Player Matchup

Ah Puch
Ah Puch
Silver II
TDE_Renkai
Ah Puch
Silver II
Level 80
God Stats
6W - 5L
1,496 SR
Queue Stats
85W - 109L
1,125 MMR
Solo
Nemesis
Nemesis
Silver II
Truthwatcher37
Nemesis
Silver II
Level 124
God Stats
5W - 4L
1,707 SR
Queue Stats
140W - 162L
1,016 MMR
Solo
Sol
Sol
Bronze V
izzi 5G
Sol
Bronze V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
970 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
jaruizm1
Kuzenbo
Silver II
Level 129
God Stats
5W - 19L
1,360 SR
Queue Stats
258W - 290L
1,039 MMR
Solo
Nike
Nike
Silver III
plshold
Nike
Silver III
Level 107
God Stats
9W - 12L
1,372 SR
Queue Stats
405W - 428L
924 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,487 SR
1,015 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,551 SR
1,014 MMR
Kukulkan
Kukulkan
Silver IV
Cobrakai5357
Kukulkan
Silver IV
Level 100
God Stats
5W - 1L
1,519 SR
Queue Stats
45W - 66L
1,095 MMR
Solo
Skadi
Skadi
Silver IV
Gunzoblade
Skadi
Silver IV
Level 173
God Stats
4W - 2L
1,614 SR
Queue Stats
158W - 190L
965 MMR
Solo
Bakasura
Bakasura
Silver II
KetNaKotak
Bakasura
Silver II
Level 116
God Stats
43W - 23L
1,642 SR
Queue Stats
366W - 367L
1,074 MMR
Solo
Ymir
Ymir
Silver III
SamucaSPARTA
Ymir
Silver III
Level 128
God Stats
26W - 31L
1,476 SR
Queue Stats
354W - 388L
914 MMR
Solo
Achilles
Achilles
Silver I
cStine999
Achilles
Silver I
Level 163
God Stats
199W - 207L
1,504 SR
Queue Stats
520W - 539L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TDE_Renkai
Ah Puch
14
4 / 2 / 1
8,600
573
10,183
6,280
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 1
7,772
518
7,312
14,422
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
14
1 / 4 / 1
7,763
518
4,121
8,217
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
jaruizm1
Kuzenbo
10
0 / 3 / 2
6,250
417
3,596
12,505
10,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
plshold
Nike
11
0 / 4 / 0
6,496
433
6,820
13,798
10,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
ArachneNu WaHeraVulcan

VS

Bans
AthenaSurtrAwilixCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cobrakai5357
Kukulkan
15
2 / 2 / 2
8,505
567
4,465
10,876
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
4 / 1 / 2
8,185
546
8,848
8,004
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
KetNaKotak
Bakasura
14
1 / 3 / 1
7,763
518
4,572
13,101
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 4
8,122
541
7,096
9,473
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
cStine999
Achilles
15
6 / 0 / 1
9,587
639
14,283
16,247
15,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
16
16
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cobrakai5357
Kukulkan
2
2
2
1.5
W
Skadi
4
1
2
5
W
Bakasura
KetNaKotak
Bakasura
1
3
1
0.5
W
3
2
4
2.5
L
Ah Puch
TDE_Renkai
Ah Puch
4
2
1
2.25
L
3
3
1
1.17
W
Achilles
cStine999
Achilles
6
0
1
6.5
L
Sol
1
4
1
0.38
L
Kuzenbo
jaruizm1
Kuzenbo
0
3
2
0.33
L
Nike
plshold
Nike
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,032
Damage
39,264
55,222
Taken
57,701
31,171
Mitigated
32,344
14,906
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cobrakai5357
Kukulkan
4,465
0
0
1,056
10,876
3,697
300
4,640
6,236
64,206
0
W
Skadi
8,848
2,896
0
1,385
8,004
2,632
695
3,217
4,787
0
56,587
W
Bakasura
KetNaKotak
Bakasura
4,572
3,154
0
7,749
13,101
5,174
0
2,524
10,577
0
48,320
W
7,096
1,076
0
1,350
9,473
5,678
311
5,890
3,583
41,000
1,710
L
Ah Puch
TDE_Renkai
Ah Puch
10,183
241
0
1,221
6,280
2,357
0
2,522
3,674
67,673
621
L
7,312
2,236
0
6,591
14,422
4,775
0
1,307
12,260
0
56,569
W
Achilles
cStine999
Achilles
14,283
2,409
0
5,568
16,247
15,163
0
1,670
14,577
0
68,403
L
Sol
4,121
1,982
0
2,491
8,217
3,479
0
1,320
6,711
61,155
0
L
Kuzenbo
jaruizm1
Kuzenbo
3,596
1,391
0
3,832
12,505
10,272
0
5,190
6,858
12,144
0
L
Nike
plshold
Nike
6,820
520
0
771
13,798
10,288
0
0
13,798
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
42,162
415
Minions Killed
517
0
Camps Cleared
0
1,473,466
Distance Traveled
1,515,738
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,505
567
121
8
0
282,577
2
W
Skadi
8,185
546
92
6
0
288,835
0
W
Bakasura
7,763
518
115
8
0
335,987
0
W
Ymir
8,122
541
70
5
0
276,373
0
L
Ah Puch
8,600
573
122
8
0
309,423
1
L
Nemesis
7,772
518
94
6
0
348,089
1
W
Achilles
9,587
639
119
8
0
331,966
0
L
Sol
7,763
518
105
7
0
265,252
0
L
Kuzenbo
6,250
417
21
1
0
319,611
8
L
Nike
6,496
433
73
5
0
231,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role