Player Matchup

Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Diamond III
 
Anubis
Diamond III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
 
Bacchus
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum I
HakaizX
Pele
Platinum I
Level 154
God Stats
13W - 9L
1,632 SR
Queue Stats
401W - 409L
1,853 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,526 SR
1,571 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,612 SR
1,910 MMR
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum II
ElPela0
Surtr
Platinum II
Level 161
God Stats
6W - 4L
1,613 SR
Queue Stats
107W - 95L
1,890 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
EmiliaMp3
Nu Wa
Diamond IV
Level 146
God Stats
4W - 4L
1,643 SR
Queue Stats
438W - 430L
2,229 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
LuciferMyLife
Ah Muzen Cab
Platinum IV
Level 152
God Stats
1W - 2L
1,802 SR
Queue Stats
50W - 45L
1,809 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
kradenots
Cthulhu
Diamond IV
Level 210
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 222L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 2 / 1
7,576
758
4,480
6,542
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
 
Anubis
12
2 / 1 / 2
6,929
693
3,238
5,119
1,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
 
Odin
12
2 / 0 / 1
6,661
666
5,163
7,642
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
 
Bacchus
11
3 / 1 / 3
6,327
633
3,713
8,926
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
HakaizX
Pele
13
2 / 0 / 3
6,680
668
3,287
7,368
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThorHadesKuzenboAchilles

VS

Bans
SusanoAo KuangChronosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 1
5,214
521
1,125
4,110
2,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Surtr
ElPela0
Surtr
12
3 / 3 / 1
6,134
613
7,190
10,028
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
EmiliaMp3
Nu Wa
11
1 / 4 / 1
5,919
592
4,271
5,126
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LuciferMyLife
Ah Muzen Cab
2
0 / 2 / 0
3,780
378
872
1,979
404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
kradenots
Cthulhu
11
0 / 2 / 0
5,976
598
4,952
8,327
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
1
1.25
W
Anubis
 
Anubis
2
1
2
3
W
Odin
 
Odin
2
0
1
2.5
W
Bacchus
 
Bacchus
3
1
3
4.5
L
Athena
 
Athena
0
0
1
0.5
L
Surtr
ElPela0
Surtr
3
3
1
1.17
L
Nu Wa
EmiliaMp3
Nu Wa
1
4
1
0.38
W
Pele
HakaizX
Pele
2
0
3
3.5
L
Ah Muzen Cab
LuciferMyLife
Ah Muzen Cab
0
2
0
0
L
Cthulhu
kradenots
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
18,410
35,597
Taken
29,570
18,886
Mitigated
15,402
12,046
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,480
2,163
0
3,403
6,542
2,061
1,392
873
5,669
0
57,986
W
Anubis
 
Anubis
3,238
122
0
2,973
5,119
1,962
0
1,899
3,220
65,295
2,326
W
Odin
 
Odin
5,163
907
0
2,250
7,642
4,684
0
3,734
3,386
0
42,710
W
Bacchus
 
Bacchus
3,713
674
0
1,530
8,926
7,742
190
2,405
6,453
15,453
629
L
Athena
 
Athena
1,125
390
0
1,504
4,110
2,483
0
479
3,515
11,464
0
L
Surtr
ElPela0
Surtr
7,190
3,524
0
3,191
10,028
4,339
23
2,466
7,346
566
39,162
L
Nu Wa
EmiliaMp3
Nu Wa
4,271
574
0
250
5,126
929
0
2,450
2,650
38,591
0
W
Pele
HakaizX
Pele
3,287
737
0
1,890
7,368
2,437
551
1,345
5,992
0
60,163
L
Ah Muzen Cab
LuciferMyLife
Ah Muzen Cab
872
534
0
339
1,979
404
0
370
1,515
0
4,095
L
Cthulhu
kradenots
Cthulhu
4,952
748
0
3,706
8,327
7,247
0
325
7,928
37,609
1,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
27,023
429
Minions Killed
258
0
Camps Cleared
0
1,096,397
Distance Traveled
919,916
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,576
758
108
11
0
186,932
2
W
Anubis
6,929
693
120
12
0
215,232
0
W
Odin
6,661
666
76
8
0
225,910
0
W
Bacchus
6,327
633
22
2
0
217,321
1
L
Athena
5,214
521
17
2
0
188,114
0
L
Surtr
6,134
613
77
8
0
247,237
0
L
Nu Wa
5,919
592
77
8
0
218,042
0
W
Pele
6,680
668
103
10
0
251,002
1
L
Ah Muzen Cab
3,780
378
8
1
0
44,963
0
L
Cthulhu
5,976
598
79
8
0
221,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role