Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RegitooMarques
Nu Wa
Level 126
God Stats
35W - 24L
1,714 SR
Queue Stats
91W - 115L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
javel4life
Ix Chel
Level 154
God Stats
2W - 8L
1,254 SR
Queue Stats
184W - 174L
1,507 Elo+
Solo
King Arthur
King Arthur
luandrfeelgood
King Arthur
Level 159
God Stats
2W - 6L
1,338 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1
Team Averages
Level 134
1,461 SR
1,495 Elo+

VS

Team Averages
Level 104
1,635 SR
1,502 Elo+
Hades
Hades
Andrew14140
Hades
Level 69
God Stats
35W - 19L
1,695 SR
Queue Stats
95W - 101L
1,530 Elo+
Solo
Hachiman
Hachiman
OG_LINXSTER
Hachiman
Level 146
God Stats
4W - 7L
1,370 SR
Queue Stats
620W - 595L
1,470 Elo+
Solo
Cerberus
Cerberus
PapaBaldwin
Cerberus
Level 146
God Stats
19W - 7L
1,728 SR
Queue Stats
95W - 87L
1,499 Elo+
Party 2
Mulan
Mulan
PapaBerry97
Mulan
Level 112
God Stats
10W - 6L
1,672 SR
Queue Stats
41W - 43L
1,505 Elo+
Party 2
Arachne
Arachne
Samyueru1584
Arachne
Level 48
God Stats
2W - 2L
1,708 SR
Queue Stats
80W - 77L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 3 / 0
5,748
479
4,324
9,018
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
 
Danzaburou
9
0 / 2 / 0
5,279
440
4,730
8,881
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,615
551
6,880
3,671
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
javel4life
Ix Chel
10
0 / 0 / 0
5,972
498
4,057
10,241
2,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
luandrfeelgood
King Arthur
12
0 / 0 / 1
5,947
496
1,524
6,977
6,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,013
584
2,678
7,030
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
OG_LINXSTER
Hachiman
12
2 / 0 / 2
7,000
583
7,493
5,286
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
PapaBaldwin
Cerberus
10
0 / 0 / 4
5,653
471
4,309
11,265
6,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 1
8,210
684
6,034
6,982
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Samyueru1584
Arachne
11
2 / 1 / 1
6,302
525
4,321
10,511
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
2
0
0
W
0
0
0
0
W
Hachiman
OG_LINXSTER
Hachiman
2
0
2
3
W
Cerberus
PapaBaldwin
Cerberus
0
0
4
2
W
1
0
1
1.5
L
0
0
1
0.5
W
Arachne
Samyueru1584
Arachne
2
1
1
2.5
L
Ix Chel
javel4life
Ix Chel
0
0
0
0
L
King Arthur
luandrfeelgood
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,515
Damage
24,835
38,788
Taken
41,074
15,551
Mitigated
17,926
17,227
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,324
896
0
3,239
9,018
3,296
0
743
8,275
0
37,815
L
Danzaburou
 
Danzaburou
4,730
1,855
0
2,653
8,881
2,381
0
1,614
7,267
0
31,663
W
2,678
157
260
4,997
7,030
2,136
82
4,316
2,714
60,208
1,641
W
Hachiman
OG_LINXSTER
Hachiman
7,493
3,539
0
2,540
5,286
1,585
772
1,071
4,215
0
53,345
W
Cerberus
PapaBaldwin
Cerberus
4,309
0
0
3,788
11,265
6,133
0
2,880
8,385
23,637
0
W
6,034
1,062
0
2,453
6,982
4,283
0
1,038
5,944
0
62,594
L
6,880
2,344
0
611
3,671
1,109
0
2,573
1,098
53,297
157
W
Arachne
Samyueru1584
Arachne
4,321
2,343
0
4,236
10,511
3,789
307
1,392
9,119
0
44,845
L
Ix Chel
javel4life
Ix Chel
4,057
760
2,400
6,561
10,241
2,669
0
1,448
8,793
30,626
1,397
L
King Arthur
luandrfeelgood
King Arthur
1,524
94
0
1,763
6,977
6,096
0
581
6,396
0
34,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
34,178
349
Minions Killed
471
0
Camps Cleared
0
1,236,020
Distance Traveled
1,203,054
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,748
479
64
5
0
270,927
2
L
Danzaburou
5,279
440
56
5
0
225,443
6
W
Hades
7,013
584
113
9
0
187,850
2
W
Hachiman
7,000
583
102
9
0
240,557
4
W
Cerberus
5,653
471
55
5
0
240,870
0
W
Mulan
8,210
684
123
10
0
258,994
0
L
Nu Wa
6,615
551
110
9
0
230,545
3
W
Arachne
6,302
525
78
7
0
274,783
0
L
Ix Chel
5,972
498
50
4
0
239,720
0
L
King Arthur
5,947
496
69
6
0
269,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role