Player Matchup

Geb
Geb
F0rSakenNinja31
Geb
Level 57
God Stats
0W - 3L
1,299 SR
Queue Stats
69W - 52L
1,528 Elo+
Party 1
Artemis
Artemis
RAWSONS1
Artemis
Level 114
God Stats
16W - 8L
1,669 SR
Queue Stats
290W - 262L
1,445 Elo+
Party 1
Thanatos
Thanatos
SmitePlayer428
Thanatos
Level 122
God Stats
0W - 1L
1,211 SR
Queue Stats
40W - 57L
1,429 Elo+
Solo
Nut
Nut
ThumpnCheeks
Nut
Level 98
God Stats
14W - 19L
1,454 SR
Queue Stats
641W - 618L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sethric85
Tsukuyomi
Level 146
God Stats
10W - 18L
1,394 SR
Queue Stats
371W - 344L
1,461 Elo+
Party 1
Team Averages
Level 107
1,405 SR
1,467 Elo+

VS

Team Averages
Level 129
1,555 SR
1,442 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Beansy23
Ares
Level 146
God Stats
11W - 6L
1,677 SR
Queue Stats
233W - 255L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
KimuraDura99
Ah Puch
Level 106
God Stats
5W - 1L
1,738 SR
Queue Stats
164W - 163L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
TailsFarts01
Erlang Shen
Level 145
God Stats
6W - 4L
1,562 SR
Queue Stats
818W - 867L
1,420 Elo+
Solo
Mercury
Mercury
poochy5474
Mercury
Level 140
God Stats
6W - 11L
1,298 SR
Queue Stats
874W - 904L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
6,878
764
4,868
10,557
7,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
RAWSONS1
Artemis
14
2 / 6 / 6
7,252
806
9,735
9,328
3,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
6
0 / 2 / 2
5,374
597
1,507
2,136
649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
6 / 5 / 4
7,814
868
9,202
10,861
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
sethric85
Tsukuyomi
13
2 / 4 / 7
6,951
772
7,316
6,208
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
10 / 0 / 11
9,716
1,080
10,168
6,316
2,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
2 / 1 / 15
8,645
961
4,553
8,497
10,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
KimuraDura99
Ah Puch
15
2 / 4 / 14
8,685
965
6,826
9,035
3,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TailsFarts01
Erlang Shen
15
4 / 1 / 12
9,100
1,011
5,772
12,368
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
poochy5474
Mercury
13
4 / 6 / 10
8,658
962
6,237
9,814
3,807
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
11
Kills
22
22
Deaths
12
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
11
15.5
W
Ares
2
1
15
9.5
L
1
5
5
0.7
W
Ah Puch
KimuraDura99
Ah Puch
2
4
14
2.25
L
Artemis
RAWSONS1
Artemis
2
6
6
0.83
L
Thanatos
0
2
2
0.5
W
Erlang Shen
TailsFarts01
Erlang Shen
4
1
12
10
L
6
5
4
1.6
W
Mercury
poochy5474
Mercury
4
6
10
1.5
L
Tsukuyomi
sethric85
Tsukuyomi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,628
Damage
33,556
39,090
Taken
46,030
17,646
Mitigated
35,568
5,602
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,168
2,452
2,058
3,037
6,316
2,795
1,237
1,041
5,275
0
19,426
W
Ares
4,553
166
935
3,133
8,497
10,770
25
1,350
7,147
5,976
2,412
L
4,868
121
796
1,343
10,557
7,117
0
4,749
5,808
7,124
0
W
Ah Puch
KimuraDura99
Ah Puch
6,826
811
372
1,224
9,035
3,504
755
1,205
7,830
18,375
0
L
Artemis
RAWSONS1
Artemis
9,735
5,678
475
1,030
9,328
3,538
0
2,706
6,622
0
21,546
L
Thanatos
1,507
149
39
349
2,136
649
0
889
1,247
0
3,234
W
Erlang Shen
TailsFarts01
Erlang Shen
5,772
1,026
496
2,735
12,368
14,692
282
1,374
10,994
3,370
13,138
L
9,202
3,607
455
415
10,861
4,047
0
3,011
7,850
630
18,075
W
Mercury
poochy5474
Mercury
6,237
2,568
1,361
2,067
9,814
3,807
249
528
9,286
0
13,870
L
Tsukuyomi
sethric85
Tsukuyomi
7,316
745
324
376
6,208
2,295
0
2,063
4,145
0
13,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
44,804
79
Minions Killed
102
0
Camps Cleared
0
634,901
Distance Traveled
881,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,716
1,080
26
3
0
184,232
0
W
Ares
8,645
961
7
1
0
176,279
0
L
Geb
6,878
764
8
1
0
165,839
0
W
Ah Puch
8,685
965
28
3
0
163,930
0
L
Artemis
7,252
806
34
4
0
132,907
0
L
Thanatos
5,374
597
2
0
0
48,489
0
W
Erlang Shen
9,100
1,011
17
2
0
178,653
0
L
Nut
7,814
868
24
3
0
146,278
0
W
Mercury
8,658
962
24
3
0
178,032
0
L
Tsukuyomi
6,951
772
11
1
0
141,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role