Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
akentRDM
Cupid
Level 146
God Stats
3W - 3L
1,364 SR
Queue Stats
55W - 68L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
lllPingolalll
Baron Samedi
Level 158
God Stats
2W - 2L
1,857 SR
Queue Stats
90W - 93L
1,383 Elo+
Solo
Nu Wa
Nu Wa
lolriques
Nu Wa
Level 153
God Stats
19W - 13L
1,669 SR
Queue Stats
200W - 190L
1,496 Elo+
Solo
Bellona
Bellona
xlGREENlx
Bellona
Level 100
God Stats
13W - 15L
1,542 SR
Queue Stats
681W - 657L
1,471 Elo+
Solo
Team Averages
Level 151
1,586 SR
1,459 Elo+

VS

Team Averages
Level 145
1,735 SR
1,472 Elo+
Xing Tian
Xing Tian
GEISAROD
Xing Tian
Level 143
God Stats
5W - 0L
1,875 SR
Queue Stats
85W - 112L
1,414 Elo+
Party 1
King Arthur
King Arthur
LordLife112
King Arthur
Level 158
God Stats
9W - 8L
1,597 SR
Queue Stats
268W - 258L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NacheteX
Ah Muzen Cab
Level 178
God Stats
6W - 1L
1,964 SR
Queue Stats
140W - 118L
1,526 Elo+
Party 2
Ra
Ra
VicksVrf
Ra
Level 149
God Stats
50W - 43L
1,534 SR
Queue Stats
263W - 265L
1,461 Elo+
Party 1
He Bo
He Bo
v1mbinho
He Bo
Level 99
God Stats
1W - 0L
1,706 SR
Queue Stats
50W - 57L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 7 / 2
8,299
553
10,676
16,060
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
akentRDM
Cupid
14
0 / 1 / 2
7,701
513
7,973
15,001
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
lllPingolalll
Baron Samedi
13
2 / 5 / 2
7,651
510
5,506
13,472
9,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
lolriques
Nu Wa
14
3 / 4 / 5
8,030
535
10,249
8,810
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xlGREENlx
Bellona
14
3 / 4 / 1
8,730
582
8,338
14,298
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GEISAROD
Xing Tian
14
2 / 3 / 4
8,309
554
7,194
13,727
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
LordLife112
King Arthur
14
5 / 0 / 6
8,870
591
10,063
14,954
13,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
NacheteX
Ah Muzen Cab
16
4 / 1 / 1
9,240
616
13,816
10,655
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 7
8,643
576
7,125
9,112
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
v1mbinho
He Bo
15
6 / 4 / 6
8,518
568
9,632
10,199
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
19
21
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
7
2
1
W
Xing Tian
GEISAROD
Xing Tian
2
3
4
1.33
W
King Arthur
LordLife112
King Arthur
5
0
6
8
W
Ah Muzen Cab
NacheteX
Ah Muzen Cab
4
1
1
4.5
W
2
6
7
0.92
L
Cupid
akentRDM
Cupid
0
1
2
1
L
Baron Samedi
lllPingolalll
Baron Samedi
2
5
2
0.6
L
Nu Wa
lolriques
Nu Wa
3
4
5
1.38
W
He Bo
v1mbinho
He Bo
6
4
6
2.25
L
Bellona
xlGREENlx
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
47,830
67,641
Taken
58,647
31,725
Mitigated
32,860
20,543
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,676
2,125
0
3,916
16,060
5,974
12
5,133
10,758
0
65,614
W
Xing Tian
GEISAROD
Xing Tian
7,194
494
0
1,503
13,727
9,481
0
1,349
12,238
46,721
1,858
W
King Arthur
LordLife112
King Arthur
10,063
1,001
2,927
3,583
14,954
13,307
0
5,813
8,848
1,736
33,377
W
Ah Muzen Cab
NacheteX
Ah Muzen Cab
13,816
4,494
0
995
10,655
4,435
543
1,745
8,818
0
84,741
W
7,125
412
1,002
1,649
9,112
2,731
0
3,222
5,613
74,784
0
L
Cupid
akentRDM
Cupid
7,973
4,799
0
8,540
15,001
4,949
0
502
14,499
0
62,239
L
Baron Samedi
lllPingolalll
Baron Samedi
5,506
424
379
3,215
13,472
9,300
0
4,917
8,555
30,630
0
L
Nu Wa
lolriques
Nu Wa
10,249
2,549
0
990
8,810
2,689
0
4,865
3,795
61,018
0
W
He Bo
v1mbinho
He Bo
9,632
587
0
2,150
10,199
2,906
0
2,646
7,375
51,334
1,242
L
Bellona
xlGREENlx
Bellona
8,338
2,285
0
3,503
14,298
8,813
0
7,856
5,783
0
64,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
43,580
496
Minions Killed
479
0
Camps Cleared
0
1,501,426
Distance Traveled
1,552,107
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,299
553
88
6
0
312,196
5
W
Xing Tian
8,309
554
86
6
0
274,197
0
W
King Arthur
8,870
591
33
2
0
351,064
2
W
Ah Muzen Cab
9,240
616
132
9
0
312,364
3
W
Ra
8,643
576
143
10
0
297,071
2
L
Cupid
7,701
513
133
9
0
293,937
0
L
Baron Samedi
7,651
510
45
3
0
303,563
4
L
Nu Wa
8,030
535
106
7
0
305,967
2
W
He Bo
8,518
568
85
6
0
317,411
1
L
Bellona
8,730
582
124
8
0
285,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role