Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CALCIO-SAMA
Cabrakan
Level 127
God Stats
3W - 5L
1,457 SR
Queue Stats
450W - 424L
1,573 Elo+
Solo
Loki
Loki
CaptMrDrSir
Loki
Level 147
God Stats
8W - 11L
1,487 SR
Queue Stats
165W - 142L
1,590 Elo+
Solo
Chronos
Chronos
SlickPickleRick-
Chronos
Level 61
God Stats
15W - 12L
1,610 SR
Queue Stats
26W - 23L
1,549 Elo+
Party 2
Nike
Nike
k99foxdemon
Nike
Level 91
God Stats
4W - 4L
1,590 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 2
Team Averages
Level 110
1,529 SR
1,533 Elo+

VS

Team Averages
Level 103
1,654 SR
1,516 Elo+
Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EbanTeban
Baron Samedi
Level 166
God Stats
9W - 4L
1,644 SR
Queue Stats
388W - 367L
1,556 Elo+
Party 1
Pele
Pele
Luka2105
Pele
Level 68
God Stats
82W - 63L
1,612 SR
Queue Stats
350W - 307L
1,514 Elo+
Party 1
Ymir
Ymir
Saluga123
Ymir
Level 87
God Stats
19W - 14L
1,623 SR
Queue Stats
621W - 540L
1,522 Elo+
Party 1
Nike
Nike
iMightBeDucky
Nike
Level 139
God Stats
4W - 0L
1,893 SR
Queue Stats
57W - 47L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 4 / 1
3,558
593
2,630
4,708
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
CALCIO-SAMA
Cabrakan
2
0 / 1 / 0
2,941
490
228
2,158
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,665
611
580
3,174
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 0
4,077
680
1,927
3,019
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,175
529
732
3,385
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
0 / 2 / 1
3,602
600
1,956
2,740
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
EbanTeban
Baron Samedi
8
2 / 1 / 2
4,141
690
3,139
3,481
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
8
2 / 0 / 0
4,002
667
719
3,074
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
6
1 / 0 / 2
4,124
687
1,299
3,052
1,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,805
801
1,522
2,513
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Skadi
 
Skadi
0
2
1
0.25
L
Cabrakan
CALCIO-SAMA
Cabrakan
0
1
0
0
L
1
0
0
1
W
Baron Samedi
EbanTeban
Baron Samedi
2
1
2
3
W
Pele
2
0
0
2
W
Ymir
1
0
2
2
L
2
0
0
2
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,097
Damage
8,635
16,444
Taken
14,860
4,572
Mitigated
4,694
5,697
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,630
301
0
825
4,708
965
0
2,619
1,763
11,936
490
W
Skadi
 
Skadi
1,956
903
0
463
2,740
658
9
1,222
1,518
0
18,157
L
Cabrakan
CALCIO-SAMA
Cabrakan
228
50
0
722
2,158
998
0
643
1,515
932
0
L
580
0
0
2,001
3,174
671
0
382
2,708
0
17,164
W
Baron Samedi
EbanTeban
Baron Samedi
3,139
605
100
1,123
3,481
1,306
0
1,217
2,032
18,325
0
W
Pele
719
112
0
951
3,074
868
0
289
2,701
0
20,666
W
Ymir
1,299
508
0
690
3,052
1,246
0
1,420
1,528
10,727
0
L
1,927
721
0
1,219
3,019
867
0
384
2,635
21,011
3,542
W
1,522
328
0
944
2,513
616
0
0
2,513
0
24,545
L
732
94
0
930
3,385
1,071
0
0
3,385
0
11,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,416
Gold Earned
20,674
126
Minions Killed
173
0
Camps Cleared
0
521,515
Distance Traveled
616,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,558
593
26
4
0
113,120
0
W
Skadi
3,602
600
36
6
0
103,718
0
L
Cabrakan
2,941
490
1
0
0
39,019
0
L
Loki
3,665
611
37
6
0
146,527
0
W
Baron Samedi
4,141
690
34
6
0
110,622
0
W
Pele
4,002
667
39
7
0
153,682
0
W
Ymir
4,124
687
16
3
0
124,312
0
L
Chronos
4,077
680
42
7
0
106,926
0
W
Nike
4,805
801
48
8
0
124,601
0
L
Nike
3,175
529
20
3
0
115,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role