Player Matchup

Eset
Eset
Gold II
 
Eset
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum V
Cominion
Nemesis
Platinum V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,676 MMR
Solo
Sobek
Sobek
Platinum III
Stinjamin
Sobek
Platinum III
Level 219
God Stats
9W - 6L
1,648 SR
Queue Stats
158W - 144L
1,737 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
antwanfoheezy
Xbalanque
Platinum I
Level 155
God Stats
63W - 66L
1,523 SR
Queue Stats
198W - 192L
1,891 MMR
Party 1
Tyr
Tyr
Bronze III
jujuonjupiter
Tyr
Bronze III
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 44L
1,592 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,534 SR
1,679 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,599 SR
1,659 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum II
Bruhking-_
Artemis
Platinum II
Level 214
God Stats
7W - 6L
1,656 SR
Queue Stats
208W - 203L
1,745 MMR
Solo
Danzaburou
Danzaburou
Gold I
HeaIer RoIe
Danzaburou
Gold I
Level 126
God Stats
8W - 10L
1,574 SR
Queue Stats
658W - 676L
1,689 MMR
Solo
Cliodhna
Cliodhna
Gold II
LOBOALFA_LCSS
Cliodhna
Gold II
Level 145
God Stats
18W - 15L
1,628 SR
Queue Stats
54W - 43L
1,554 MMR
Solo
Chang'e
Chang'e
Platinum I
gerson_ramms199
Chang'e
Platinum I
Level 153
God Stats
173W - 138L
1,638 SR
Queue Stats
326W - 329L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 1 / 0
4,060
677
1,101
2,587
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Cominion
Nemesis
7
3 / 1 / 1
4,452
742
3,059
4,461
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Stinjamin
Sobek
7
3 / 0 / 3
4,040
673
2,892
3,480
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
antwanfoheezy
Xbalanque
7
1 / 0 / 4
4,087
681
3,315
1,469
377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
3,079
513
505
3,527
1,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
ThorCthulhuSurtrAo Kuang

VS

Bans
SkadiCerberusBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 3 / 0
3,390
565
959
4,663
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Bruhking-_
Artemis
8
1 / 0 / 1
4,589
765
1,433
2,170
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
HeaIer RoIe
Danzaburou
6
0 / 2 / 0
3,524
587
1,394
3,612
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
LOBOALFA_LCSS
Cliodhna
6
1 / 1 / 1
3,797
633
2,639
4,817
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 0
4,536
756
2,561
2,868
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
5
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
Geb
 
Geb
0
3
0
0
W
Artemis
Bruhking-_
Artemis
1
0
1
1.5
L
Nemesis
Cominion
Nemesis
3
1
1
3.5
W
Danzaburou
HeaIer RoIe
Danzaburou
0
2
0
0
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
1
1
1
1.5
L
Sobek
Stinjamin
Sobek
3
0
3
4.5
L
Xbalanque
antwanfoheezy
Xbalanque
1
0
4
3
W
3
1
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,872
Damage
8,986
15,524
Taken
18,130
5,200
Mitigated
4,613
5,476
Healing
6,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,101
44
0
664
2,587
588
0
0
2,587
25,743
0
W
Geb
 
Geb
959
28
0
514
4,663
1,649
0
1,154
3,175
7,667
0
W
Artemis
Bruhking-_
Artemis
1,433
291
0
703
2,170
574
0
770
1,400
0
28,592
L
Nemesis
Cominion
Nemesis
3,059
1,589
0
995
4,461
1,297
0
340
4,059
0
18,442
W
Danzaburou
HeaIer RoIe
Danzaburou
1,394
664
0
1,385
3,612
873
0
760
2,624
0
19,093
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
2,639
885
0
2,562
4,817
1,050
0
587
4,136
0
17,193
L
Sobek
Stinjamin
Sobek
2,892
107
0
1,985
3,480
1,755
0
722
2,758
9,288
1,359
L
Xbalanque
antwanfoheezy
Xbalanque
3,315
2,047
0
624
1,469
377
0
209
1,260
0
25,348
W
2,561
281
0
1,550
2,868
467
0
0
2,811
20,942
852
L
505
55
0
1,208
3,527
1,183
0
1,809
1,412
0
8,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,718
Gold Earned
19,836
181
Minions Killed
175
0
Camps Cleared
0
617,800
Distance Traveled
594,081
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,060
677
55
9
0
128,915
0
W
Geb
3,390
565
4
1
0
122,682
1
W
Artemis
4,589
765
55
9
0
104,529
0
L
Nemesis
4,452
742
40
7
0
145,805
0
W
Danzaburou
3,524
587
39
7
0
109,164
0
W
Cliodhna
3,797
633
29
5
0
142,849
0
L
Sobek
4,040
673
14
2
0
133,586
2
L
Xbalanque
4,087
681
54
9
0
116,376
0
W
Chang'e
4,536
756
48
8
0
114,857
0
L
Tyr
3,079
513
18
3
0
93,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role