Player Matchup

Hachiman
Hachiman
AxellHoll
Hachiman
Level 50
God Stats
15W - 14L
1,483 SR
Queue Stats
66W - 92L
1,373 Elo+
Solo
Achilles
Achilles
DonkeyOrangutan
Achilles
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 90L
1,419 Elo+
Solo
The Morrigan
The Morrigan
Jdawg20047497
The Morrigan
Level 86
God Stats
12W - 7L
1,485 SR
Queue Stats
299W - 300L
1,463 Elo+
Solo
Ymir
Ymir
druida139
Ymir
Level 109
God Stats
5W - 3L
1,741 SR
Queue Stats
32W - 30L
1,498 Elo+
Solo
Arachne
Arachne
totalSnail95
Arachne
Level 142
God Stats
9W - 12L
1,439 SR
Queue Stats
32W - 33L
1,429 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,437 Elo+

VS

Team Averages
Level 91
1,362 SR
1,385 Elo+
Hades
Hades
DontayR10
Hades
Level 47
God Stats
3W - 7L
1,348 SR
Queue Stats
22W - 36L
1,401 Elo+
Solo
Camazotz
Camazotz
Knemesi
Camazotz
Level 119
God Stats
4W - 2L
1,409 SR
Queue Stats
16W - 13L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Riskyjimbo90
Amaterasu
Level 67
God Stats
1W - 2L
1,136 SR
Queue Stats
50W - 117L
1,316 Elo+
Solo
Nemesis
Nemesis
jinksd123
Nemesis
Level 65
God Stats
6W - 5L
1,440 SR
Queue Stats
31W - 30L
1,355 Elo+
Solo
Khepri
Khepri
nWraith_
Khepri
Level 157
God Stats
65W - 73L
1,476 SR
Queue Stats
476W - 483L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AxellHoll
Hachiman
6
0 / 2 / 1
5,200
473
2,153
3,335
1,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
10
2 / 1 / 0
6,203
564
4,621
7,281
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Jdawg20047497
The Morrigan
9
0 / 5 / 3
5,536
503
3,583
6,763
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ymir
10
1 / 1 / 0
6,050
550
3,364
6,141
4,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
totalSnail95
Arachne
9
2 / 2 / 1
5,992
545
4,328
8,454
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DontayR10
Hades
11
4 / 2 / 3
6,547
595
7,987
7,501
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Knemesi
Camazotz
11
3 / 1 / 0
6,064
551
4,434
9,771
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Riskyjimbo90
Amaterasu
9
1 / 2 / 0
5,585
508
1,927
9,842
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nemesis
jinksd123
Nemesis
10
1 / 1 / 0
5,937
540
1,755
6,010
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
nWraith_
Khepri
9
2 / 0 / 5
6,410
583
3,230
4,295
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AxellHoll
Hachiman
0
2
1
0.25
L
Achilles
2
1
0
2
W
Hades
DontayR10
Hades
4
2
3
2.75
L
The Morrigan
Jdawg20047497
The Morrigan
0
5
3
0.3
W
Camazotz
Knemesi
Camazotz
3
1
0
3
W
Amaterasu
Riskyjimbo90
Amaterasu
1
2
0
0.5
L
Ymir
1
1
0
1
W
Nemesis
jinksd123
Nemesis
1
1
0
1
W
Khepri
nWraith_
Khepri
2
0
5
4.5
L
Arachne
totalSnail95
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,049
Damage
19,333
31,974
Taken
37,419
15,048
Mitigated
17,978
6,857
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AxellHoll
Hachiman
2,153
1,165
0
980
3,335
1,049
352
250
3,085
0
15,220
L
Achilles
4,621
2,175
0
1,916
7,281
4,412
55
0
7,281
0
31,025
W
Hades
DontayR10
Hades
7,987
1,063
230
3,769
7,501
3,629
521
2,390
4,752
42,136
0
L
The Morrigan
Jdawg20047497
The Morrigan
3,583
911
0
810
6,763
1,988
0
5,490
1,273
21,011
1,778
W
Camazotz
Knemesi
Camazotz
4,434
1,672
0
5,414
9,771
3,076
180
3,273
6,498
0
30,381
W
Amaterasu
Riskyjimbo90
Amaterasu
1,927
1,063
0
3,589
9,842
6,710
460
0
9,414
0
25,582
L
Ymir
3,364
769
0
0
6,141
4,817
153
139
6,002
31,308
0
W
Nemesis
jinksd123
Nemesis
1,755
617
0
1,537
6,010
1,960
116
58
5,952
0
40,274
W
Khepri
nWraith_
Khepri
3,230
190
0
1,860
4,295
2,603
41
683
3,522
18,365
0
L
Arachne
totalSnail95
Arachne
4,328
3,605
0
3,151
8,454
2,782
0
5,338
3,116
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
30,543
229
Minions Killed
269
0
Camps Cleared
0
858,716
Distance Traveled
1,083,216
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,200
473
31
3
0
93,703
0
L
Achilles
6,203
564
52
5
0
197,137
0
W
Hades
6,547
595
73
7
0
208,514
2
L
The Morrigan
5,536
503
41
4
0
146,877
0
W
Camazotz
6,064
551
50
5
0
214,310
0
W
Amaterasu
5,585
508
40
4
0
233,930
0
L
Ymir
6,050
550
49
4
0
232,456
0
W
Nemesis
5,937
540
75
7
0
223,649
0
W
Khepri
6,410
583
31
3
0
202,813
1
L
Arachne
5,992
545
56
5
0
188,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role