Player Matchup

Sobek
Sobek
Grandmama
Sobek
Level 148
God Stats
1W - 1L
1,832 SR
Queue Stats
29W - 16L
1,691 Elo+
Party 2
Bacchus
Bacchus
GregFromSales
Bacchus
Level 128
God Stats
2W - 0L
1,702 SR
Queue Stats
82W - 70L
1,622 Elo+
Party 2
Medusa
Medusa
MVPWEEMS
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,601 Elo+
Party 2
Raijin
Raijin
MattRyan
Raijin
Level 177
God Stats
3W - 1L
1,598 SR
Queue Stats
90W - 92L
1,567 Elo+
Party 2
Cupid
Cupid
extrizzle
Cupid
Level 154
God Stats
4W - 1L
1,654 SR
Queue Stats
96W - 84L
1,609 Elo+
Party 2
Team Averages
Level 151
1,657 SR
1,618 Elo+

VS

Team Averages
Level 164
1,506 SR
1,582 Elo+
Artio
Artio
 
Artio
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Fakemaster1001
He Bo
Level 183
God Stats
0W - 1L
1,497 SR
Queue Stats
20W - 24L
1,548 Elo+
Solo
Hercules
Hercules
Kira474
Hercules
Level 159
God Stats
1W - 2L
1,423 SR
Queue Stats
110W - 78L
1,681 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Praydontspray
Ah Muzen Cab
Level 149
God Stats
6W - 6L
1,581 SR
Queue Stats
310W - 326L
1,595 Elo+
Solo
Ymir
Ymir
ShoobyJones
Ymir
Level 158
God Stats
5W - 7L
1,530 SR
Queue Stats
230W - 218L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Grandmama
Sobek
11
0 / 1 / 6
6,807
972
3,132
9,780
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
12
1 / 0 / 7
7,197
1,028
5,216
7,707
6,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
MVPWEEMS
Medusa
12
3 / 1 / 5
6,992
999
6,956
5,421
2,274
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
MattRyan
Raijin
13
3 / 0 / 5
7,252
1,036
8,259
5,143
2,183
Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cupid
extrizzle
Cupid
12
1 / 0 / 6
6,801
972
5,392
4,172
1,473
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 1
5,999
857
3,464
7,606
7,179
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
1 / 3 / 0
5,863
838
8,229
4,650
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Kira474
Hercules
12
1 / 0 / 1
5,920
846
5,061
10,069
7,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Muzen Cab
Praydontspray
Ah Muzen Cab
12
0 / 1 / 1
5,932
847
7,980
6,000
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
5,147
735
2,048
4,154
3,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
8
Kills
2
2
Deaths
8
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
L
1
3
0
0.33
W
Sobek
Grandmama
Sobek
0
1
6
3
W
Bacchus
1
0
7
4.5
L
Hercules
Kira474
Hercules
1
0
1
1.5
W
Medusa
MVPWEEMS
Medusa
3
1
5
5.5
W
Raijin
MattRyan
Raijin
3
0
5
5.5
L
Ah Muzen Cab
Praydontspray
Ah Muzen Cab
0
1
1
0.5
L
0
2
1
0.25
W
Cupid
extrizzle
Cupid
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
26,782
32,223
Taken
32,479
20,124
Mitigated
23,195
15,536
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,464
58
1,824
3,005
7,606
7,179
0
3,987
3,275
5,277
0
L
8,229
124
167
324
4,650
1,950
0
2,257
2,330
11,564
0
W
Sobek
Grandmama
Sobek
3,132
49
0
2,855
9,780
7,792
28
4,759
4,617
5,240
766
W
Bacchus
5,216
433
1,902
3,370
7,707
6,402
32
2,876
4,593
7,323
1,229
L
Hercules
Kira474
Hercules
5,061
439
796
5,720
10,069
7,598
0
4,254
5,624
0
6,666
W
Medusa
MVPWEEMS
Medusa
6,956
2,697
706
1,660
5,421
2,274
995
1,969
3,348
0
16,148
W
Raijin
MattRyan
Raijin
8,259
324
0
238
5,143
2,183
210
981
4,064
18,450
480
L
Ah Muzen Cab
Praydontspray
Ah Muzen Cab
7,980
1,511
486
1,140
6,000
2,757
0
2,803
2,947
0
27,406
L
2,048
79
0
731
4,154
3,711
0
1,292
2,822
3,192
0
W
Cupid
extrizzle
Cupid
5,392
2,783
2,654
2,151
4,172
1,473
307
2,023
1,860
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
28,861
106
Minions Killed
66
0
Camps Cleared
0
758,649
Distance Traveled
672,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,999
857
4
1
0
151,132
0
L
He Bo
5,863
838
24
3
0
136,763
0
W
Sobek
6,807
972
9
1
0
142,495
0
W
Bacchus
7,197
1,028
10
1
0
171,578
0
L
Hercules
5,920
846
3
0
0
156,826
0
W
Medusa
6,992
999
16
2
0
157,033
0
W
Raijin
7,252
1,036
36
5
0
141,870
0
L
Ah Muzen Cab
5,932
847
35
5
0
159,150
0
L
Ymir
5,147
735
0
0
0
68,197
0
W
Cupid
6,801
972
35
5
0
145,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role