Player Matchup

Thanatos
Thanatos
BeastlyBSQ
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,485 Elo+
Party 1
Achilles
Achilles
Elmurky0
Achilles
Level 129
God Stats
4W - 4L
1,856 SR
Queue Stats
122W - 126L
1,490 Elo+
Solo
Mulan
Mulan
MackMej
Mulan
Level 89
God Stats
15W - 14L
1,387 SR
Queue Stats
328W - 318L
1,491 Elo+
Solo
Skadi
Skadi
PaperCutSrvivor
Skadi
Level 109
God Stats
75W - 59L
1,585 SR
Queue Stats
113W - 122L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
itsDemeGoD
Baron Samedi
Level 48
God Stats
29W - 29L
1,530 SR
Queue Stats
294W - 307L
1,491 Elo+
Party 1
Team Averages
Level 99
1,572 SR
1,485 Elo+

VS

Team Averages
Level 115
1,569 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
BrokeRodWave
Ah Muzen Cab
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
287W - 263L
1,497 Elo+
Solo
Shiva
Shiva
SirJackFireball
Shiva
Level 86
God Stats
6W - 6L
1,588 SR
Queue Stats
179W - 175L
1,506 Elo+
Party 2
Scylla
Scylla
freddy2005
Scylla
Level 100
God Stats
42W - 34L
1,603 SR
Queue Stats
181W - 174L
1,521 Elo+
Party 2
Loki
Loki
hollowlight56
Loki
Level 158
God Stats
6W - 5L
1,613 SR
Queue Stats
200W - 220L
1,476 Elo+
Solo
Bake Kujira
Bake Kujira
wickedchaos69
Bake Kujira
Level 103
God Stats
4W - 3L
1,542 SR
Queue Stats
124W - 127L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeastlyBSQ
Thanatos
14
5 / 7 / 6
8,459
529
8,406
15,319
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Elmurky0
Achilles
13
3 / 3 / 6
8,843
553
7,328
14,499
12,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
MackMej
Mulan
10
1 / 6 / 0
6,705
419
5,607
11,998
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 6 / 5
8,324
520
12,608
12,966
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
itsDemeGoD
Baron Samedi
15
2 / 4 / 4
9,369
586
7,208
9,954
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrokeRodWave
Ah Muzen Cab
12
0 / 7 / 11
7,766
485
8,766
11,616
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
6 / 2 / 7
10,113
632
12,499
16,709
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
freddy2005
Scylla
15
4 / 2 / 5
9,380
586
10,233
7,474
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 1 / 3
9,559
597
7,045
10,850
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
wickedchaos69
Bake Kujira
13
5 / 5 / 4
8,823
551
8,340
17,065
15,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
17
Kills
25
26
Deaths
17
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeastlyBSQ
Thanatos
5
7
6
1.14
W
Ah Muzen Cab
BrokeRodWave
Ah Muzen Cab
0
7
11
0.79
L
Achilles
Elmurky0
Achilles
3
3
6
2
L
Mulan
MackMej
Mulan
1
6
0
0.17
L
6
6
5
1.42
W
6
2
7
4.75
W
Scylla
freddy2005
Scylla
4
2
5
3.25
W
10
1
3
11.5
L
Baron Samedi
itsDemeGoD
Baron Samedi
2
4
4
1
W
Bake Kujira
wickedchaos69
Bake Kujira
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
46,883
64,736
Taken
63,714
30,080
Mitigated
33,701
20,929
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeastlyBSQ
Thanatos
8,406
3,222
0
8,890
15,319
4,927
0
3,165
12,140
0
57,529
W
Ah Muzen Cab
BrokeRodWave
Ah Muzen Cab
8,766
3,375
0
869
11,616
3,983
745
776
10,828
0
51,302
L
Achilles
Elmurky0
Achilles
7,328
1,567
401
4,639
14,499
12,089
330
4,749
9,620
0
35,736
L
Mulan
MackMej
Mulan
5,607
797
0
3,163
11,998
5,517
0
0
11,998
1,450
29,470
L
12,608
5,435
0
1,714
12,966
3,940
656
4,710
8,142
0
53,221
W
12,499
2,080
140
1,613
16,709
8,671
203
3,076
13,482
52
71,646
W
Scylla
freddy2005
Scylla
10,233
1,058
0
1,737
7,474
2,281
276
1,834
5,546
64,361
870
W
7,045
2,009
0
4,807
10,850
3,452
0
885
9,824
0
61,938
L
Baron Samedi
itsDemeGoD
Baron Samedi
7,208
174
540
1,582
9,954
3,607
0
5,361
4,247
55,793
0
W
Bake Kujira
wickedchaos69
Bake Kujira
8,340
4,474
194
3,501
17,065
15,314
86
1,179
15,841
26,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
45,641
400
Minions Killed
403
0
Camps Cleared
0
1,469,783
Distance Traveled
1,617,082
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,459
529
83
5
0
366,114
2
W
Ah Muzen Cab
7,766
485
73
5
0
302,867
4
L
Achilles
8,843
553
52
3
0
317,636
0
L
Mulan
6,705
419
50
3
0
200,027
0
L
Skadi
8,324
520
92
6
0
293,832
2
W
Shiva
10,113
632
101
6
0
307,532
0
W
Scylla
9,380
586
110
7
0
327,920
9
W
Loki
9,559
597
91
6
0
362,844
3
L
Baron Samedi
9,369
586
123
8
0
292,174
6
W
Bake Kujira
8,823
551
28
2
0
315,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role