Player Matchup

Anubis
Anubis
ChazKramer
Anubis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,623 Elo+
Party 3
Nox
Nox
VendorOfNachos
Nox
Level 129
God Stats
10W - 4L
1,467 SR
Queue Stats
153W - 155L
1,404 Elo+
Party 1
Athena
Athena
XxGambleDeezxX
Athena
Level 125
God Stats
6W - 3L
1,843 SR
Queue Stats
88W - 88L
1,437 Elo+
Party 1
Terra
Terra
debake
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 3
Persephone
Persephone
jeibbyxX
Persephone
Level 101
God Stats
7W - 2L
1,672 SR
Queue Stats
273W - 249L
1,445 Elo+
Solo
Team Averages
Level 106
1,596 SR
1,520 Elo+

VS

Team Averages
Level 76
1,540 SR
1,467 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Capibara666
King Arthur
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 237L
1,469 Elo+
Party 2
Fenrir
Fenrir
LunchLine94
Fenrir
Level 127
God Stats
1W - 3L
1,454 SR
Queue Stats
140W - 140L
1,427 Elo+
Solo
Ra
Ra
imtoo100
Ra
Level 24
God Stats
1W - 1L
1,710 SR
Queue Stats
58W - 71L
1,440 Elo+
Solo
Skadi
Skadi
jessy979
Skadi
Level 121
God Stats
8W - 10L
1,537 SR
Queue Stats
472W - 533L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChazKramer
Anubis
16
6 / 6 / 7
10,535
878
11,983
15,075
10,121
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 1 / 8
10,071
839
11,931
6,838
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 12
9,988
832
5,584
17,509
17,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
debake
Terra
16
2 / 4 / 10
10,168
847
3,667
15,566
13,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
jeibbyxX
Persephone
17
5 / 1 / 7
10,658
888
11,048
6,750
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
1 / 4 / 7
8,214
685
8,007
15,060
19,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Capibara666
King Arthur
1
0 / 0 / 0
3,032
253
0
0
0
Fenrir
13
3 / 5 / 6
7,826
652
8,104
10,733
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 1 / 8
9,310
776
14,613
10,251
4,816
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jessy979
Skadi
17
4 / 6 / 6
8,956
746
10,934
12,912
3,929
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
15
Kills
13
13
Deaths
16
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
7
1.13
L
King Arthur
Capibara666
King Arthur
0
0
0
0
W
Anubis
ChazKramer
Anubis
6
6
7
1.58
L
Fenrir
3
5
6
1.2
W
1
1
8
5
W
1
1
12
7
W
Terra
debake
Terra
2
4
10
1.75
L
5
1
8
9
W
Persephone
jeibbyxX
Persephone
5
1
7
8.5
L
Skadi
jessy979
Skadi
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
41,658
61,738
Taken
48,956
47,385
Mitigated
32,684
25,950
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,007
3,973
2,300
3,101
15,060
19,009
0
13,871
1,189
11,150
0
L
King Arthur
Capibara666
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
ChazKramer
Anubis
11,983
818
0
2,513
15,075
10,121
1,289
4,138
10,761
24,306
0
L
Fenrir
8,104
955
32
595
10,733
4,930
0
9,507
1,226
0
9,541
W
11,931
584
889
556
6,838
3,268
555
2,811
3,956
31,716
1,851
W
5,584
1,367
3,325
6,120
17,509
17,390
231
7,599
9,655
10,727
1,961
W
Terra
debake
Terra
3,667
412
6,054
3,341
15,566
13,567
1,110
4,653
10,598
8,471
289
L
14,613
1,578
4,458
4,290
10,251
4,816
0
8,829
1,422
39,107
0
W
Persephone
jeibbyxX
Persephone
11,048
192
1,277
1,875
6,750
3,039
0
2,531
4,146
30,669
2,602
L
Skadi
jessy979
Skadi
10,934
4,137
703
1,724
12,912
3,929
0
10,406
2,506
0
26,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
37,338
157
Minions Killed
91
0
Camps Cleared
0
1,052,765
Distance Traveled
849,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,214
685
11
1
0
225,836
0
L
King Arthur
3,032
253
0
0
0
0
0
W
Anubis
10,535
878
30
3
0
192,275
0
L
Fenrir
7,826
652
8
1
0
215,241
0
W
Nox
10,071
839
55
5
0
198,556
0
W
Athena
9,988
832
18
2
0
204,665
0
W
Terra
10,168
847
12
1
0
239,738
0
L
Ra
9,310
776
48
4
0
213,949
0
W
Persephone
10,658
888
42
4
0
217,531
0
L
Skadi
8,956
746
24
2
0
194,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role