Player Matchup

Cerberus
Cerberus
Arixia33
Cerberus
Level 136
God Stats
3W - 1L
1,885 SR
Queue Stats
71W - 80L
1,505 Elo+
Party 2
Horus
Horus
DonutMeat
Horus
Level 124
God Stats
0W - 1L
1,523 SR
Queue Stats
88W - 106L
1,516 Elo+
Party 1
Skadi
Skadi
Mewowie
Skadi
Level 128
God Stats
5W - 9L
1,710 SR
Queue Stats
91W - 112L
1,513 Elo+
Party 1
Chernobog
Chernobog
soapSales
Chernobog
Level 129
God Stats
3W - 2L
1,839 SR
Queue Stats
53W - 53L
1,556 Elo+
Party 2
Ratatoskr
Ratatoskr
xXTheImmortalXx
Ratatoskr
Level 150
God Stats
9W - 7L
1,710 SR
Queue Stats
965W - 982L
1,492 Elo+
Solo
Team Averages
Level 133
1,733 SR
1,516 Elo+

VS

Team Averages
Level 140
1,399 SR
1,502 Elo+
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BlackandWyte0524
Odin
Level 90
God Stats
1W - 6L
1,029 SR
Queue Stats
46W - 48L
1,512 Elo+
Solo
Skadi
Skadi
kingfantazm
Skadi
Level 159
God Stats
1W - 0L
1,468 SR
Queue Stats
29W - 27L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arixia33
Cerberus
13
1 / 4 / 5
7,649
765
5,800
10,572
9,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
DonutMeat
Horus
14
3 / 4 / 2
7,828
783
7,310
12,390
11,020
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Mewowie
Skadi
12
1 / 4 / 3
7,253
725
7,820
7,004
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
soapSales
Chernobog
14
1 / 3 / 4
7,343
734
8,586
9,038
3,540
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
xXTheImmortalXx
Ratatoskr
12
1 / 3 / 3
6,756
676
4,183
8,005
3,877
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 10
9,373
937
7,568
12,482
19,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
 
Hachiman
15
4 / 1 / 12
9,328
933
12,334
7,726
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
 
Ra
13
2 / 2 / 9
8,300
830
5,774
6,357
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 14
8,717
872
6,989
12,985
17,249
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 0 / 8
9,361
936
10,897
6,418
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
7
Kills
18
18
Deaths
7
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
10
2.67
W
Hachiman
 
Hachiman
4
1
12
10
W
Ra
 
Ra
2
2
9
3.25
L
Cerberus
Arixia33
Cerberus
1
4
5
0.88
W
3
1
14
10
L
Horus
DonutMeat
Horus
3
4
2
1
L
Skadi
Mewowie
Skadi
1
4
3
0.63
W
6
0
8
10
L
Chernobog
soapSales
Chernobog
1
3
4
1
L
Ratatoskr
xXTheImmortalXx
Ratatoskr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
43,562
47,009
Taken
45,968
30,794
Mitigated
45,624
13,535
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,568
730
380
2,830
12,482
19,915
407
1,614
10,729
10,878
0
W
Hachiman
 
Hachiman
12,334
5,873
1,040
1,749
7,726
3,138
3,234
550
7,022
0
28,803
W
Ra
 
Ra
5,774
205
7,571
2,033
6,357
2,809
827
1,237
5,084
16,249
0
L
Cerberus
Arixia33
Cerberus
5,800
162
0
2,761
10,572
9,839
0
3,382
7,190
11,935
0
W
6,989
1,245
822
2,011
12,985
17,249
967
1,239
11,580
3,796
10,738
L
Horus
DonutMeat
Horus
7,310
2,159
1,618
2,862
12,390
11,020
0
3,572
8,737
0
8,818
L
Skadi
Mewowie
Skadi
7,820
2,236
603
253
7,004
2,518
0
2,939
4,065
0
21,502
W
10,897
2,501
370
643
6,418
2,513
1,399
1,160
5,168
0
24,487
L
Chernobog
soapSales
Chernobog
8,586
5,689
546
2,122
9,038
3,540
0
2,524
6,514
0
29,068
L
Ratatoskr
xXTheImmortalXx
Ratatoskr
4,183
403
570
2,200
8,005
3,877
0
3,096
4,852
0
7,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
45,079
109
Minions Killed
121
0
Camps Cleared
0
899,130
Distance Traveled
895,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,373
937
11
1
0
187,407
0
W
Hachiman
9,328
933
34
3
0
176,859
0
W
Ra
8,300
830
22
2
0
155,713
0
L
Cerberus
7,649
765
29
3
0
179,393
0
W
Odin
8,717
872
18
2
0
178,359
0
L
Horus
7,828
783
5
1
0
191,835
0
L
Skadi
7,253
725
33
3
0
159,577
0
W
Skadi
9,361
936
36
4
0
197,653
0
L
Chernobog
7,343
734
35
4
0
179,667
0
L
Ratatoskr
6,756
676
7
1
0
188,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role