Player Matchup

Serqet
Serqet
Diamond IV
cex12
Serqet
Diamond IV
Level 135
God Stats
3W - 3L
1,563 SR
Queue Stats
67W - 34L
2,078 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,563 SR
2,078 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,500 SR
1,500 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
cex12
Serqet
17
5 / 2 / 0
11,826
1,075
10,023
10,373
6,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Ah Muzen CabAnhurHou YiKaliUllr

VS

Bans
ChronosHadesSkadiBakasuraAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 0
10,012
910
5,307
11,313
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
0
0.4
W
Serqet
cex12
Serqet
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,023
Damage
5,307
10,373
Taken
11,313
6,015
Mitigated
5,780
648
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,307
490
0
1,758
11,313
5,780
391
303
9,610
42,305
2,415
W
Serqet
cex12
Serqet
10,023
2,367
0
648
10,373
6,015
1,325
5,193
5,180
0
59,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,826
Gold Earned
10,012
122
Minions Killed
85
7
Camps Cleared
2
246,066
Distance Traveled
201,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,012
910
85
8
2
201,431
0
W
Serqet
11,826
1,075
122
11
7
246,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role