Player Matchup

Horus
Horus
Gold V
Dayman028
Horus
Gold V
Level 130
God Stats
7W - 3L
1,750 SR
Queue Stats
12W - 6L
1,636 MMR
Party 1
Achilles
Achilles
Gold IV
P4iN_Prodigy_
Achilles
Gold IV
Level 131
God Stats
6W - 2L
1,638 SR
Queue Stats
22W - 17L
1,544 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
Quartertill32
Baron Samedi
Gold IV
Level 124
God Stats
1W - 0L
1,762 SR
Queue Stats
22W - 18L
1,544 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,716 SR
1,575 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,551 SR
1,505 MMR
Mulan
Mulan
Gold II
Ripepstein69
Mulan
Gold II
Level 124
God Stats
31W - 31L
1,510 SR
Queue Stats
224W - 230L
1,594 MMR
Party 2
Ymir
Ymir
Gold III
Vaised
Ymir
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 115L
1,412 MMR
Party 2
Poseidon
Poseidon
Gold I
drwxfu10
Poseidon
Gold I
Level 107
God Stats
2W - 2L
1,643 SR
Queue Stats
357W - 405L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dayman028
Horus
13
3 / 1 / 4
7,999
889
4,736
9,335
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
P4iN_Prodigy_
Achilles
14
2 / 0 / 5
7,679
853
3,634
3,005
2,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Quartertill32
Baron Samedi
14
2 / 0 / 5
8,140
904
5,180
3,919
1,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CthulhuKumbhakarnaHeraKuzenboAtlas

VS

Bans
CerberusBacchusIx ChelGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,006
667
1,871
5,270
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Vaised
Ymir
12
0 / 4 / 0
6,342
705
2,319
7,478
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
drwxfu10
Poseidon
8
0 / 1 / 1
6,102
678
1,327
2,731
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
0
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
Dayman028
Horus
3
1
4
5
W
Achilles
P4iN_Prodigy_
Achilles
2
0
5
4.5
W
Baron Samedi
Quartertill32
Baron Samedi
2
0
5
4.5
L
0
2
1
0.25
L
Ymir
Vaised
Ymir
0
4
0
0
L
Poseidon
drwxfu10
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,550
Damage
5,517
16,259
Taken
15,479
12,143
Mitigated
7,477
6,363
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dayman028
Horus
4,736
1,807
652
2,901
9,335
7,845
400
2,260
6,760
0
17,885
W
Achilles
P4iN_Prodigy_
Achilles
3,634
859
0
1,193
3,005
2,386
593
676
2,300
0
14,255
W
Baron Samedi
Quartertill32
Baron Samedi
5,180
96
489
1,128
3,919
1,912
479
566
3,353
41,599
0
L
1,871
258
0
111
5,270
3,166
0
1,716
3,162
0
4,926
L
Ymir
Vaised
Ymir
2,319
485
0
392
7,478
3,746
0
2,949
4,148
10,389
0
L
Poseidon
drwxfu10
Poseidon
1,327
123
0
957
2,731
565
0
312
2,232
12,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
18,450
133
Minions Killed
46
0
Camps Cleared
0
541,670
Distance Traveled
330,466
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,999
889
28
3
0
178,129
0
W
Achilles
7,679
853
30
3
0
188,385
0
W
Baron Samedi
8,140
904
75
8
0
175,156
0
L
Mulan
6,006
667
7
1
0
120,981
1
L
Ymir
6,342
705
20
2
0
118,431
1
L
Poseidon
6,102
678
19
2
0
91,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role