Player Matchup

Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
StellioKontos
Zhong Kui
Level 121
God Stats
2W - 1L
1,766 SR
Queue Stats
28W - 4L
1,806 Elo+
Party 2
Maui
Maui
Tigerfire12
Maui
Level 127
God Stats
12W - 3L
1,525 SR
Queue Stats
57W - 28L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
YUCKOMODE
Sun Wukong
Level 128
God Stats
1W - 0L
1,776 SR
Queue Stats
45W - 17L
1,721 Elo+
Party 2
Chiron
Chiron
krazeHD
Chiron
Level 125
God Stats
2W - 3L
1,284 SR
Queue Stats
40W - 12L
1,791 Elo+
Party 2
Team Averages
Level 129
1,570 SR
1,688 Elo+

VS

Team Averages
Level 140
1,509 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Doghova
Eset
Level 109
God Stats
47W - 46L
1,512 SR
Queue Stats
495W - 516L
1,483 Elo+
Solo
Hercules
Hercules
GhostPhACE1
Hercules
Level 117
God Stats
1W - 8L
1,151 SR
Queue Stats
235W - 265L
1,461 Elo+
Party 1
Discordia
Discordia
Maurruche
Discordia
Level 176
God Stats
8W - 4L
1,736 SR
Queue Stats
251W - 284L
1,488 Elo+
Party 1
Arachne
Arachne
Trogles
Arachne
Level 140
God Stats
18W - 16L
1,647 SR
Queue Stats
502W - 521L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 11
6,825
1,365
4,604
2,970
1,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
StellioKontos
Zhong Kui
12
1 / 0 / 7
6,587
1,317
4,242
4,105
3,043
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 13
7,678
1,536
4,298
6,210
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
YUCKOMODE
Sun Wukong
12
5 / 1 / 8
7,230
1,446
5,071
5,374
2,658
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
krazeHD
Chiron
12
6 / 0 / 8
7,519
1,504
4,601
2,046
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

380

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 1
5,483
1,097
1,754
4,064
1,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
Doghova
Eset
11
0 / 1 / 2
5,991
1,198
2,579
1,539
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
GhostPhACE1
Hercules
10
0 / 5 / 2
5,720
1,144
2,902
7,769
6,719
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Maurruche
Discordia
11
0 / 5 / 2
5,894
1,179
6,323
6,595
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Trogles
Arachne
11
2 / 2 / 0
6,384
1,277
4,263
6,629
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
16
Kills
2
2
Deaths
16
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
11
7.5
L
Thor
 
Thor
0
3
1
0.17
L
Eset
Doghova
Eset
0
1
2
1
L
Hercules
GhostPhACE1
Hercules
0
5
2
0.2
L
Discordia
Maurruche
Discordia
0
5
2
0.2
W
Zhong Kui
StellioKontos
Zhong Kui
1
0
7
4.5
W
2
1
13
8.5
L
Arachne
Trogles
Arachne
2
2
0
1
W
Sun Wukong
YUCKOMODE
Sun Wukong
5
1
8
9
W
Chiron
krazeHD
Chiron
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
17,821
20,705
Taken
26,596
12,949
Mitigated
15,965
3,952
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,604
591
0
404
2,970
1,578
0
1,557
1,413
17,882
0
L
Thor
 
Thor
1,754
212
0
0
4,064
1,284
0
1,941
1,986
0
5,390
L
Eset
Doghova
Eset
2,579
189
114
102
1,539
444
0
1,154
352
21,196
0
L
Hercules
GhostPhACE1
Hercules
2,902
103
0
832
7,769
6,719
0
3,719
3,889
0
7,727
L
Discordia
Maurruche
Discordia
6,323
71
0
1,103
6,595
2,065
0
2,469
4,016
15,631
0
W
Zhong Kui
StellioKontos
Zhong Kui
4,242
472
0
615
4,105
3,043
0
1,360
2,745
19,717
797
W
4,298
824
0
1,663
6,210
4,930
0
3,136
3,074
8,291
0
L
Arachne
Trogles
Arachne
4,263
3,405
0
1,219
6,629
5,453
0
3,225
3,245
0
10,325
W
Sun Wukong
YUCKOMODE
Sun Wukong
5,071
1,137
0
102
5,374
2,658
0
2,071
3,303
0
10,832
W
Chiron
krazeHD
Chiron
4,601
1,801
832
336
2,046
740
0
778
1,268
0
18,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
29,472
131
Minions Killed
79
6
Camps Cleared
3
564,263
Distance Traveled
483,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,825
1,365
17
3
0
110,651
0
L
Thor
5,483
1,097
4
1
0
50,108
0
L
Eset
5,991
1,198
39
8
0
109,035
0
L
Hercules
5,720
1,144
4
1
0
105,325
0
L
Discordia
5,894
1,179
21
4
2
107,502
0
W
Zhong Kui
6,587
1,317
54
11
0
118,257
0
W
Maui
7,678
1,536
12
2
1
115,972
0
L
Arachne
6,384
1,277
11
2
1
111,633
0
W
Sun Wukong
7,230
1,446
12
2
0
109,268
0
W
Chiron
7,519
1,504
36
7
5
110,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role