Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Noahchief05
Mercury
Level 82
God Stats
6W - 9L
1,442 SR
Queue Stats
124W - 134L
1,448 Elo+
Solo
Nu Wa
Nu Wa
OG_Jehuty
Nu Wa
Level 65
God Stats
5W - 4L
1,629 SR
Queue Stats
129W - 137L
1,465 Elo+
Solo
Bellona
Bellona
WaffleDonkey
Bellona
Level 55
God Stats
19W - 24L
1,455 SR
Queue Stats
144W - 177L
1,454 Elo+
Solo
Ares
Ares
gabriel-wayo
Ares
Level 84
God Stats
61W - 56L
1,495 SR
Queue Stats
579W - 605L
1,414 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,456 Elo+

VS

Team Averages
Level 119
1,513 SR
1,379 Elo+
Xing Tian
Xing Tian
FsGman
Xing Tian
Level 165
God Stats
7W - 5L
1,707 SR
Queue Stats
217W - 196L
1,488 Elo+
Solo
Artemis
Artemis
Gian_Gus
Artemis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
Meliodas Fun264
Kukulkan
Level 166
God Stats
68W - 84L
1,481 SR
Queue Stats
512W - 500L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Strictly-503
Hun Batz
Level 98
God Stats
3W - 1L
1,602 SR
Queue Stats
71W - 78L
1,453 Elo+
Solo
Cerberus
Cerberus
elchinoRC
Cerberus
Level 88
God Stats
2W - 4L
1,275 SR
Queue Stats
149W - 171L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 0
3,500
500
2,111
4,097
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Noahchief05
Mercury
8
0 / 1 / 3
4,226
604
1,151
5,111
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
OG_Jehuty
Nu Wa
8
2 / 2 / 0
4,772
682
3,546
4,025
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
WaffleDonkey
Bellona
6
1 / 2 / 0
4,154
593
2,643
4,625
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 0
3,747
535
1,153
2,681
1,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FsGman
Xing Tian
10
2 / 1 / 0
5,115
731
2,835
6,147
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Gian_Gus
Artemis
7
0 / 1 / 0
3,745
535
2,890
3,316
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
8
0 / 2 / 1
4,636
662
772
3,179
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Strictly-503
Hun Batz
10
3 / 0 / 0
5,058
723
2,722
6,689
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
elchinoRC
Cerberus
7
0 / 0 / 0
4,303
615
1,145
3,546
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
5
5
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Xing Tian
FsGman
Xing Tian
2
1
0
2
W
Artemis
Gian_Gus
Artemis
0
1
0
0
W
Kukulkan
0
2
1
0.25
L
Mercury
Noahchief05
Mercury
0
1
3
1.5
L
Nu Wa
OG_Jehuty
Nu Wa
2
2
0
1
W
Hun Batz
Strictly-503
Hun Batz
3
0
0
3
L
Bellona
WaffleDonkey
Bellona
1
2
0
0.5
W
Cerberus
elchinoRC
Cerberus
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,604
Damage
10,364
20,539
Taken
22,877
7,709
Mitigated
7,628
5,673
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,111
966
0
1,353
4,097
884
0
810
3,287
0
14,952
W
Xing Tian
FsGman
Xing Tian
2,835
128
0
1,449
6,147
2,357
0
107
5,639
25,219
0
W
Artemis
Gian_Gus
Artemis
2,890
1,029
43
1,040
3,316
765
297
626
2,690
0
23,456
W
Kukulkan
772
51
0
941
3,179
820
0
2,021
1,158
28,044
478
L
Mercury
Noahchief05
Mercury
1,151
88
0
1,253
5,111
1,550
0
177
4,902
0
21,742
L
Nu Wa
OG_Jehuty
Nu Wa
3,546
1,042
0
950
4,025
911
0
768
3,257
23,498
0
W
Hun Batz
Strictly-503
Hun Batz
2,722
290
0
2,928
6,689
1,675
0
1,235
5,454
0
34,052
L
Bellona
WaffleDonkey
Bellona
2,643
672
0
1,421
4,625
2,703
0
2,193
1,984
0
19,051
W
Cerberus
elchinoRC
Cerberus
1,145
0
0
1,371
3,546
2,011
68
622
2,924
12,548
0
L
1,153
0
0
696
2,681
1,661
0
320
2,361
11,266
1,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,399
Gold Earned
22,857
165
Minions Killed
233
0
Camps Cleared
0
707,742
Distance Traveled
721,811
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,500
500
28
4
0
125,551
0
W
Xing Tian
5,115
731
46
7
0
145,003
0
W
Artemis
3,745
535
27
4
0
124,404
2
W
Kukulkan
4,636
662
51
7
0
149,357
0
L
Mercury
4,226
604
38
5
0
188,345
0
L
Nu Wa
4,772
682
40
6
0
151,536
0
W
Hun Batz
5,058
723
70
10
0
180,912
1
L
Bellona
4,154
593
40
6
0
95,768
0
W
Cerberus
4,303
615
39
6
0
122,135
0
L
Ares
3,747
535
19
3
0
146,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role