Player Matchup

Ymir
Ymir
AXWELLPUNK
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,537 Elo+
Party 3
Tiamat
Tiamat
Currxn2081
Tiamat
Level 131
God Stats
3W - 0L
1,913 SR
Queue Stats
296W - 289L
1,534 Elo+
Solo
Hun Batz
Hun Batz
MaGo05
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,558 Elo+
Solo
Horus
Horus
VaporeonBud
Horus
Level 148
God Stats
6W - 2L
1,698 SR
Queue Stats
229W - 209L
1,541 Elo+
Solo
Hou Yi
Hou Yi
uri5l
Hou Yi
Level 159
God Stats
8W - 1L
1,730 SR
Queue Stats
66W - 54L
1,515 Elo+
Party 3
Team Averages
Level 149
1,668 SR
1,537 Elo+

VS

Team Averages
Level 146
1,423 SR
1,517 Elo+
Martichoras
Martichoras
 
Martichoras
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SPARTEN100
Geb
Level 157
God Stats
2W - 4L
1,324 SR
Queue Stats
69W - 67L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
SunMalco
Aphrodite
Level 154
God Stats
6W - 4L
1,345 SR
Queue Stats
378W - 325L
1,545 Elo+
Party 1
Awilix
Awilix
Violent_Corpse
Awilix
Level 127
God Stats
3W - 8L
1,297 SR
Queue Stats
61W - 63L
1,494 Elo+
Party 2
Sobek
Sobek
YesClay
Sobek
Level 123
God Stats
11W - 7L
1,649 SR
Queue Stats
445W - 390L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,353
635
5,338
10,051
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Currxn2081
Tiamat
11
2 / 1 / 2
6,493
649
4,012
4,972
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MaGo05
Hun Batz
12
3 / 1 / 5
6,357
636
5,548
7,245
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
6,394
639
5,404
8,631
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
uri5l
Hou Yi
12
7 / 1 / 1
7,631
763
5,692
4,278
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 5 / 0
4,503
450
909
6,329
1,887
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 2
5,060
506
2,790
9,521
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
SunMalco
Aphrodite
10
2 / 3 / 1
5,821
582
5,870
6,354
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 3
5,560
556
2,663
8,958
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
YesClay
Sobek
9
0 / 1 / 1
5,167
517
4,789
9,125
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
5
0
0
W
3
1
7
6.5
W
Tiamat
Currxn2081
Tiamat
2
1
2
3
W
Hun Batz
MaGo05
Hun Batz
3
1
5
5.5
L
1
3
2
0.67
L
Aphrodite
SunMalco
Aphrodite
2
3
1
0.83
W
0
1
1
0.5
L
2
3
3
1.17
L
Sobek
YesClay
Sobek
0
1
1
0.5
W
Hou Yi
uri5l
Hou Yi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
17,021
35,177
Taken
40,287
18,740
Mitigated
20,624
11,883
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
909
189
66
829
6,329
1,887
0
1,389
4,940
0
16,307
W
5,338
1,193
0
2,463
10,051
7,660
0
4,002
5,624
23,667
0
W
Tiamat
Currxn2081
Tiamat
4,012
445
0
1,355
4,972
2,572
0
1,561
3,314
37,085
2,193
W
Hun Batz
MaGo05
Hun Batz
5,548
1,071
0
1,250
7,245
2,560
0
1,908
5,117
0
50,527
L
2,790
90
0
1,751
9,521
5,448
0
1,878
7,643
17,685
0
L
Aphrodite
SunMalco
Aphrodite
5,870
1,087
1,563
2,598
6,354
2,599
0
2,846
3,508
27,317
0
W
5,404
2,337
40
4,631
8,631
4,411
0
4,267
3,708
0
40,597
L
2,663
1,051
0
2,123
8,958
2,995
0
2,762
6,196
0
25,283
L
Sobek
YesClay
Sobek
4,789
542
0
4,081
9,125
7,695
0
285
8,328
25,519
0
W
Hou Yi
uri5l
Hou Yi
5,692
3,071
0
2,144
4,278
1,537
2,939
313
3,965
0
51,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
26,111
354
Minions Killed
240
0
Camps Cleared
0
1,022,749
Distance Traveled
943,023
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,503
450
32
3
0
132,280
0
W
Ymir
6,353
635
23
2
0
205,394
0
W
Tiamat
6,493
649
93
9
0
200,183
0
W
Hun Batz
6,357
636
76
8
0
229,132
2
L
Geb
5,060
506
21
2
0
183,240
0
L
Aphrodite
5,821
582
78
8
0
195,407
1
W
Horus
6,394
639
71
7
0
205,859
0
L
Awilix
5,560
556
53
5
0
234,057
3
L
Sobek
5,167
517
56
6
0
198,039
3
W
Hou Yi
7,631
763
91
9
0
182,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role