Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
St0nedRacc
Cthulhu
Level 109
God Stats
1W - 1L
1,253 SR
Queue Stats
66W - 64L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
Level 217
God Stats
4W - 5L
1,411 SR
Queue Stats
252W - 261L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
W0nd3rb4ked
Sun Wukong
Level 69
God Stats
2W - 2L
1,796 SR
Queue Stats
54W - 60L
1,462 Elo+
Party 1
Bellona
Bellona
zzmel
Bellona
Level 147
God Stats
4W - 4L
1,473 SR
Queue Stats
313W - 338L
1,554 Elo+
Solo
Team Averages
Level 139
1,487 SR
1,520 Elo+

VS

Team Averages
Level 131
1,578 SR
1,496 Elo+
Artemis
Artemis
ChirrWangen
Artemis
Level 192
God Stats
4W - 1L
1,712 SR
Queue Stats
239W - 249L
1,418 Elo+
Solo
Neith
Neith
DONT C ME COMIN
Neith
Level 89
God Stats
9W - 18L
1,341 SR
Queue Stats
464W - 495L
1,511 Elo+
Party 2
Charon
Charon
Jestyr
Charon
Level 104
God Stats
3W - 2L
1,674 SR
Queue Stats
249W - 235L
1,543 Elo+
Solo
Janus
Janus
MX 1179
Janus
Level 140
God Stats
8W - 11L
1,459 SR
Queue Stats
418W - 449L
1,487 Elo+
Party 2
Medusa
Medusa
VotivePaprika73
Medusa
Level 128
God Stats
2W - 1L
1,703 SR
Queue Stats
107W - 117L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 4 / 3
7,964
724
12,840
8,232
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
St0nedRacc
Cthulhu
13
1 / 5 / 4
8,087
735
10,272
15,076
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
UpperPower8
Ah Muzen Cab
17
3 / 3 / 4
9,410
855
19,494
10,604
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
W0nd3rb4ked
Sun Wukong
11
1 / 5 / 0
7,066
642
5,142
10,812
10,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
zzmel
Bellona
15
4 / 6 / 3
8,319
756
7,570
17,283
19,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChirrWangen
Artemis
16
4 / 1 / 18
9,067
824
13,163
17,855
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 2 / 7
9,043
822
9,484
10,881
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Jestyr
Charon
16
6 / 2 / 15
10,194
927
9,464
18,567
16,801
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MX 1179
Janus
14
2 / 4 / 11
8,511
774
11,954
7,899
2,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 12
9,272
843
14,033
8,889
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
10
Kills
23
23
Deaths
10
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
3
0.63
W
Artemis
ChirrWangen
Artemis
4
1
18
13
W
6
2
7
4.75
W
Charon
Jestyr
Charon
6
2
15
6.75
W
Janus
MX 1179
Janus
2
4
11
1.88
L
Cthulhu
St0nedRacc
Cthulhu
1
5
4
0.6
L
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
3
3
4
1.67
W
5
1
12
11
L
Sun Wukong
W0nd3rb4ked
Sun Wukong
1
5
0
0.2
L
Bellona
zzmel
Bellona
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,318
Damage
58,098
62,007
Taken
64,091
52,598
Mitigated
39,450
14,094
Healing
32,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,840
45
701
1,665
8,232
3,721
0
2,763
5,339
23,710
632
W
Artemis
ChirrWangen
Artemis
13,163
3,092
1,780
8,328
17,855
12,067
293
7,829
10,026
0
20,798
W
9,484
1,055
568
3,988
10,881
4,308
46
4,166
6,715
0
23,051
W
Charon
Jestyr
Charon
9,464
1,678
920
6,771
18,567
16,801
162
4,733
13,834
18,298
0
W
Janus
MX 1179
Janus
11,954
881
2,898
1,268
7,899
2,865
444
2,386
5,513
30,797
0
L
Cthulhu
St0nedRacc
Cthulhu
10,272
0
810
1,755
15,076
14,025
0
4,934
9,846
19,541
0
L
Ah Muzen Cab
UpperPower8
Ah Muzen Cab
19,494
1,944
803
1,892
10,604
4,872
0
4,005
6,464
0
41,054
W
14,033
5,068
4,110
2,204
8,889
3,409
695
3,613
5,276
0
31,868
L
Sun Wukong
W0nd3rb4ked
Sun Wukong
5,142
219
337
1,613
10,812
10,303
0
4,130
6,378
0
7,163
L
Bellona
zzmel
Bellona
7,570
698
1,101
3,417
17,283
19,677
0
5,586
11,289
0
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
46,087
105
Minions Killed
186
0
Camps Cleared
0
1,046,062
Distance Traveled
1,173,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,964
724
31
3
0
216,638
0
W
Artemis
9,067
824
25
2
0
218,188
0
W
Neith
9,043
822
30
3
0
241,291
0
W
Charon
10,194
927
17
2
0
234,640
0
W
Janus
8,511
774
43
4
0
230,212
0
L
Cthulhu
8,087
735
15
1
0
215,910
0
L
Ah Muzen Cab
9,410
855
49
4
0
226,033
0
W
Medusa
9,272
843
71
6
0
248,998
0
L
Sun Wukong
7,066
642
5
0
0
204,419
0
L
Bellona
8,319
756
5
0
0
183,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role