Player Matchup

Cerberus
Cerberus
DonnyBoy77YT
Cerberus
Level 87
God Stats
14W - 16L
1,461 SR
Queue Stats
164W - 158L
1,450 Elo+
Party 1
Anhur
Anhur
Purkinjix
Anhur
Level 28
God Stats
2W - 4L
1,413 SR
Queue Stats
56W - 48L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
Stevathen
Ao Kuang
Level 78
God Stats
15W - 11L
1,516 SR
Queue Stats
197W - 177L
1,418 Elo+
Party 1
Team Averages
Level 64
1,464 SR
1,439 Elo+

VS

Team Averages
Level 56
1,539 SR
1,442 Elo+
Tiamat
Tiamat
KillerKnight-6
Tiamat
Level 43
God Stats
5W - 6L
1,496 SR
Queue Stats
220W - 217L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Vashgungod
Cthulhu
Level 65
God Stats
3W - 5L
1,706 SR
Queue Stats
325W - 336L
1,441 Elo+
Party 2
Mercury
Mercury
ZekeZaka
Mercury
Level 59
God Stats
7W - 14L
1,416 SR
Queue Stats
264W - 279L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonnyBoy77YT
Cerberus
14
1 / 1 / 4
8,162
816
4,256
10,654
6,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Purkinjix
Anhur
15
3 / 0 / 5
8,841
884
6,349
4,608
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Stevathen
Ao Kuang
14
6 / 0 / 4
8,921
892
9,442
5,724
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,795
680
5,252
5,707
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Vashgungod
Cthulhu
13
1 / 4 / 0
7,304
730
5,656
10,746
5,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ZekeZaka
Mercury
12
0 / 3 / 1
6,940
694
1,146
5,420
1,308
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DonnyBoy77YT
Cerberus
1
1
4
3
L
0
3
0
0
W
Anhur
Purkinjix
Anhur
3
0
5
5.5
W
Ao Kuang
Stevathen
Ao Kuang
6
0
4
8
L
Cthulhu
Vashgungod
Cthulhu
1
4
0
0.25
L
Mercury
ZekeZaka
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
12,054
20,986
Taken
21,873
11,864
Mitigated
9,256
9,246
Healing
621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DonnyBoy77YT
Cerberus
4,256
187
0
4,200
10,654
6,653
108
4,503
6,151
24,525
1,651
L
5,252
596
0
304
5,707
2,373
0
4,168
1,360
14,585
296
W
Anhur
Purkinjix
Anhur
6,349
2,369
0
2,404
4,608
1,555
786
2,633
1,975
0
30,112
W
Ao Kuang
Stevathen
Ao Kuang
9,442
2,822
0
2,642
5,724
3,656
476
3,242
2,482
16,414
191
L
Cthulhu
Vashgungod
Cthulhu
5,656
361
59
0
10,746
5,575
0
6,485
3,996
20,284
578
L
Mercury
ZekeZaka
Mercury
1,146
0
0
258
5,420
1,308
0
2,227
2,971
0
9,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
21,039
125
Minions Killed
82
0
Camps Cleared
0
587,755
Distance Traveled
564,687
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,162
816
42
4
0
211,711
0
L
Tiamat
6,795
680
30
3
0
184,154
0
W
Anhur
8,841
884
61
6
0
182,764
0
W
Ao Kuang
8,921
892
22
2
0
193,280
0
L
Cthulhu
7,304
730
31
3
0
187,587
5
L
Mercury
6,940
694
21
2
0
192,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role