Player Matchup

King Arthur
King Arthur
AlphaElsword
King Arthur
Level 157
God Stats
13W - 19L
1,508 SR
Queue Stats
150W - 165L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
TheSonofJorEI
Ah Puch
Level 159
God Stats
2W - 3L
1,325 SR
Queue Stats
41W - 43L
1,609 Elo+
Party 1
Thor
Thor
luckycharms92
Thor
Level 169
God Stats
1W - 7L
1,400 SR
Queue Stats
45W - 48L
1,597 Elo+
Party 1
Team Averages
Level 162
1,411 SR
1,599 Elo+

VS

Team Averages
Level 160
1,642 SR
1,734 Elo+
Ullr
Ullr
Beοwulf
Ullr
Level 164
God Stats
34W - 29L
1,700 SR
Queue Stats
56W - 42L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
InfaredZero
Yu Huang
Level 161
God Stats
3W - 2L
1,638 SR
Queue Stats
48W - 25L
1,702 Elo+
Party 2
Cthulhu
Cthulhu
ReÌgn
Cthulhu
Level 155
God Stats
3W - 3L
1,589 SR
Queue Stats
242W - 93L
1,920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaElsword
King Arthur
12
0 / 3 / 0
6,891
689
3,622
8,014
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
14
1 / 2 / 0
8,016
802
6,868
6,773
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 1
6,982
698
2,426
10,585
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
7 / 1 / 3
9,252
925
7,622
7,755
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
InfaredZero
Yu Huang
15
1 / 0 / 7
8,574
857
6,509
3,897
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ReÌgn
Cthulhu
14
2 / 0 / 5
8,250
825
7,205
9,487
8,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaElsword
King Arthur
0
3
0
0
W
Ullr
7
1
3
8.5
W
Yu Huang
InfaredZero
Yu Huang
1
0
7
4.5
W
Cthulhu
ReÌgn
Cthulhu
2
0
5
4.5
L
Ah Puch
1
2
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
21,336
25,372
Taken
21,139
11,069
Mitigated
12,184
3,576
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaElsword
King Arthur
3,622
161
0
624
8,014
4,982
0
4,110
3,678
0
12,222
W
Ullr
7,622
2,974
0
1,305
7,755
2,802
47
1,022
6,554
0
33,725
W
Yu Huang
InfaredZero
Yu Huang
6,509
374
0
657
3,897
1,320
749
2,261
1,460
30,663
0
W
Cthulhu
ReÌgn
Cthulhu
7,205
840
83
3,391
9,487
8,062
406
3,298
5,378
18,549
1,190
L
Ah Puch
6,868
0
0
2,412
6,773
2,907
0
3,768
2,870
36,698
0
L
2,426
388
0
540
10,585
3,180
0
5,085
5,225
0
10,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,889
Gold Earned
26,076
110
Minions Killed
137
0
Camps Cleared
0
499,179
Distance Traveled
543,787
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,891
689
23
2
0
166,454
2
W
Ullr
9,252
925
39
4
0
186,283
3
W
Yu Huang
8,574
857
76
8
0
165,742
1
W
Cthulhu
8,250
825
22
2
0
191,762
0
L
Ah Puch
8,016
802
68
7
0
165,838
0
L
Thor
6,982
698
19
2
0
166,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role