Player Matchup

Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AxXoHD
Yu Huang
Level 126
God Stats
7W - 1L
1,577 SR
Queue Stats
461W - 434L
1,515 Elo+
Solo
Chronos
Chronos
Kickback166
Chronos
Level 49
God Stats
5W - 3L
1,374 SR
Queue Stats
106W - 114L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
Momo is fat
Tsukuyomi
Level 129
God Stats
4W - 2L
1,574 SR
Queue Stats
132W - 130L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
dannyh3x
Baron Samedi
Level 156
God Stats
5W - 0L
1,500 SR
Queue Stats
89W - 82L
1,361 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,455 Elo+

VS

Team Averages
Level 90
1,464 SR
1,410 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Axech
Anhur
Level 110
God Stats
0W - 1L
1,365 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Charon
Charon
Cochiloco04
Charon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 1
Pele
Pele
PrinceEllucian
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Stormy70
Nu Wa
Level 77
God Stats
33W - 32L
1,456 SR
Queue Stats
80W - 90L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 1 / 6
6,223
622
7,921
7,013
1,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
AxXoHD
Yu Huang
11
3 / 0 / 2
6,519
652
1,690
2,711
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Kickback166
Chronos
9
5 / 1 / 5
6,129
613
4,665
5,187
1,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Momo is fat
Tsukuyomi
12
7 / 1 / 3
6,805
681
7,537
7,736
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
dannyh3x
Baron Samedi
10
2 / 4 / 1
6,310
631
3,536
7,276
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
5 / 3 / 1
6,199
620
6,177
6,111
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anhur
Axech
Anhur
7
1 / 8 / 1
4,560
456
3,477
8,702
1,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
6
0 / 4 / 2
4,665
467
2,964
7,926
3,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
1 / 4 / 1
4,643
464
2,952
8,935
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Stormy70
Nu Wa
10
0 / 2 / 1
5,493
549
2,445
3,233
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
7
7
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
6
7
L
Anubis
 
Anubis
5
3
1
1.83
W
Yu Huang
AxXoHD
Yu Huang
3
0
2
4
L
Anhur
Axech
Anhur
1
8
1
0.19
L
Charon
0
4
2
0.25
W
Chronos
Kickback166
Chronos
5
1
5
7.5
W
Tsukuyomi
Momo is fat
Tsukuyomi
7
1
3
8.5
L
1
4
1
0.38
L
Nu Wa
Stormy70
Nu Wa
0
2
1
0.25
W
Baron Samedi
dannyh3x
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
18,015
29,923
Taken
34,907
8,164
Mitigated
10,946
8,960
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,921
2,889
0
2,355
7,013
1,880
471
1,548
5,465
0
38,209
L
Anubis
 
Anubis
6,177
0
0
1,939
6,111
2,781
0
3,113
2,998
25,906
362
W
Yu Huang
AxXoHD
Yu Huang
1,690
114
0
652
2,711
835
114
1,015
1,696
44,886
700
L
Anhur
Axech
Anhur
3,477
1,865
0
1,003
8,702
1,883
0
2,037
6,665
0
21,349
L
Charon
2,964
693
0
677
7,926
3,257
0
2,209
5,717
9,411
0
W
Chronos
Kickback166
Chronos
4,665
1,439
0
1,267
5,187
1,270
1,519
1,468
3,719
19,860
668
W
Tsukuyomi
Momo is fat
Tsukuyomi
7,537
2,044
0
2,686
7,736
2,476
8
2,256
5,396
0
50,825
L
2,952
953
0
1,756
8,935
2,308
0
1,493
7,442
0
20,798
L
Nu Wa
Stormy70
Nu Wa
2,445
774
0
660
3,233
717
0
813
2,420
28,792
0
W
Baron Samedi
dannyh3x
Baron Samedi
3,536
663
0
2,000
7,276
1,703
0
4,759
2,105
26,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
25,560
311
Minions Killed
193
0
Camps Cleared
0
1,033,035
Distance Traveled
958,989
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,223
622
46
5
0
197,345
0
L
Anubis
6,199
620
53
5
0
156,694
0
W
Yu Huang
6,519
652
90
9
0
211,530
0
L
Anhur
4,560
456
31
3
0
200,860
0
L
Charon
4,665
467
15
2
0
195,109
0
W
Chronos
6,129
613
44
4
0
205,544
0
W
Tsukuyomi
6,805
681
79
8
0
228,014
0
L
Pele
4,643
464
29
3
0
219,684
1
L
Nu Wa
5,493
549
65
7
0
186,642
4
W
Baron Samedi
6,310
631
52
5
0
190,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role