Player Matchup

Bastet
Bastet
SerpienteDiosa99
Bastet
Level 40
God Stats
0W - 1L
1,360 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
lermatheman
Kuzenbo
Level 157
God Stats
19W - 18L
1,586 SR
Queue Stats
106W - 134L
1,436 Elo+
Solo
Shiva
Shiva
math913city
Shiva
Level 109
God Stats
102W - 49L
1,734 SR
Queue Stats
196W - 176L
1,548 Elo+
Party 3
Kumbhakarna
Kumbhakarna
snyper murderer
Kumbhakarna
Level 156
God Stats
55W - 55L
1,476 SR
Queue Stats
809W - 815L
1,460 Elo+
Party 3
Medusa
Medusa
zPorritoNG
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,520 Elo+

VS

Team Averages
Level 94
1,438 SR
1,425 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
OG_LINXSTER
Janus
Level 146
God Stats
22W - 17L
1,452 SR
Queue Stats
620W - 595L
1,450 Elo+
Solo
Danzaburou
Danzaburou
SAMUELDROID16
Danzaburou
Level 11
God Stats
3W - 2L
1,543 SR
Queue Stats
4W - 6L
1,351 Elo+
Party 1
Khepri
Khepri
Soramy1326
Khepri
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 64L
1,278 Elo+
Party 1
Ao Kuang
Ao Kuang
benimaru3112
Ao Kuang
Level 149
God Stats
3W - 2L
1,197 SR
Queue Stats
161W - 154L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,135
459
2,308
6,295
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
lermatheman
Kuzenbo
8
2 / 1 / 2
5,242
582
3,286
7,657
6,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 1 / 0
3,919
435
1,647
3,501
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
snyper murderer
Kumbhakarna
7
0 / 1 / 1
4,182
465
3,319
7,286
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
zPorritoNG
Medusa
7
1 / 7 / 0
4,420
491
2,161
7,050
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 2 / 3
5,420
602
3,251
8,543
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 2
5,862
651
5,104
2,561
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SAMUELDROID16
Danzaburou
9
3 / 1 / 1
5,220
580
5,313
4,035
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Soramy1326
Khepri
8
0 / 1 / 4
5,072
564
3,159
7,843
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
benimaru3112
Ao Kuang
11
5 / 0 / 1
6,729
748
4,807
5,613
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
3
2.25
W
2
0
2
3
W
Danzaburou
SAMUELDROID16
Danzaburou
3
1
1
3.5
L
1
4
0
0.25
W
Khepri
Soramy1326
Khepri
0
1
4
2
W
Ao Kuang
benimaru3112
Ao Kuang
5
0
1
5.5
L
Kuzenbo
lermatheman
Kuzenbo
2
1
2
3
L
0
1
0
0
L
Kumbhakarna
snyper murderer
Kumbhakarna
0
1
1
0.5
L
Medusa
zPorritoNG
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,721
Damage
21,634
31,789
Taken
28,595
13,880
Mitigated
13,775
4,513
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,251
1,065
0
2,323
8,543
3,005
0
601
7,906
0
40,384
W
5,104
81
0
708
2,561
671
0
300
2,261
35,702
0
W
Danzaburou
SAMUELDROID16
Danzaburou
5,313
1,368
0
832
4,035
1,289
138
1,850
2,041
0
34,117
L
2,308
579
280
653
6,295
1,784
0
2,336
3,670
0
12,419
W
Khepri
Soramy1326
Khepri
3,159
575
0
2,015
7,843
4,800
0
2,879
4,549
13,478
337
W
Ao Kuang
benimaru3112
Ao Kuang
4,807
1,871
0
1,777
5,613
4,010
782
0
5,613
32,826
2,425
L
Kuzenbo
lermatheman
Kuzenbo
3,286
1,400
0
1,296
7,657
6,742
0
2,190
5,353
14,014
161
L
1,647
445
0
793
3,501
1,173
0
1,190
2,111
0
11,538
L
Kumbhakarna
snyper murderer
Kumbhakarna
3,319
339
0
1,310
7,286
2,432
0
2,389
4,753
18,644
1,133
L
Medusa
zPorritoNG
Medusa
2,161
866
0
181
7,050
1,749
0
3,555
3,202
0
12,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,898
Gold Earned
28,303
115
Minions Killed
294
0
Camps Cleared
0
834,532
Distance Traveled
938,108
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,420
602
68
8
0
213,946
0
W
Janus
5,862
651
74
8
0
223,571
0
W
Danzaburou
5,220
580
69
8
0
172,021
0
L
Bastet
4,135
459
18
2
0
197,261
0
W
Khepri
5,072
564
20
2
0
174,399
4
W
Ao Kuang
6,729
748
63
7
0
154,171
0
L
Kuzenbo
5,242
582
19
2
0
167,427
3
L
Shiva
3,919
435
18
2
0
109,818
0
L
Kumbhakarna
4,182
465
38
4
0
176,956
0
L
Medusa
4,420
491
22
2
0
183,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role