Player Matchup

Cliodhna
Cliodhna
Platinum II
Davidrrar22
Cliodhna
Platinum II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 222L
1,850 MMR
Party 1
Sobek
Sobek
Platinum I
Pepear500
Sobek
Platinum I
Level 125
God Stats
1W - 6L
1,300 SR
Queue Stats
293W - 334L
1,977 MMR
Party 1
Janus
Janus
Platinum V
cerdi99
Janus
Platinum V
Level 129
God Stats
2W - 1L
1,821 SR
Queue Stats
129W - 135L
1,683 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,540 SR
1,837 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,555 SR
1,445 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
FG_xZeRo
Ah Muzen Cab
Silver I
Level 158
God Stats
0W - 1L
1,556 SR
Queue Stats
15W - 15L
1,560 MMR
Party 2
Horus
Horus
Gold II
Keyfanı
Horus
Gold II
Level 125
God Stats
24W - 34L
1,622 SR
Queue Stats
118W - 149L
1,296 MMR
Solo
Anubis
Anubis
Silver I
Matthi_Den
Anubis
Silver I
Level 147
God Stats
0W - 3L
1,487 SR
Queue Stats
36W - 48L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Davidrrar22
Cliodhna
20
4 / 1 / 7
14,924
829
19,209
14,101
5,468
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Pepear500
Sobek
19
3 / 5 / 8
13,531
752
8,431
26,433
35,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
cerdi99
Janus
20
6 / 1 / 6
15,603
867
20,919
9,963
3,880
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaChaacKuzenboArtemisSerqet

VS

Bans
NoxGebPoseidonAresHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FG_xZeRo
Ah Muzen Cab
20
2 / 3 / 3
13,730
763
16,699
14,403
4,826
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
Keyfanı
Horus
18
2 / 7 / 3
12,410
689
9,825
26,348
24,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Matthi_Den
Anubis
20
3 / 3 / 2
13,526
751
8,411
13,354
5,485
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Davidrrar22
Cliodhna
4
1
7
7.5
L
Ah Muzen Cab
FG_xZeRo
Ah Muzen Cab
2
3
3
1.17
L
Horus
Keyfanı
Horus
2
7
3
0.5
L
Anubis
Matthi_Den
Anubis
3
3
2
1.33
W
Sobek
Pepear500
Sobek
3
5
8
1.4
W
Janus
cerdi99
Janus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,559
Damage
34,935
50,497
Taken
54,105
45,155
Mitigated
35,008
12,711
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Davidrrar22
Cliodhna
19,209
1,601
0
4,636
14,101
5,468
994
1,923
11,992
0
67,242
L
Ah Muzen Cab
FG_xZeRo
Ah Muzen Cab
16,699
2,477
0
2,923
14,403
4,826
706
6,964
7,055
0
75,618
L
Horus
Keyfanı
Horus
9,825
3,668
1,263
3,899
26,348
24,697
666
12,797
12,444
1,569
13,649
L
Anubis
Matthi_Den
Anubis
8,411
220
0
2,883
13,354
5,485
0
7,503
5,461
63,358
0
W
Sobek
Pepear500
Sobek
8,431
266
0
7,936
26,433
35,807
168
6,132
19,764
27,652
700
W
Janus
cerdi99
Janus
20,919
839
0
139
9,963
3,880
2,395
1,983
7,824
95,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
39,666
299
Minions Killed
238
0
Camps Cleared
0
1,140,146
Distance Traveled
970,087
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,924
829
101
6
0
408,321
0
L
Ah Muzen Cab
13,730
763
124
7
0
375,620
0
L
Horus
12,410
689
22
1
0
289,244
0
L
Anubis
13,526
751
92
5
0
305,223
2
W
Sobek
13,531
752
32
2
0
347,690
2
W
Janus
15,603
867
166
9
0
384,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role