu Chulainn
Ki11er z0mb1
Cu Chulainn
14
2 / 4 / 4
9,131
537
10,788
18,912
13,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

2
0 / 0 / 0
5,105
300
0
1,224
230
Thanatos
14
5 / 5 / 2
8,740
514
6,655
12,873
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
13
14
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
4
5.5
L
Heimdallr
AtomicQUOMO
Heimdallr
0
6
2
0.17
L
6
6
4
1.33
W
Hachiman
DeadEmptySoul
Hachiman
2
2
2
1.5
L
Cu Chulainn
Ki11er z0mb1
Cu Chulainn
2
4
4
1
W
Nike
1
2
7
2.25
W
Cthulhu
SamucaSPARTA
Cthulhu
5
0
9
9.5
W
4
8
7
0.94
L
0
0
0
0
L
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,249
Damage
41,352
62,004
Taken
60,689
29,686
Mitigated
27,036
14,452
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,050
2,101
0
5,110
14,723
5,564
0
3,550
11,173
0
39,332
L
Heimdallr
AtomicQUOMO
Heimdallr
7,886
2,842
0
3,324
12,502
4,689
1,119
4,604
7,192
0
70,823
L
16,023
975
0
4,646
15,178
4,057
0
7,553
6,838
79,324
1,529
W
Hachiman
DeadEmptySoul
Hachiman
3,222
1,837
0
2,526
8,986
2,719
2,647
972
8,014
0
51,875
L
Cu Chulainn
Ki11er z0mb1
Cu Chulainn
10,788
1,046
0
2,580
18,912
13,207
0
6,001
12,348
61
63,068
W
Nike
5,653
465
0
302
12,078
7,957
34
885
11,193
969
27,353
W
Cthulhu
SamucaSPARTA
Cthulhu
8,845
0
468
2,613
11,975
9,676
203
1,975
10,000
58,944
3,131
W
15,479
4,508
175
3,258
14,242
3,770
263
8,642
5,600
51,781
250
L
0
0
0
0
1,224
230
0
1,050
0
0
0
L
Thanatos
6,655
616
0
7,230
12,873
4,853
342
2,617
9,944
0
52,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
41,725
391
Minions Killed
385
0
Camps Cleared
0
1,764,694
Distance Traveled
1,279,514
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,627
566
67
4
0
413,580
2
L
Heimdallr
8,891
523
112
7
0
270,076
0
L
Agni
9,858
580
109
6
0
320,525
2
W
Hachiman
8,734
514
94
6
0
398,678
0
L
Cu Chulainn
9,131
537
77
5
0
321,847
3
W
Nike
7,894
464
51
3
0
315,019
0
W
Cthulhu
9,934
584
106
6
0
347,907
0
W
Nu Wa
9,405
553
73
4
0
289,510
5
L
Geb
5,105
300
0
0
0
0
0
L
Thanatos
8,740
514
87
5
0
367,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role