Player Matchup

Terra
Terra
RavenStormglory
Terra
Level 154
God Stats
45W - 31L
1,633 SR
Queue Stats
350W - 273L
1,596 Elo+
Party 1
Maui
Maui
SoulImbue
Maui
Level 81
God Stats
187W - 124L
1,627 SR
Queue Stats
221W - 153L
1,596 Elo+
Party 1
Baba Yaga
Baba Yaga
TinyChibiTiger
Baba Yaga
Level 143
God Stats
8W - 4L
1,578 SR
Queue Stats
77W - 83L
1,524 Elo+
Party 1
Skadi
Skadi
ervin_the_parka
Skadi
Level 109
God Stats
3W - 2L
1,520 SR
Queue Stats
3W - 3L
1,285 Elo+
Solo
Mercury
Mercury
xX69urmomxX
Mercury
Level 22
God Stats
19W - 7L
1,856 SR
Queue Stats
53W - 33L
1,661 Elo+
Party 1
Team Averages
Level 102
1,643 SR
1,532 Elo+

VS

Team Averages
Level 105
1,471 SR
1,404 Elo+
Sun Wukong
Sun Wukong
Connor_Fritter
Sun Wukong
Level 136
God Stats
1W - 10L
1,388 SR
Queue Stats
149W - 170L
1,461 Elo+
Solo
Kukulkan
Kukulkan
MyGodisEvil69
Kukulkan
Level 149
God Stats
30W - 39L
1,514 SR
Queue Stats
188W - 244L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TAMCH98
Morgan Le Fay
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 95L
1,399 Elo+
Solo
Neith
Neith
byJokerBoo
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,271 Elo+
Solo
Tyr
Tyr
xK i L L S xx
Tyr
Level 139
God Stats
13W - 22L
1,451 SR
Queue Stats
113W - 152L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,342
934
5,796
11,159
10,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
14
2 / 0 / 10
9,414
941
5,298
8,141
6,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
TinyChibiTiger
Baba Yaga
16
3 / 0 / 8
9,551
955
9,060
4,838
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 1 / 7
8,513
851
4,329
5,807
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
xX69urmomxX
Mercury
15
6 / 2 / 5
9,727
973
9,372
8,577
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Connor_Fritter
Sun Wukong
14
1 / 2 / 2
8,390
839
6,431
12,651
9,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Kukulkan
MyGodisEvil69
Kukulkan
15
1 / 3 / 0
9,279
928
6,951
5,727
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TAMCH98
Morgan Le Fay
13
0 / 2 / 1
7,740
774
6,843
8,120
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
1 / 5 / 2
8,193
819
4,136
7,499
2,577
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
7,306
731
1,755
4,259
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
14
Kills
3
4
Deaths
14
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Connor_Fritter
Sun Wukong
1
2
2
1
L
Kukulkan
MyGodisEvil69
Kukulkan
1
3
0
0.33
W
3
1
6
6
W
Maui
2
0
10
7
L
Morgan Le Fay
TAMCH98
Morgan Le Fay
0
2
1
0.25
W
Baba Yaga
TinyChibiTiger
Baba Yaga
3
0
8
7
L
Neith
1
5
2
0.4
W
0
1
7
3.5
L
0
2
0
0
W
Mercury
xX69urmomxX
Mercury
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,855
Damage
26,116
38,522
Taken
38,256
24,582
Mitigated
22,089
11,018
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Connor_Fritter
Sun Wukong
6,431
317
0
1,683
12,651
9,496
0
5,996
6,655
0
23,199
L
Kukulkan
MyGodisEvil69
Kukulkan
6,951
382
0
204
5,727
3,277
66
2,372
3,355
34,481
0
W
5,796
559
1,402
2,408
11,159
10,478
0
2,466
8,625
14,487
0
W
Maui
5,298
1,276
2,438
2,704
8,141
6,585
329
2,868
5,208
11,261
907
L
Morgan Le Fay
TAMCH98
Morgan Le Fay
6,843
1,271
0
1,914
8,120
2,929
0
5,064
3,056
16,757
241
W
Baba Yaga
TinyChibiTiger
Baba Yaga
9,060
510
0
826
4,838
2,221
158
2,287
2,551
33,917
0
L
Neith
4,136
1,323
0
817
7,499
2,577
12
4,982
2,517
0
11,682
W
4,329
1,801
286
478
5,807
2,143
1,827
3,843
1,964
0
27,997
L
1,755
56
0
802
4,259
3,810
0
1,617
2,642
0
2,689
W
Mercury
xX69urmomxX
Mercury
9,372
3,752
0
476
8,577
3,155
0
2,318
6,226
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
40,908
203
Minions Killed
163
0
Camps Cleared
0
1,117,533
Distance Traveled
875,083
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,390
839
37
4
0
219,956
4
L
Kukulkan
9,279
928
79
8
0
189,185
0
W
Terra
9,342
934
19
2
0
222,391
0
W
Maui
9,414
941
22
2
0
220,708
4
L
Morgan Le Fay
7,740
774
14
1
0
200,953
0
W
Baba Yaga
9,551
955
72
7
0
239,432
0
L
Neith
8,193
819
27
3
0
179,368
0
W
Skadi
8,513
851
52
5
0
192,142
0
L
Tyr
7,306
731
6
1
0
85,621
2
W
Mercury
9,727
973
38
4
0
242,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role