Player Matchup

Geb
Geb
Dacty
Geb
Level 151
God Stats
2W - 1L
1,226 SR
Queue Stats
48W - 30L
1,616 Elo+
Party 1
Nut
Nut
LeviathanIsAlive
Nut
Level 124
God Stats
1W - 2L
1,310 SR
Queue Stats
19W - 10L
1,632 Elo+
Party 1
Ra
Ra
cnitz96
Ra
Level 105
God Stats
2W - 0L
1,764 SR
Queue Stats
13W - 8L
1,567 Elo+
Party 1
Team Averages
Level 127
1,433 SR
1,605 Elo+

VS

Team Averages
Level 171
1,368 SR
1,533 Elo+
Scylla
Scylla
Anpa
Scylla
Level 153
God Stats
2W - 2L
1,478 SR
Queue Stats
38W - 40L
1,493 Elo+
Solo
Geb
Geb
ArchonOfScythes
Geb
Level 156
God Stats
2W - 2L
1,309 SR
Queue Stats
736W - 787L
1,554 Elo+
Solo
Ullr
Ullr
O-M-W-2-Y-B-H
Ullr
Level 204
God Stats
5W - 21L
1,319 SR
Queue Stats
156W - 168L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dacty
Geb
11
3 / 0 / 4
6,317
1,053
5,163
4,966
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 5
6,001
1,000
3,492
3,621
1,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 3
6,166
1,028
2,927
3,408
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anpa
Scylla
10
0 / 4 / 1
5,413
902
2,849
4,838
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 2 / 0
4,966
828
4,818
7,658
4,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 1 / 0
4,388
731
257
1,315
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anpa
Scylla
0
4
1
0.13
L
1
2
0
0.5
W
Geb
Dacty
Geb
3
0
4
5
W
2
0
5
4.5
L
0
1
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,582
Damage
7,924
11,995
Taken
13,811
5,836
Mitigated
6,231
4,599
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anpa
Scylla
2,849
73
0
560
4,838
1,607
0
2,742
1,794
19,453
583
L
4,818
303
0
1,562
7,658
4,145
0
3,837
3,130
12,501
230
W
Geb
Dacty
Geb
5,163
1,114
0
1,157
4,966
3,297
104
2,396
2,570
11,884
0
W
3,492
2,161
0
1,063
3,621
1,281
841
2,516
1,105
0
16,249
L
257
130
0
240
1,315
479
0
475
820
0
1,584
W
2,927
66
1,147
1,232
3,408
1,258
302
2,266
1,142
14,655
125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,484
Gold Earned
14,767
79
Minions Killed
51
0
Camps Cleared
0
359,274
Distance Traveled
247,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,413
902
35
6
0
108,042
0
L
Geb
4,966
828
13
2
0
112,827
0
W
Geb
6,317
1,053
12
2
0
124,481
0
W
Nut
6,001
1,000
33
6
0
109,524
0
L
Ullr
4,388
731
3
1
0
26,556
0
W
Ra
6,166
1,028
34
6
0
125,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role