Player Matchup

Agni
Agni
Gold III
Ami230
Agni
Gold III
Level 120
God Stats
6W - 10L
1,600 SR
Queue Stats
159W - 163L
1,565 MMR
Party 2
Sylvanus
Sylvanus
Silver I
MrWalls
Sylvanus
Silver I
Level 156
God Stats
4W - 5L
1,464 SR
Queue Stats
63W - 71L
1,200 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
RespetoMaximo
Zhong Kui
Gold II
Level 175
God Stats
10W - 10L
1,437 SR
Queue Stats
838W - 841L
1,323 MMR
Solo
Susano
Susano
Bronze III
SonicoCorrendo
Susano
Bronze III
Level 154
God Stats
1W - 0L
1,284 SR
Queue Stats
6W - 6L
1,347 MMR
Solo
Amaterasu
Amaterasu
Gold I
matias113
Amaterasu
Gold I
Level 129
God Stats
7W - 3L
1,767 SR
Queue Stats
159W - 158L
1,687 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,511 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 171
1,458 SR
1,559 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
LuanChagas
Fenrir
Gold III
Level 180
God Stats
33W - 41L
1,459 SR
Queue Stats
434W - 436L
1,431 MMR
Solo
Neith
Neith
Gold V
NicolasKHR
Neith
Gold V
Level 156
God Stats
0W - 3L
1,329 SR
Queue Stats
11W - 11L
1,603 MMR
Party 1
Vulcan
Vulcan
Platinum V
iPront
Vulcan
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ami230
Agni
6
0 / 0 / 2
3,535
707
1,162
698
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
MrWalls
Sylvanus
5
0 / 1 / 7
3,737
747
1,676
2,831
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
RespetoMaximo
Zhong Kui
7
6 / 0 / 1
4,402
880
5,378
2,193
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
2 / 0 / 1
3,585
717
542
2,575
603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
matias113
Amaterasu
7
2 / 1 / 0
4,022
804
2,296
4,505
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
GebAwilixAo KuangMedusa

VS

Bans
CerberusAthenaThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 2 / 0
3,640
728
2,284
3,232
549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
5
0 / 3 / 1
3,201
640
1,301
5,574
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
LuanChagas
Fenrir
7
0 / 2 / 0
3,432
686
861
3,687
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
5
1 / 3 / 0
3,119
624
1,571
3,023
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
iPront
Vulcan
1
0 / 0 / 0
2,435
487
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Agni
Ami230
Agni
0
0
2
1
L
Fenrir
LuanChagas
Fenrir
0
2
0
0
W
Sylvanus
MrWalls
Sylvanus
0
1
7
3.5
L
Neith
1
3
0
0.33
W
Zhong Kui
RespetoMaximo
Zhong Kui
6
0
1
6.5
W
2
0
1
2.5
L
Vulcan
iPront
Vulcan
0
0
0
0
W
Amaterasu
matias113
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,054
Damage
6,017
12,802
Taken
15,516
4,962
Mitigated
5,005
6,427
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,284
481
0
1,675
3,232
549
0
420
2,812
16,476
0
L
Ganesha
 
Ganesha
1,301
836
0
949
5,574
2,414
0
3,978
1,596
5,079
0
W
Agni
Ami230
Agni
1,162
238
0
392
698
161
0
48
650
17,281
0
L
Fenrir
LuanChagas
Fenrir
861
240
0
377
3,687
1,251
0
1,168
2,519
0
17,071
W
Sylvanus
MrWalls
Sylvanus
1,676
975
707
925
2,831
1,278
0
864
1,967
9,517
0
L
Neith
1,571
770
0
547
3,023
791
0
1,934
1,089
0
12,224
W
Zhong Kui
RespetoMaximo
Zhong Kui
5,378
3,014
0
865
2,193
1,378
232
437
1,756
19,018
6,319
W
542
123
0
1,514
2,575
603
0
76
2,499
0
12,663
L
Vulcan
iPront
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
matias113
Amaterasu
2,296
711
0
2,024
4,505
1,542
0
2,160
2,345
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,281
Gold Earned
15,827
157
Minions Killed
111
0
Camps Cleared
0
518,286
Distance Traveled
400,198
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,640
728
36
7
0
106,353
0
L
Ganesha
3,201
640
1
0
0
99,398
0
W
Agni
3,535
707
35
7
0
109,414
0
L
Fenrir
3,432
686
41
8
0
99,625
0
W
Sylvanus
3,737
747
12
2
0
86,623
2
L
Neith
3,119
624
33
7
0
94,300
0
W
Zhong Kui
4,402
880
44
9
0
87,281
0
W
Susano
3,585
717
29
6
0
118,317
0
L
Vulcan
2,435
487
0
0
0
522
0
W
Amaterasu
4,022
804
37
7
0
116,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role