Player Matchup

Baron Samedi
Baron Samedi
BenjaAlcalde
Baron Samedi
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 96L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
GHOST_LAUGHTERR
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
KaputConstant9
Jormungandr
Level 162
God Stats
44W - 31L
1,584 SR
Queue Stats
669W - 686L
1,433 Elo+
Solo
Thanatos
Thanatos
Lokiismylove
Thanatos
Level 29
God Stats
3W - 9L
1,139 SR
Queue Stats
62W - 88L
1,333 Elo+
Party 1
Bellona
Bellona
m4taa
Bellona
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 39L
1,500 Elo+
Party 1
Team Averages
Level 57
1,445 SR
1,413 Elo+

VS

Team Averages
Level 100
1,541 SR
1,455 Elo+
Cliodhna
Cliodhna
Kameronicus
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Artemis
Artemis
Valente27
Artemis
Level 129
God Stats
5W - 1L
1,276 SR
Queue Stats
161W - 147L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
matias_ush_
Cthulhu
Level 46
God Stats
6W - 6L
1,615 SR
Queue Stats
73W - 84L
1,412 Elo+
Solo
Chaac
Chaac
rebby033
Chaac
Level 104
God Stats
6W - 3L
1,684 SR
Queue Stats
220W - 188L
1,429 Elo+
Solo
Janus
Janus
xxrodrigoxx22
Janus
Level 112
God Stats
8W - 8L
1,630 SR
Queue Stats
162W - 145L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BenjaAlcalde
Baron Samedi
14
1 / 4 / 0
8,064
448
3,416
10,565
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GHOST_LAUGHTERR
Danzaburou
12
0 / 6 / 1
7,270
404
3,197
9,687
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
KaputConstant9
Jormungandr
14
1 / 1 / 0
8,275
460
5,082
13,179
10,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Lokiismylove
Thanatos
17
5 / 3 / 1
9,494
527
8,522
19,052
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
m4taa
Bellona
15
1 / 4 / 3
9,092
505
8,631
19,713
22,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kameronicus
Cliodhna
13
2 / 5 / 2
8,524
474
4,407
11,896
3,563
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Valente27
Artemis
17
5 / 1 / 7
11,037
613
13,732
10,704
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
matias_ush_
Cthulhu
15
1 / 1 / 7
9,591
533
8,920
8,707
8,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
rebby033
Chaac
17
1 / 2 / 4
10,920
607
13,015
17,212
17,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 0
11,621
646
10,068
6,114
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
18
18
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BenjaAlcalde
Baron Samedi
1
4
0
0.25
L
Danzaburou
GHOST_LAUGHTERR
Danzaburou
0
6
1
0.08
W
Cliodhna
Kameronicus
Cliodhna
2
5
2
0.6
L
Jormungandr
KaputConstant9
Jormungandr
1
1
0
1
L
Thanatos
Lokiismylove
Thanatos
5
3
1
1.83
W
Artemis
Valente27
Artemis
5
1
7
8.5
L
Bellona
m4taa
Bellona
1
4
3
0.63
W
Cthulhu
matias_ush_
Cthulhu
1
1
7
4.5
W
Chaac
rebby033
Chaac
1
2
4
1.5
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
50,142
72,196
Taken
54,633
47,861
Mitigated
36,191
26,817
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BenjaAlcalde
Baron Samedi
3,416
392
0
1,862
10,565
4,284
0
6,396
4,169
41,705
694
L
Danzaburou
GHOST_LAUGHTERR
Danzaburou
3,197
1,071
0
1,358
9,687
2,859
0
4,721
4,966
0
30,544
W
Cliodhna
Kameronicus
Cliodhna
4,407
733
0
2,684
11,896
3,563
0
690
11,206
0
40,061
L
Jormungandr
KaputConstant9
Jormungandr
5,082
1,324
0
2,951
13,179
10,736
617
2,926
10,253
51,716
2,577
L
Thanatos
Lokiismylove
Thanatos
8,522
2,010
0
13,725
19,052
7,288
0
3,114
15,938
0
81,860
W
Artemis
Valente27
Artemis
13,732
6,941
0
3,906
10,704
4,002
3,675
2,915
7,789
0
83,320
L
Bellona
m4taa
Bellona
8,631
2,639
0
6,921
19,713
22,694
93
1,332
18,381
0
60,508
W
Cthulhu
matias_ush_
Cthulhu
8,920
252
119
1,195
8,707
8,655
208
2,906
5,801
43,328
484
W
Chaac
rebby033
Chaac
13,015
4,023
0
4,593
17,212
17,838
1,290
1,493
15,719
0
84,966
W
10,068
1,111
0
1,938
6,114
2,133
1,621
1,195
4,919
72,454
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
51,693
453
Minions Killed
506
0
Camps Cleared
0
1,705,636
Distance Traveled
1,743,170
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,064
448
88
5
0
333,483
5
L
Danzaburou
7,270
404
49
3
0
349,400
0
W
Cliodhna
8,524
474
56
3
0
375,608
0
L
Jormungandr
8,275
460
95
5
0
313,041
0
L
Thanatos
9,494
527
113
6
0
362,456
1
W
Artemis
11,037
613
125
7
0
329,835
2
L
Bellona
9,092
505
108
6
0
347,256
0
W
Cthulhu
9,591
533
61
3
0
362,943
4
W
Chaac
10,920
607
140
8
0
320,856
3
W
Janus
11,621
646
124
7
0
353,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role