Player Matchup

Ganesha
Ganesha
Gold III
HarleyRidingAg
Ganesha
Gold III
Level 242
God Stats
16W - 22L
1,507 SR
Queue Stats
206W - 211L
1,410 MMR
Solo
Neith
Neith
Gold IV
JuniorPsycho
Neith
Gold IV
Level 159
God Stats
1W - 0L
1,435 SR
Queue Stats
49W - 53L
1,424 MMR
Solo
Fenrir
Fenrir
Gold V
KraZyDevil
Fenrir
Gold V
Level 107
God Stats
4W - 2L
1,536 SR
Queue Stats
156W - 171L
1,485 MMR
Solo
Chang'e
Chang'e
Gold I
iAJF
Chang'e
Gold I
Level 201
God Stats
3W - 3L
1,645 SR
Queue Stats
115W - 111L
1,515 MMR
Solo
Tyr
Tyr
Silver IV
josue964
Tyr
Silver IV
Level 124
God Stats
7W - 3L
1,527 SR
Queue Stats
26W - 23L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,530 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,617 SR
1,454 MMR
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Bosscrayfish322
Kumbhakarna
Silver I
Level 128
God Stats
7W - 7L
1,537 SR
Queue Stats
344W - 362L
1,354 MMR
Solo
Poseidon
Poseidon
Gold V
GreyKilljoy
Poseidon
Gold V
Level 128
God Stats
0W - 1L
1,838 SR
Queue Stats
15W - 19L
1,527 MMR
Solo
Nu Wa
Nu Wa
Gold IV
NymusX
Nu Wa
Gold IV
Level 143
God Stats
12W - 11L
1,591 SR
Queue Stats
110W - 116L
1,510 MMR
Solo
Charybdis
Charybdis
Gold III
Studcity
Charybdis
Gold III
Level 149
God Stats
22W - 19L
1,619 SR
Queue Stats
289W - 293L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,824
603
1,356
4,638
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 1 / 0
4,418
552
3,434
5,997
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
KraZyDevil
Fenrir
9
3 / 2 / 0
4,944
618
2,168
6,374
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
iAJF
Chang'e
9
1 / 1 / 3
5,262
658
5,075
6,069
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,252
657
929
7,689
3,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangThanatosCliodhnaHe Bo

VS

Bans
CthulhuAmaterasuAh PuchAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 4
5,147
643
4,660
6,263
4,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Bosscrayfish322
Kumbhakarna
8
2 / 2 / 1
4,804
601
2,729
8,295
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
GreyKilljoy
Poseidon
8
0 / 1 / 1
4,562
570
1,836
3,033
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
NymusX
Nu Wa
10
1 / 0 / 0
5,490
686
5,019
1,803
448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Studcity
Charybdis
11
3 / 0 / 0
6,447
806
4,458
4,078
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
4
2
L
Kumbhakarna
Bosscrayfish322
Kumbhakarna
2
2
1
1.25
L
Poseidon
GreyKilljoy
Poseidon
0
1
1
0.5
W
0
1
2
1
W
0
1
0
0
W
Fenrir
KraZyDevil
Fenrir
3
2
0
1.5
L
Nu Wa
NymusX
Nu Wa
1
0
0
1
L
Charybdis
Studcity
Charybdis
3
0
0
3
W
Chang'e
iAJF
Chang'e
1
1
3
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
18,702
30,767
Taken
23,472
11,698
Mitigated
9,513
12,694
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,660
1,978
0
1,250
6,263
4,391
0
2,299
3,694
16,689
0
L
Kumbhakarna
Bosscrayfish322
Kumbhakarna
2,729
568
0
3,347
8,295
2,881
0
2,119
5,901
22,435
0
L
Poseidon
GreyKilljoy
Poseidon
1,836
368
0
683
3,033
595
0
1,285
1,604
22,682
479
W
1,356
35
1,716
1,552
4,638
2,374
0
1,461
3,177
11,072
93
W
3,434
918
0
2,052
5,997
1,569
0
1,218
4,779
0
34,004
W
Fenrir
KraZyDevil
Fenrir
2,168
568
0
1,275
6,374
2,198
0
2,669
3,705
0
29,120
L
Nu Wa
NymusX
Nu Wa
5,019
1,666
0
958
1,803
448
0
0
1,803
37,797
806
L
Charybdis
Studcity
Charybdis
4,458
3,213
0
2,403
4,078
1,198
558
0
4,078
0
50,879
W
Chang'e
iAJF
Chang'e
5,075
432
635
2,584
6,069
1,901
0
3,829
2,240
31,072
977
W
929
46
0
2,880
7,689
3,656
0
4,774
2,915
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
26,450
288
Minions Killed
283
0
Camps Cleared
0
903,162
Distance Traveled
780,386
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,147
643
20
3
0
182,938
4
L
Kumbhakarna
4,804
601
46
6
0
158,175
0
L
Poseidon
4,562
570
47
6
0
135,857
0
W
Ganesha
4,824
603
0
0
0
177,662
3
W
Neith
4,418
552
74
9
0
165,691
1
W
Fenrir
4,944
618
59
7
0
212,202
4
L
Nu Wa
5,490
686
75
9
0
150,457
0
L
Charybdis
6,447
806
95
12
0
152,959
0
W
Chang'e
5,262
658
74
9
0
171,322
2
W
Tyr
5,252
657
81
10
0
176,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role