Player Matchup

Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Silver I
DarcarGames
Skadi
Silver I
Level 149
God Stats
7W - 7L
1,552 SR
Queue Stats
26W - 37L
1,294 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Exo2849
Nu Wa
Bronze III
Level 59
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,584 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,517 SR
1,290 MMR
Xbalanque
Xbalanque
Gold IV
Champabay420
Xbalanque
Gold IV
Level 102
God Stats
3W - 1L
1,770 SR
Queue Stats
29W - 29L
1,258 MMR
Party 1
Bacchus
Bacchus
Silver I
KingWillOg
Bacchus
Silver I
Level 121
God Stats
3W - 2L
1,525 SR
Queue Stats
41W - 50L
1,269 MMR
Party 1
Janus
Janus
Gold III
dado2902
Janus
Gold III
Level 128
God Stats
1W - 0L
1,257 SR
Queue Stats
55W - 55L
1,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 2 / 3
8,664
788
6,231
13,281
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
1 / 0 / 0
7,107
646
1,024
1,113
255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
Exo2849
Nu Wa
15
2 / 4 / 1
8,703
791
7,811
7,015
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CabrakanCthulhuArtemisKuzenboHercules

VS

Bans
Ne ZhaAnhurDanzaburouAh Muzen CabHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Champabay420
Xbalanque
15
2 / 1 / 4
9,260
842
5,073
9,836
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
KingWillOg
Bacchus
15
0 / 3 / 6
8,547
777
4,121
10,350
10,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
dado2902
Janus
17
4 / 0 / 2
10,359
942
9,803
3,695
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
6
6
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
3
1.25
W
Xbalanque
Champabay420
Xbalanque
2
1
4
4
L
1
0
0
1
L
Nu Wa
Exo2849
Nu Wa
2
4
1
0.63
W
Bacchus
KingWillOg
Bacchus
0
3
6
1
W
Janus
dado2902
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,066
Damage
18,997
21,409
Taken
23,881
14,591
Mitigated
14,738
5,306
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,231
1,179
0
3,845
13,281
12,924
0
6,673
5,604
15,387
526
W
Xbalanque
Champabay420
Xbalanque
5,073
1,785
0
3,870
9,836
2,733
1,056
5,992
3,618
0
43,514
L
1,024
53
0
500
1,113
255
0
619
367
0
7,295
L
Nu Wa
Exo2849
Nu Wa
7,811
3,642
28
933
7,015
1,412
180
4,884
1,708
31,686
0
W
Bacchus
KingWillOg
Bacchus
4,121
499
313
3,653
10,350
10,654
296
5,681
4,316
14,912
643
W
Janus
dado2902
Janus
9,803
584
0
822
3,695
1,351
624
1,496
2,153
59,866
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
28,166
83
Minions Killed
219
0
Camps Cleared
0
462,902
Distance Traveled
606,372
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,664
788
22
2
0
222,538
1
W
Xbalanque
9,260
842
80
7
0
192,102
0
L
Skadi
7,107
646
12
1
0
42,811
0
L
Nu Wa
8,703
791
49
4
0
197,553
2
W
Bacchus
8,547
777
12
1
0
203,905
0
W
Janus
10,359
942
127
12
0
210,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role