Player Matchup

Fenrir
Fenrir
Ayrton1706
Fenrir
Level 48
God Stats
0W - 2L
1,357 SR
Queue Stats
96W - 89L
1,420 Elo+
Solo
Cerberus
Cerberus
Glizzzyboi
Cerberus
Level 56
God Stats
3W - 1L
1,831 SR
Queue Stats
54W - 61L
1,352 Elo+
Party 1
Anhur
Anhur
MoistCracker326
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,366 Elo+
Party 1
Team Averages
Level 39
1,563 SR
1,379 Elo+

VS

Team Averages
Level 101
1,482 SR
1,369 Elo+
Neith
Neith
Mr_fifty1fifty
Neith
Level 123
God Stats
68W - 72L
1,429 SR
Queue Stats
68W - 73L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
SIXFIG3R6
Baron Samedi
Level 138
God Stats
120W - 103L
1,470 SR
Queue Stats
207W - 213L
1,344 Elo+
Solo
Atlas
Atlas
dijackson123
Atlas
Level 41
God Stats
48W - 48L
1,546 SR
Queue Stats
139W - 157L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ayrton1706
Fenrir
19
10 / 7 / 4
12,627
902
14,807
15,118
9,089
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
Glizzzyboi
Cerberus
16
1 / 6 / 10
10,083
720
9,801
22,759
23,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 4 / 10
12,072
862
9,701
14,408
5,599
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 11
12,944
925
17,229
16,051
4,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
SIXFIG3R6
Baron Samedi
19
9 / 2 / 4
13,664
976
15,342
10,990
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 6 / 9
11,861
847
9,877
17,300
9,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
16
Kills
16
17
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ayrton1706
Fenrir
10
7
4
1.71
L
Cerberus
Glizzzyboi
Cerberus
1
6
10
1
L
5
4
10
2.5
W
4
8
11
1.19
W
Baron Samedi
SIXFIG3R6
Baron Samedi
9
2
4
5.5
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
42,448
52,285
Taken
44,341
37,923
Mitigated
19,706
9,768
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ayrton1706
Fenrir
14,807
2,160
0
1,667
15,118
9,089
0
7,735
7,383
0
39,205
L
Cerberus
Glizzzyboi
Cerberus
9,801
697
0
5,153
22,759
23,235
0
9,161
13,598
27,501
2,148
L
9,701
5,005
235
2,713
14,408
5,599
0
8,277
6,131
0
36,092
W
17,229
9,886
130
3,377
16,051
4,814
2,594
3,881
12,102
0
49,901
W
Baron Samedi
SIXFIG3R6
Baron Samedi
15,342
714
1,422
3,229
10,990
4,960
559
2,216
8,758
44,018
187
W
9,877
3,170
0
3,140
17,300
9,932
427
2,525
14,722
29,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
38,469
141
Minions Killed
159
0
Camps Cleared
0
682,327
Distance Traveled
697,512
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,627
902
39
3
0
227,017
0
L
Cerberus
10,083
720
42
3
0
232,255
0
L
Anhur
12,072
862
60
4
0
223,055
0
W
Neith
12,944
925
71
5
0
194,109
0
W
Baron Samedi
13,664
976
63
5
0
259,558
8
W
Atlas
11,861
847
25
2
0
243,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role