Player Matchup

Bellona
Bellona
 
Bellona
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DefenderofBacon
Ganesha
Level 138
God Stats
2W - 0L
1,594 SR
Queue Stats
20W - 13L
1,554 Elo+
Solo
Sol
Sol
TheCreamiestEgg
Sol
Level 106
God Stats
22W - 12L
1,694 SR
Queue Stats
123W - 90L
1,600 Elo+
Party 1
Ra
Ra
TheHazeus
Ra
Level 153
God Stats
33W - 19L
1,658 SR
Queue Stats
178W - 135L
1,548 Elo+
Solo
Ullr
Ullr
TyrMainsSuck
Ullr
Level 115
God Stats
48W - 41L
1,641 SR
Queue Stats
834W - 751L
1,528 Elo+
Solo
Team Averages
Level 110
1,618 SR
1,546 Elo+

VS

Team Averages
Level 131
1,622 SR
1,586 Elo+
Cerberus
Cerberus
Bigtex06606
Cerberus
Level 124
God Stats
5W - 5L
1,550 SR
Queue Stats
106W - 95L
1,546 Elo+
Party 2
Charybdis
Charybdis
Creation604
Charybdis
Level 155
God Stats
8W - 5L
1,663 SR
Queue Stats
197W - 161L
1,581 Elo+
Party 2
Achilles
Achilles
OutOfRetirement
Achilles
Level 74
God Stats
286W - 246L
1,585 SR
Queue Stats
389W - 370L
1,529 Elo+
Solo
Thanatos
Thanatos
PssySlayer69
Thanatos
Level 163
God Stats
0W - 3L
1,492 SR
Queue Stats
197W - 182L
1,615 Elo+
Solo
Raijin
Raijin
RaysArrival
Raijin
Level 141
God Stats
2W - 1L
1,821 SR
Queue Stats
54W - 38L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,860
651
1,162
5,780
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 3
5,721
636
1,561
6,335
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 0 / 2
5,678
631
4,338
6,273
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 1 / 0
6,328
703
3,917
3,313
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 1
5,469
608
5,782
6,631
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bigtex06606
Cerberus
9
0 / 1 / 2
5,317
591
4,288
6,820
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Creation604
Charybdis
9
0 / 2 / 1
4,997
555
4,851
5,659
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
7
0 / 0 / 1
4,253
473
1,415
2,458
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PssySlayer69
Thanatos
10
2 / 2 / 0
5,231
581
2,270
8,153
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
11
1 / 1 / 0
5,756
640
1,226
4,587
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
L
Cerberus
Bigtex06606
Cerberus
0
1
2
1
L
Charybdis
Creation604
Charybdis
0
2
1
0.25
W
0
1
3
1.5
L
Achilles
0
0
1
0.5
L
Thanatos
PssySlayer69
Thanatos
2
2
0
1
L
Raijin
1
1
0
1
W
1
0
2
2
W
3
1
0
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
14,050
28,332
Taken
27,677
12,142
Mitigated
10,849
12,460
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,162
560
0
3,292
5,780
3,962
420
0
5,780
0
35,463
L
Cerberus
Bigtex06606
Cerberus
4,288
129
0
2,540
6,820
4,170
0
2,918
3,818
13,047
0
L
Charybdis
Creation604
Charybdis
4,851
2,391
0
2,063
5,659
1,779
0
1,534
4,125
0
46,350
W
1,561
71
0
2,008
6,335
3,655
0
1,342
4,993
16,766
0
L
Achilles
1,415
669
0
1,366
2,458
1,205
0
0
2,458
0
10,842
L
Thanatos
PssySlayer69
Thanatos
2,270
634
0
6,706
8,153
2,371
0
2,362
5,791
0
29,352
L
Raijin
1,226
0
0
701
4,587
1,324
0
2,367
2,161
36,436
0
W
4,338
2,004
0
3,969
6,273
1,511
0
599
5,674
38,766
8,979
W
3,917
0
300
1,162
3,313
983
0
1,469
1,844
44,872
786
W
5,782
2,209
0
1,729
6,631
2,031
0
2,104
4,527
0
37,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
25,554
329
Minions Killed
279
0
Camps Cleared
0
1,032,340
Distance Traveled
858,596
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,860
651
66
7
0
172,860
0
L
Cerberus
5,317
591
15
2
0
212,274
4
L
Charybdis
4,997
555
96
11
0
167,457
0
W
Ganesha
5,721
636
1
0
0
210,796
0
L
Achilles
4,253
473
17
2
0
72,574
0
L
Thanatos
5,231
581
68
8
0
214,043
0
L
Raijin
5,756
640
83
9
0
192,248
0
W
Sol
5,678
631
75
8
0
242,128
0
W
Ra
6,328
703
88
10
0
216,242
0
W
Ullr
5,469
608
99
11
0
190,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role