Player Matchup

Cupid
Cupid
Alpha0031
Cupid
Level 149
God Stats
4W - 2L
1,538 SR
Queue Stats
95W - 102L
1,460 Elo+
Party 2
Yemoja
Yemoja
CamioneroVerde
Yemoja
Level 44
God Stats
20W - 24L
1,464 SR
Queue Stats
52W - 68L
1,415 Elo+
Solo
Bastet
Bastet
FUPC DeathScyth
Bastet
Level 122
God Stats
10W - 5L
1,694 SR
Queue Stats
216W - 230L
1,514 Elo+
Party 2
Achilles
Achilles
ReconTheOne
Achilles
Level 99
God Stats
1W - 1L
1,183 SR
Queue Stats
94W - 97L
1,484 Elo+
Party 2
Chang'e
Chang'e
carpio2o
Chang'e
Level 198
God Stats
19W - 16L
1,608 SR
Queue Stats
336W - 324L
1,454 Elo+
Party 2
Team Averages
Level 122
1,498 SR
1,465 Elo+

VS

Team Averages
Level 90
1,418 SR
1,424 Elo+
Ullr
Ullr
CaptDiabetez
Ullr
Level 76
God Stats
2W - 2L
1,125 SR
Queue Stats
116W - 117L
1,445 Elo+
Party 1
Fenrir
Fenrir
Goldkey11
Fenrir
Level 86
God Stats
2W - 5L
1,409 SR
Queue Stats
163W - 173L
1,415 Elo+
Party 1
Ravana
Ravana
ImFSeven
Ravana
Level 154
God Stats
4W - 5L
1,466 SR
Queue Stats
336W - 347L
1,494 Elo+
Solo
Xing Tian
Xing Tian
JDReaping90
Xing Tian
Level 85
God Stats
31W - 23L
1,589 SR
Queue Stats
159W - 169L
1,417 Elo+
Party 1
Poseidon
Poseidon
NapTime4evr
Poseidon
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alpha0031
Cupid
14
1 / 1 / 9
8,623
479
14,197
8,877
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 0 / 11
9,403
522
6,772
15,184
12,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 6
10,081
560
9,087
16,047
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ReconTheOne
Achilles
16
3 / 2 / 5
10,574
587
12,623
19,840
19,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chang'e
carpio2o
Chang'e
18
14 / 0 / 6
12,119
673
24,896
17,633
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,810
434
7,409
12,925
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Goldkey11
Fenrir
14
1 / 5 / 1
8,036
446
7,934
21,362
8,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ravana
ImFSeven
Ravana
14
1 / 5 / 0
8,711
484
12,525
15,203
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
JDReaping90
Xing Tian
12
0 / 4 / 1
8,038
447
8,034
22,887
19,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
NapTime4evr
Poseidon
12
0 / 7 / 0
7,632
424
8,443
13,000
2,425
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
25
Kills
3
3
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Alpha0031
Cupid
1
1
9
5.5
W
0
0
11
5.5
L
1
4
0
0.25
W
7
0
6
10
L
Fenrir
Goldkey11
Fenrir
1
5
1
0.3
L
Ravana
ImFSeven
Ravana
1
5
0
0.2
L
Xing Tian
JDReaping90
Xing Tian
0
4
1
0.13
L
Poseidon
NapTime4evr
Poseidon
0
7
0
0
W
Achilles
ReconTheOne
Achilles
3
2
5
2.75
W
Chang'e
carpio2o
Chang'e
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,575
Damage
44,345
77,581
Taken
85,377
47,045
Mitigated
42,771
50,829
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Alpha0031
Cupid
14,197
9,667
2,956
4,273
8,877
2,929
1,058
1,352
7,509
0
58,619
W
6,772
1,127
7,695
5,595
15,184
12,579
143
5,304
9,590
40,505
1,702
L
7,409
2,398
0
667
12,925
3,546
723
5,482
7,346
0
51,867
W
9,087
2,023
0
5,945
16,047
5,648
19
3,228
12,614
0
61,900
L
Fenrir
Goldkey11
Fenrir
7,934
2,124
0
7,325
21,362
8,363
0
5,278
15,906
0
72,176
L
Ravana
ImFSeven
Ravana
12,525
2,583
0
4,721
15,203
8,865
0
2,920
11,448
16
63,191
L
Xing Tian
JDReaping90
Xing Tian
8,034
391
3,202
4,634
22,887
19,572
84
9,266
13,475
31,696
1,470
L
Poseidon
NapTime4evr
Poseidon
8,443
1,032
0
1,287
13,000
2,425
0
8,897
4,103
46,781
945
W
Achilles
ReconTheOne
Achilles
12,623
3,903
0
7,908
19,840
19,109
910
1,284
17,534
294
63,080
W
Chang'e
carpio2o
Chang'e
24,896
1,255
5,430
11,027
17,633
6,780
660
4,725
12,492
95,897
1,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
40,227
476
Minions Killed
448
0
Camps Cleared
0
1,864,565
Distance Traveled
1,777,262
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,623
479
82
5
0
326,941
3
W
Yemoja
9,403
522
52
3
0
323,343
4
L
Ullr
7,810
434
99
6
0
323,426
0
W
Bastet
10,081
560
89
5
0
466,549
2
L
Fenrir
8,036
446
104
6
0
391,509
0
L
Ravana
8,711
484
120
7
0
353,201
2
L
Xing Tian
8,038
447
48
3
0
362,424
0
L
Poseidon
7,632
424
77
4
0
346,702
0
W
Achilles
10,574
587
111
6
0
340,539
0
W
Chang'e
12,119
673
142
8
0
407,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role