Player Matchup

Cthulhu
Cthulhu
BrunoStreem
Cthulhu
Level 64
God Stats
26W - 22L
1,580 SR
Queue Stats
114W - 112L
1,485 Elo+
Party 3
Arachne
Arachne
ColibriAzul
Arachne
Level 97
God Stats
2W - 2L
1,280 SR
Queue Stats
179W - 172L
1,509 Elo+
Party 3
Freya
Freya
Eternal_Blue13
Freya
Level 130
God Stats
32W - 34L
1,548 SR
Queue Stats
238W - 231L
1,456 Elo+
Party 2
Bellona
Bellona
Justvincex
Bellona
Level 13
God Stats
2W - 2L
1,630 SR
Queue Stats
29W - 28L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
Quefconsuma
Kukulkan
Level 34
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 5L
1,104 Elo+
Solo
Team Averages
Level 68
1,456 SR
1,405 Elo+

VS

Team Averages
Level 109
1,481 SR
1,478 Elo+
Camazotz
Camazotz
 
Camazotz
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 105
God Stats
122W - 73L
1,662 SR
Queue Stats
622W - 605L
1,506 Elo+
Solo
Aphrodite
Aphrodite
cksimmons325
Aphrodite
Level 111
God Stats
1W - 0L
1,238 SR
Queue Stats
48W - 48L
1,451 Elo+
Party 1
Rama
Rama
jcward27
Rama
Level 94
God Stats
6W - 2L
1,453 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Thanatos
Thanatos
spencaa2482
Thanatos
Level 127
God Stats
5W - 3L
1,553 SR
Queue Stats
129W - 115L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrunoStreem
Cthulhu
9
0 / 5 / 2
4,895
490
5,437
10,729
7,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
ColibriAzul
Arachne
9
5 / 3 / 0
5,697
570
4,988
9,187
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
1 / 1 / 2
4,827
483
5,596
5,189
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Justvincex
Bellona
9
0 / 0 / 0
4,569
457
1,163
5,836
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Quefconsuma
Kukulkan
9
0 / 5 / 1
5,042
504
2,312
5,250
1,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
7 / 1 / 0
7,177
718
7,713
7,849
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BeHiNDYou7119
Gilgamesh
11
0 / 0 / 0
6,635
664
3,255
6,355
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
cksimmons325
Aphrodite
9
0 / 1 / 5
5,534
553
2,918
8,460
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
10
6 / 2 / 1
6,055
606
8,737
7,236
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
spencaa2482
Thanatos
9
1 / 3 / 3
5,340
534
3,838
7,318
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
14
14
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
1
0
7
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
0
0
0
0
L
Cthulhu
BrunoStreem
Cthulhu
0
5
2
0.2
L
Arachne
ColibriAzul
Arachne
5
3
0
1.67
L
1
1
2
2
L
Bellona
Justvincex
Bellona
0
0
0
0
L
Kukulkan
Quefconsuma
Kukulkan
0
5
1
0.1
W
Aphrodite
cksimmons325
Aphrodite
0
1
5
2.5
W
Rama
6
2
1
3.25
W
Thanatos
spencaa2482
Thanatos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
26,461
36,191
Taken
37,218
18,104
Mitigated
15,434
10,012
Healing
17,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,713
1,276
0
3,547
7,849
2,319
788
2,270
5,579
0
47,680
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
3,255
833
0
813
6,355
3,986
0
0
6,355
0
47,420
L
Cthulhu
BrunoStreem
Cthulhu
5,437
307
42
2,612
10,729
7,852
0
2,367
8,362
24,684
0
L
Arachne
ColibriAzul
Arachne
4,988
2,669
0
4,215
9,187
2,602
0
0
9,187
0
30,989
L
5,596
2,137
0
2,189
5,189
1,373
0
551
4,638
17,658
2,360
L
Bellona
Justvincex
Bellona
1,163
533
0
804
5,836
4,747
0
0
5,836
0
20,567
L
Kukulkan
Quefconsuma
Kukulkan
2,312
526
0
150
5,250
1,530
0
0
5,250
24,582
1,268
W
Aphrodite
cksimmons325
Aphrodite
2,918
488
3,068
4,677
8,460
4,225
0
5,045
2,959
22,465
0
W
Rama
8,737
7,636
0
1,537
7,236
2,287
0
3,779
3,013
0
35,084
W
Thanatos
spencaa2482
Thanatos
3,838
1,413
0
3,547
7,318
2,617
0
1,139
6,075
0
29,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
30,741
224
Minions Killed
321
0
Camps Cleared
0
991,877
Distance Traveled
1,018,461
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,177
718
92
9
0
204,403
0
W
Gilgamesh
6,635
664
77
8
0
187,962
0
L
Cthulhu
4,895
490
32
3
0
195,227
3
L
Arachne
5,697
570
50
5
0
242,726
0
L
Freya
4,827
483
49
5
0
211,652
1
L
Bellona
4,569
457
48
5
0
171,466
0
L
Kukulkan
5,042
504
45
5
0
170,806
0
W
Aphrodite
5,534
553
35
4
0
184,650
4
W
Rama
6,055
606
61
6
0
187,737
0
W
Thanatos
5,340
534
56
6
0
253,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role