Player Matchup

Ymir
Ymir
Ovirload
Ymir
Level 135
God Stats
2W - 0L
1,702 SR
Queue Stats
18W - 19L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Panda1ing
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,420 Elo+
Solo
Thanatos
Thanatos
WebOfTears
Thanatos
Level 111
God Stats
3W - 6L
1,253 SR
Queue Stats
209W - 217L
1,399 Elo+
Solo
Martichoras
Martichoras
jessy979
Martichoras
Level 121
God Stats
8W - 5L
1,631 SR
Queue Stats
398W - 449L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
kiseen8935
Ah Puch
Level 150
God Stats
12W - 2L
1,809 SR
Queue Stats
221W - 224L
1,495 Elo+
Party 1
Team Averages
Level 120
1,579 SR
1,444 Elo+

VS

Team Averages
Level 104
1,518 SR
1,462 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Guyzoh
Poseidon
Level 66
God Stats
4W - 1L
1,816 SR
Queue Stats
142W - 135L
1,438 Elo+
Party 2
Achilles
Achilles
Skullknight12
Achilles
Level 72
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 10L
1,457 Elo+
Solo
He Bo
He Bo
Smoke313rd
He Bo
Level 128
God Stats
0W - 3L
1,225 SR
Queue Stats
112W - 110L
1,433 Elo+
Party 2
Mercury
Mercury
Stewie53
Mercury
Level 140
God Stats
1W - 3L
1,304 SR
Queue Stats
467W - 482L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 2 / 16
10,234
930
7,128
19,529
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Panda1ing
Jing Wei
18
6 / 4 / 9
10,297
936
5,941
9,066
3,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
WebOfTears
Thanatos
15
8 / 5 / 8
9,938
903
11,051
10,763
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
jessy979
Martichoras
17
2 / 1 / 14
9,723
884
4,962
6,420
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
kiseen8935
Ah Puch
17
10 / 3 / 13
10,832
985
24,733
13,726
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 4 / 7
8,268
752
10,752
10,346
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
Guyzoh
Poseidon
17
6 / 7 / 5
10,186
926
14,447
10,992
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
Skullknight12
Achilles
16
4 / 4 / 8
8,703
791
4,646
15,570
17,937
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

He Bo
14
0 / 6 / 5
7,197
654
7,644
9,644
2,688
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Stewie53
Mercury
13
2 / 7 / 7
8,142
740
4,815
10,980
3,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
28
Kills
14
15
Deaths
28
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
7
1.38
L
Poseidon
Guyzoh
Poseidon
6
7
5
1.21
W
Ymir
2
2
16
5
W
Jing Wei
Panda1ing
Jing Wei
6
4
9
2.63
L
Achilles
Skullknight12
Achilles
4
4
8
2
L
He Bo
0
6
5
0.42
L
Mercury
Stewie53
Mercury
2
7
7
0.79
W
Thanatos
WebOfTears
Thanatos
8
5
8
2.4
W
Martichoras
jessy979
Martichoras
2
1
14
9
W
Ah Puch
kiseen8935
Ah Puch
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,815
Damage
42,304
59,504
Taken
57,532
28,336
Mitigated
31,314
27,181
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,752
2,007
1,223
2,107
10,346
4,083
0
5,246
5,100
0
26,683
L
Poseidon
Guyzoh
Poseidon
14,447
1,610
607
509
10,992
3,431
0
6,344
4,648
27,889
66
W
Ymir
7,128
574
1,489
8,009
19,529
12,886
248
10,039
9,490
13,629
969
W
Jing Wei
Panda1ing
Jing Wei
5,941
4,923
926
1,305
9,066
3,161
1,564
3,430
5,636
0
20,719
L
Achilles
Skullknight12
Achilles
4,646
1,073
807
660
15,570
17,937
0
9,484
6,086
1,298
6,169
L
He Bo
7,644
148
360
1,065
9,644
2,688
0
3,571
6,073
17,875
0
L
Mercury
Stewie53
Mercury
4,815
1,379
3,025
2,528
10,980
3,175
0
6,914
4,066
0
5,765
W
Thanatos
WebOfTears
Thanatos
11,051
1,419
467
4,008
10,763
3,978
217
2,851
7,912
0
15,294
W
Martichoras
jessy979
Martichoras
4,962
633
1,423
1,787
6,420
2,761
428
1,306
5,114
0
15,856
W
Ah Puch
kiseen8935
Ah Puch
24,733
388
1,416
6,351
13,726
5,550
232
5,293
8,351
44,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,024
Gold Earned
42,496
133
Minions Killed
98
0
Camps Cleared
0
983,504
Distance Traveled
1,021,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,268
752
23
2
0
215,196
0
L
Poseidon
10,186
926
38
3
0
182,482
0
W
Ymir
10,234
930
13
1
0
166,941
0
W
Jing Wei
10,297
936
34
3
0
201,686
0
L
Achilles
8,703
791
5
0
0
203,315
0
L
He Bo
7,197
654
28
3
0
184,225
0
L
Mercury
8,142
740
4
0
0
236,612
0
W
Thanatos
9,938
903
13
1
0
209,160
0
W
Martichoras
9,723
884
23
2
0
224,833
0
W
Ah Puch
10,832
985
50
5
0
180,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role