Player Matchup

Rama
Rama
BragiSdeyb
Rama
Level 146
God Stats
1W - 5L
1,386 SR
Queue Stats
129W - 161L
1,444 Elo+
Solo
Khepri
Khepri
Deku 13RUST
Khepri
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 25L
1,342 Elo+
Party 2
Osiris
Osiris
ReneMdz
Osiris
Level 79
God Stats
0W - 2L
1,178 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 2
Cerberus
Cerberus
TenienteRUST
Cerberus
Level 145
God Stats
0W - 1L
1,184 SR
Queue Stats
30W - 42L
1,448 Elo+
Party 2
Vulcan
Vulcan
VersatileTree7
Vulcan
Level 135
God Stats
7W - 7L
1,584 SR
Queue Stats
238W - 253L
1,517 Elo+
Solo
Team Averages
Level 126
1,326 SR
1,430 Elo+

VS

Team Averages
Level 115
1,664 SR
1,465 Elo+
Anubis
Anubis
CuttingCookies
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,484 Elo+
Party 1
Scylla
Scylla
Litt1eMan1
Scylla
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 39L
1,377 Elo+
Party 1
Chiron
Chiron
MU5CL3M4N
Chiron
Level 148
God Stats
4W - 2L
1,669 SR
Queue Stats
137W - 132L
1,453 Elo+
Solo
Persephone
Persephone
reneegtg00
Persephone
Level 125
God Stats
3W - 3L
1,632 SR
Queue Stats
64W - 66L
1,527 Elo+
Party 1
Arachne
Arachne
thwipthwip329
Arachne
Level 147
God Stats
4W - 3L
1,791 SR
Queue Stats
67W - 75L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
10,578
882
14,878
11,889
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
14
3 / 5 / 12
9,985
832
2,390
16,587
13,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
ReneMdz
Osiris
17
8 / 5 / 14
10,809
901
15,723
21,681
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TenienteRUST
Cerberus
15
1 / 4 / 20
10,092
841
8,171
18,936
22,496
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
8 / 2 / 15
10,756
896
18,119
8,738
3,138
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 9
10,062
839
15,783
12,801
6,180
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Litt1eMan1
Scylla
15
0 / 6 / 12
8,508
709
5,137
10,499
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
MU5CL3M4N
Chiron
17
5 / 5 / 10
10,566
881
15,840
11,556
4,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
reneegtg00
Persephone
17
4 / 2 / 14
10,217
851
15,092
10,038
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
15
4 / 9 / 5
9,684
807
9,746
20,510
17,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
69
27
Kills
19
19
Deaths
27
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
7
3
14
4.67
W
6
5
9
2.1
L
Khepri
3
5
12
1.8
W
Scylla
Litt1eMan1
Scylla
0
6
12
1
W
Chiron
MU5CL3M4N
Chiron
5
5
10
2
L
Osiris
ReneMdz
Osiris
8
5
14
3
L
Cerberus
TenienteRUST
Cerberus
1
4
20
2.75
L
8
2
15
7.75
W
Persephone
reneegtg00
Persephone
4
2
14
5.5
W
Arachne
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,281
Damage
61,598
77,831
Taken
65,404
63,978
Mitigated
34,851
30,245
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,878
11,382
1,183
2,681
11,889
4,633
4,380
6,147
5,628
0
41,499
W
15,783
587
1,205
4,774
12,801
6,180
0
6,408
6,086
40,479
0
L
Khepri
2,390
152
3,833
3,024
16,587
13,330
115
6,223
10,276
8,909
0
W
Scylla
Litt1eMan1
Scylla
5,137
1,082
1,369
1,050
10,499
3,082
180
3,260
6,877
8,660
0
W
Chiron
MU5CL3M4N
Chiron
15,840
3,720
1,078
1,140
11,556
4,409
0
5,047
6,325
0
33,331
L
Osiris
ReneMdz
Osiris
15,723
2,985
1,221
5,992
21,681
20,381
1,592
9,924
11,579
0
23,714
L
Cerberus
TenienteRUST
Cerberus
8,171
292
1,023
6,374
18,936
22,496
809
9,228
9,320
19,766
524
L
18,119
378
1,479
3,435
8,738
3,138
1,280
4,464
4,193
36,094
0
W
Persephone
reneegtg00
Persephone
15,092
307
2,469
4,034
10,038
3,540
0
4,403
5,478
30,744
0
W
Arachne
9,746
4,237
902
5,221
20,510
17,640
44
9,408
10,727
0
12,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
49,037
187
Minions Killed
140
0
Camps Cleared
0
1,168,315
Distance Traveled
1,119,754
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,578
882
70
6
0
214,719
0
W
Anubis
10,062
839
47
4
0
228,680
0
L
Khepri
9,985
832
17
1
0
251,610
2
W
Scylla
8,508
709
8
1
0
209,179
0
W
Chiron
10,566
881
43
4
0
200,856
0
L
Osiris
10,809
901
22
2
0
235,860
0
L
Cerberus
10,092
841
43
4
0
225,077
0
L
Vulcan
10,756
896
35
3
0
241,049
0
W
Persephone
10,217
851
35
3
0
258,833
0
W
Arachne
9,684
807
7
1
0
222,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role