Player Matchup

Cerberus
Cerberus
Gold V
Mortivore
Cerberus
Gold V
Level 177
God Stats
13W - 22L
1,256 SR
Queue Stats
301W - 336L
1,289 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Nyraxes
Kukulkan
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,565 MMR
Party 1
Da Ji
Da Ji
Silver I
SlackPython
Da Ji
Silver I
Level 156
God Stats
3W - 5L
1,316 SR
Queue Stats
27W - 38L
1,177 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,357 SR
1,344 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,481 SR
1,377 MMR
Sol
Sol
Bronze III
FFMC_Austin420
Sol
Bronze III
Level 83
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,456 MMR
Party 2
Neith
Neith
Bronze III
MisterMcKillroy
Neith
Bronze III
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,397 MMR
Party 2
Mulan
Mulan
Silver II
Ostertag00
Mulan
Silver II
Level 69
God Stats
10W - 16L
1,455 SR
Queue Stats
79W - 116L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mortivore
Cerberus
14
3 / 0 / 8
8,414
841
3,719
7,373
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Nyraxes
Kukulkan
16
7 / 2 / 4
9,685
969
10,767
5,723
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 10
8,680
868
7,969
5,670
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuBacchusFafnirFenrirPersephone

VS

Bans
Nu WaGebSobekCharonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,478
748
4,462
8,004
2,519
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 2
7,296
730
3,391
8,944
2,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
12
0 / 4 / 3
7,079
708
3,547
9,953
8,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
1
5
2
0.4
W
Cerberus
Mortivore
Cerberus
3
0
8
7
W
Kukulkan
Nyraxes
Kukulkan
7
2
4
4.5
L
Mulan
0
4
3
0.38
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
11,400
18,766
Taken
26,901
10,549
Mitigated
14,085
2,910
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,462
590
57
1,514
8,004
2,519
174
6,484
1,375
18,231
0
L
3,391
1,077
198
1,606
8,944
2,878
115
3,998
4,726
0
18,287
W
Cerberus
Mortivore
Cerberus
3,719
25
0
2,040
7,373
5,417
785
1,045
6,152
14,414
560
W
Kukulkan
Nyraxes
Kukulkan
10,767
1,039
0
620
5,723
2,258
1,139
1,612
3,996
46,713
0
L
Mulan
3,547
0
0
1,745
9,953
8,688
0
3,564
6,264
0
17,241
W
7,969
1,544
0
250
5,670
2,874
1,858
1,870
3,693
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
21,853
139
Minions Killed
97
0
Camps Cleared
0
514,774
Distance Traveled
456,478
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,478
748
34
3
0
155,919
4
L
Neith
7,296
730
34
3
0
141,799
1
W
Cerberus
8,414
841
43
4
0
155,785
1
W
Kukulkan
9,685
969
77
8
0
176,686
0
L
Mulan
7,079
708
29
3
0
158,760
0
W
Da Ji
8,680
868
19
2
0
182,303
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role