Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
SANDRUNGAA
Hades
Level 103
God Stats
22W - 26L
1,428 SR
Queue Stats
22W - 30L
1,337 Elo+
Party 2
Team Averages
Level 108
1,476 SR
1,446 Elo+

VS

Team Averages
Level 74
1,529 SR
1,491 Elo+
Sun Wukong
Sun Wukong
Greedler
Sun Wukong
Level 59
God Stats
3W - 3L
1,473 SR
Queue Stats
85W - 98L
1,428 Elo+
Party 1
Artemis
Artemis
Greedler
Artemis
Level 77
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Freya
Freya
Jaggerf123
Freya
Level 85
God Stats
4W - 1L
1,890 SR
Queue Stats
11W - 7L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 2 / 9
11,012
1,101
13,048
10,087
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
 
Bacchus
14
6 / 1 / 9
9,090
909
5,114
8,784
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
14
3 / 0 / 14
8,841
884
4,366
5,110
2,484
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Greedler
Sun Wukong
13
0 / 7 / 1
7,259
726
6,126
10,301
6,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Greedler
Artemis
11
0 / 7 / 2
6,820
682
3,188
7,802
2,260
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
12
1 / 5 / 1
7,113
711
5,478
7,288
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
1
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
9
7.25
W
Bacchus
 
Bacchus
6
1
9
10.5
L
Sun Wukong
Greedler
Sun Wukong
0
7
1
0.07
L
Artemis
Greedler
Artemis
0
7
2
0.14
L
Freya
1
5
1
0.3
W
Hades
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
14,792
23,981
Taken
25,391
15,058
Mitigated
10,730
9,943
Healing
1,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,048
2,567
0
3,375
10,087
3,543
1,846
2,531
7,149
0
47,528
W
Bacchus
 
Bacchus
5,114
519
677
2,670
8,784
9,031
294
1,122
7,301
16,365
0
L
Sun Wukong
Greedler
Sun Wukong
6,126
1,303
0
753
10,301
6,664
0
4,263
5,714
0
24,086
L
Artemis
Greedler
Artemis
3,188
2,203
0
0
7,802
2,260
0
2,647
5,077
0
5,344
L
Freya
5,478
1,141
0
343
7,288
1,806
0
1,995
5,214
17,758
0
W
Hades
4,366
399
660
2,561
5,110
2,484
1,446
920
4,003
15,234
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
21,192
108
Minions Killed
87
0
Camps Cleared
0
529,624
Distance Traveled
436,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,012
1,101
60
6
0
171,357
0
W
Bacchus
9,090
909
19
2
0
187,725
0
L
Sun Wukong
7,259
726
45
5
0
158,499
0
L
Artemis
6,820
682
8
1
0
117,533
0
L
Freya
7,113
711
34
3
0
160,610
0
W
Hades
8,841
884
29
3
0
170,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role