Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ArsenicKazume
Fafnir
Level 127
God Stats
55W - 50L
1,520 SR
Queue Stats
230W - 215L
1,439 Elo+
Solo
Neith
Neith
Basl
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,376 Elo+
Party 1
Fenrir
Fenrir
Ser Bread
Fenrir
Level 147
God Stats
5W - 6L
1,478 SR
Queue Stats
142W - 142L
1,465 Elo+
Party 1
Thoth
Thoth
Tyler318
Thoth
Level 139
God Stats
0W - 4L
1,061 SR
Queue Stats
126W - 125L
1,472 Elo+
Party 1
Team Averages
Level 133
1,412 SR
1,450 Elo+

VS

Team Averages
Level 78
1,559 SR
1,340 Elo+
Zhong Kui
Zhong Kui
Mittens1012
Zhong Kui
Level 89
God Stats
8W - 3L
1,497 SR
Queue Stats
20W - 19L
1,475 Elo+
Party 2
Erlang Shen
Erlang Shen
O1xPUNCHxMAN
Erlang Shen
Level 121
God Stats
2W - 2L
1,736 SR
Queue Stats
380W - 350L
1,439 Elo+
Party 3
Horus
Horus
Persecro
Horus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,166 Elo+
Party 2
Ratatoskr
Ratatoskr
SqueakyFire26
Ratatoskr
Level 105
God Stats
11W - 11L
1,643 SR
Queue Stats
377W - 355L
1,453 Elo+
Party 3
Anubis
Anubis
Sukkaru
Anubis
Level 7
God Stats
2W - 1L
1,420 SR
Queue Stats
2W - 2L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
2
0 / 1 / 0
2,815
469
476
1,372
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,590
598
872
3,451
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Basl
Neith
6
0 / 0 / 0
3,322
554
1,781
2,578
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Ser Bread
Fenrir
7
0 / 2 / 1
3,536
589
1,412
4,206
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Tyler318
Thoth
8
2 / 0 / 0
4,238
706
1,197
835
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mittens1012
Zhong Kui
6
0 / 0 / 0
3,516
586
2,574
1,996
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
O1xPUNCHxMAN
Erlang Shen
6
0 / 0 / 1
3,664
611
934
3,010
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Horus
Persecro
Horus
5
0 / 0 / 0
3,515
586
1,530
3,503
1,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
SqueakyFire26
Ratatoskr
7
2 / 0 / 0
4,703
784
1,490
2,823
657
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Sukkaru
Anubis
7
1 / 2 / 0
3,572
595
225
2,395
815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
0
0
0
0
L
Neith
Basl
Neith
0
0
0
0
W
Zhong Kui
Mittens1012
Zhong Kui
0
0
0
0
W
Erlang Shen
O1xPUNCHxMAN
Erlang Shen
0
0
1
0.5
W
Horus
Persecro
Horus
0
0
0
0
L
Fenrir
Ser Bread
Fenrir
0
2
1
0.25
W
Ratatoskr
SqueakyFire26
Ratatoskr
2
0
0
2
W
Anubis
Sukkaru
Anubis
1
2
0
0.5
L
Thoth
Tyler318
Thoth
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,738
Damage
6,753
12,442
Taken
13,727
4,516
Mitigated
4,823
4,615
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
476
98
0
250
1,372
344
0
0
1,372
0
4,097
L
872
176
82
1,965
3,451
2,159
0
1,332
2,119
4,228
1,121
L
Neith
Basl
Neith
1,781
591
0
1,138
2,578
582
0
890
1,688
0
19,537
W
Zhong Kui
Mittens1012
Zhong Kui
2,574
981
0
830
1,996
1,104
0
116
1,880
16,202
4,530
W
Erlang Shen
O1xPUNCHxMAN
Erlang Shen
934
538
0
51
3,010
865
0
0
3,010
0
17,649
W
Horus
Persecro
Horus
1,530
528
180
1,106
3,503
1,382
0
609
2,894
0
5,560
L
Fenrir
Ser Bread
Fenrir
1,412
557
0
930
4,206
1,320
0
343
3,863
0
15,840
W
Ratatoskr
SqueakyFire26
Ratatoskr
1,490
493
0
929
2,823
657
0
0
2,823
0
23,988
W
Anubis
Sukkaru
Anubis
225
0
0
585
2,395
815
0
944
1,273
13,567
0
L
Thoth
Tyler318
Thoth
1,197
0
0
250
835
111
0
0
835
19,929
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,501
Gold Earned
18,970
136
Minions Killed
153
0
Camps Cleared
0
513,219
Distance Traveled
598,831
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,815
469
10
2
0
28,188
0
L
Fafnir
3,590
598
15
3
0
117,610
2
L
Neith
3,322
554
34
6
0
101,369
1
W
Zhong Kui
3,516
586
46
8
0
106,411
3
W
Erlang Shen
3,664
611
37
6
0
140,579
0
W
Horus
3,515
586
6
1
0
126,289
1
L
Fenrir
3,536
589
35
6
0
141,619
0
W
Ratatoskr
4,703
784
43
7
0
109,781
0
W
Anubis
3,572
595
21
4
0
115,771
0
L
Thoth
4,238
706
42
7
0
124,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role