Player Matchup

Serqet
Serqet
Platinum V
 
Serqet
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold V
C0rbyn
Fafnir
Gold V
Level 46
God Stats
8W - 8L
1,540 SR
Queue Stats
28W - 34L
1,482 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
thirdskink99
Yu Huang
Gold IV
Level 157
God Stats
2W - 0L
1,761 SR
Queue Stats
250W - 262L
1,451 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,600 SR
1,478 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,411 SR
1,500 MMR
Persephone
Persephone
Silver I
MrNobody4207
Persephone
Silver I
Level 143
God Stats
76W - 85L
1,520 SR
Queue Stats
104W - 135L
1,447 MMR
Solo
Ares
Ares
Platinum III
ish1TnUrPoosi
Ares
Platinum III
Level 53
God Stats
0W - 4L
1,213 SR
Queue Stats
82W - 101L
1,546 MMR
Solo
Ishtar
Ishtar
Diamond IV
xxxtpz211xxx
Ishtar
Diamond IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 66L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 6 / 6
9,574
736
9,486
15,993
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
C0rbyn
Fafnir
18
2 / 0 / 7
10,490
807
8,831
14,529
19,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
thirdskink99
Yu Huang
17
5 / 2 / 5
10,771
829
9,377
7,536
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CerberusAchillesNe ZhaCthulhu

VS

Bans
KumbhakarnaKuzenboXing TianVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MrNobody4207
Persephone
15
2 / 1 / 3
10,121
779
9,424
7,185
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 4
10,065
774
6,035
13,403
15,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
16
4 / 5 / 2
10,163
782
12,739
13,422
4,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
9
Kills
8
8
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
6
6
0.83
W
Fafnir
C0rbyn
Fafnir
2
0
7
5.5
L
Persephone
MrNobody4207
Persephone
2
1
3
3.5
L
2
3
4
1.33
W
Yu Huang
thirdskink99
Yu Huang
5
2
5
3.75
L
Ishtar
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
28,198
38,058
Taken
34,010
38,055
Mitigated
22,275
4,387
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,486
1,593
0
1,329
15,993
15,511
0
5,085
10,849
1,261
20,938
W
Fafnir
C0rbyn
Fafnir
8,831
2,757
0
2,820
14,529
19,952
965
6,102
8,377
23,519
0
L
Persephone
MrNobody4207
Persephone
9,424
62
0
1,398
7,185
2,120
0
3,650
2,662
42,787
0
L
6,035
98
0
264
13,403
15,379
316
6,747
5,802
15,583
0
W
Yu Huang
thirdskink99
Yu Huang
9,377
325
0
238
7,536
2,592
795
4,367
3,155
33,941
472
L
Ishtar
12,739
7,999
0
4,292
13,422
4,776
921
7,917
4,633
0
38,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
30,349
118
Minions Killed
144
0
Camps Cleared
0
700,239
Distance Traveled
688,098
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,574
736
22
2
0
242,960
0
W
Fafnir
10,490
807
29
2
0
237,555
0
L
Persephone
10,121
779
85
7
0
239,855
1
L
Ares
10,065
774
18
1
0
227,359
0
W
Yu Huang
10,771
829
67
5
0
219,724
0
L
Ishtar
10,163
782
41
3
0
220,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role