Player Matchup

Skadi
Skadi
DarkJoseC-
Skadi
Level 120
God Stats
2W - 2L
1,445 SR
Queue Stats
177W - 159L
1,560 Elo+
Solo
Thor
Thor
DonLaloXD
Thor
Level 87
God Stats
2W - 0L
1,758 SR
Queue Stats
10W - 15L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Good_Night_1710
Cthulhu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,322 Elo+
Solo
Discordia
Discordia
LuisXD435
Discordia
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 1
King Arthur
King Arthur
TameSquash
King Arthur
Level 96
God Stats
31W - 23L
1,606 SR
Queue Stats
120W - 99L
1,555 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,437 Elo+

VS

Team Averages
Level 106
1,629 SR
1,392 Elo+
Ao Kuang
Ao Kuang
ACID-_-Brainwxsh
Ao Kuang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Khepri
Khepri
Elvisaaron
Khepri
Level 155
God Stats
13W - 10L
1,538 SR
Queue Stats
178W - 180L
1,471 Elo+
Solo
Loki
Loki
Forevelegend
Loki
Level 135
God Stats
0W - 2L
1,643 SR
Queue Stats
28W - 28L
1,509 Elo+
Solo
Anubis
Anubis
Fun-Aki
Anubis
Level 30
God Stats
0W - 4L
1,724 SR
Queue Stats
7W - 20L
1,218 Elo+
Solo
Izanami
Izanami
RiftzySZN
Izanami
Level 129
God Stats
6W - 3L
1,742 SR
Queue Stats
93W - 94L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 1 / 6
8,887
494
8,678
10,516
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
16
3 / 4 / 6
9,364
520
7,144
12,145
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 3
8,610
478
9,303
15,669
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Discordia
LuisXD435
Discordia
16
5 / 6 / 2
9,867
548
9,099
8,634
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TameSquash
King Arthur
17
3 / 0 / 4
10,440
580
8,795
13,418
15,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 3
7,814
434
4,401
13,486
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Elvisaaron
Khepri
14
0 / 4 / 8
8,371
465
5,443
16,874
15,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 0
6,589
366
1,318
5,129
1,553
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Fun-Aki
Anubis
8
2 / 4 / 3
6,908
384
5,172
6,704
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RiftzySZN
Izanami
17
6 / 1 / 2
9,471
526
15,427
16,947
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
15
Kills
14
14
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Skadi
1
1
6
4
W
Thor
3
4
6
1.5
L
Khepri
Elvisaaron
Khepri
0
4
8
1
L
0
1
0
0
L
Anubis
Fun-Aki
Anubis
2
4
3
0.88
W
3
3
3
1.5
W
Discordia
LuisXD435
Discordia
5
6
2
1
L
Izanami
RiftzySZN
Izanami
6
1
2
7
W
King Arthur
TameSquash
King Arthur
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
31,761
60,382
Taken
59,140
35,206
Mitigated
32,356
11,309
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,401
1,284
0
1,015
13,486
5,656
352
3,869
9,502
26,320
0
W
Skadi
8,678
1,815
0
1,285
10,516
3,353
3,376
2,267
8,249
0
61,687
W
Thor
7,144
1,229
0
1,868
12,145
4,279
0
3,568
8,577
0
70,106
L
Khepri
Elvisaaron
Khepri
5,443
536
3,280
4,177
16,874
15,561
149
5,424
10,879
22,868
1,805
L
1,318
0
0
1,421
5,129
1,553
0
259
4,870
0
28,202
L
Anubis
Fun-Aki
Anubis
5,172
206
0
844
6,704
2,749
32
2,701
4,003
25,231
0
W
9,303
402
380
4,868
15,669
9,725
1,035
3,917
11,752
40,902
0
W
Discordia
LuisXD435
Discordia
9,099
988
0
672
8,634
2,539
1,176
3,933
4,701
66,666
0
L
Izanami
RiftzySZN
Izanami
15,427
10,487
0
4,089
16,947
6,837
1,104
5,462
11,156
0
93,716
W
King Arthur
TameSquash
King Arthur
8,795
1,559
0
2,236
13,418
15,310
1,230
1,005
12,413
800
80,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
39,153
484
Minions Killed
324
0
Camps Cleared
0
1,788,622
Distance Traveled
1,292,994
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,814
434
39
2
0
277,382
3
W
Skadi
8,887
494
100
6
0
335,874
5
W
Thor
9,364
520
104
6
0
392,376
0
L
Khepri
8,371
465
30
2
0
323,818
6
L
Loki
6,589
366
46
3
0
231,497
8
L
Anubis
6,908
384
43
2
0
150,426
0
W
Cthulhu
8,610
478
54
3
0
368,388
0
W
Discordia
9,867
548
101
6
0
331,237
0
L
Izanami
9,471
526
166
9
0
309,871
2
W
King Arthur
10,440
580
125
7
0
360,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role